Player Matchup

Yemoja
Yemoja
Broim
Yemoja
Level 47
God Stats
9W - 3L
1,299 SR
Queue Stats
207W - 210L
1,490 Elo+
Solo
Cupid
Cupid
Disturbija
Cupid
Level 111
God Stats
1W - 4L
1,715 SR
Queue Stats
249W - 253L
1,491 Elo+
Party 2
Bellona
Bellona
MsCapsLock
Bellona
Level 46
God Stats
5W - 7L
1,492 SR
Queue Stats
27W - 37L
1,452 Elo+
Party 3
Kukulkan
Kukulkan
Nøya
Kukulkan
Level 23
God Stats
8W - 11L
1,265 SR
Queue Stats
397W - 409L
1,491 Elo+
Party 2
Ares
Ares
Terindar
Ares
Level 67
God Stats
22W - 24L
1,406 SR
Queue Stats
149W - 170L
1,452 Elo+
Party 3
Team Averages
Level 59
1,435 SR
1,475 Elo+

VS

Team Averages
Level 35
1,643 SR
1,563 Elo+
Danzaburou
Danzaburou
Anvin44
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gavart
Tsukuyomi
Level 29
God Stats
9W - 4L
1,650 SR
Queue Stats
70W - 40L
1,601 Elo+
Party 1
Artio
Artio
KangarooSK
Artio
Level 27
God Stats
4W - 0L
1,716 SR
Queue Stats
85W - 48L
1,561 Elo+
Party 1
Discordia
Discordia
KangiSK
Discordia
Level 63
God Stats
17W - 6L
1,763 SR
Queue Stats
127W - 73L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
borbas26
Jormungandr
Level 20
God Stats
7W - 3L
1,583 SR
Queue Stats
32W - 20L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Broim
Yemoja
16
0 / 1 / 8
11,218
935
9,616
15,819
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
16
0 / 5 / 4
9,896
825
15,405
14,831
7,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
MsCapsLock
Bellona
16
5 / 4 / 3
10,835
903
10,690
25,355
28,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Nøya
Kukulkan
16
1 / 5 / 4
10,124
844
17,681
12,264
5,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
3 / 4 / 5
10,421
868
11,290
27,938
38,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

148

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anvin44
Danzaburou
16
3 / 4 / 8
10,705
892
12,009
13,043
6,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Gavart
Tsukuyomi
18
4 / 0 / 9
11,285
940
21,852
13,324
7,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
17
1 / 2 / 16
11,882
990
10,803
21,773
33,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
KangiSK
Discordia
18
10 / 0 / 8
13,231
1,103
31,630
7,586
4,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
borbas26
Jormungandr
18
1 / 3 / 18
10,984
915
14,938
16,443
22,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
9
Kills
19
19
Deaths
9
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anvin44
Danzaburou
3
4
8
1.75
L
Yemoja
Broim
Yemoja
0
1
8
4
L
Cupid
0
5
4
0.4
W
Tsukuyomi
Gavart
Tsukuyomi
4
0
9
8.5
W
Artio
1
2
16
4.5
W
Discordia
KangiSK
Discordia
10
0
8
14
L
Bellona
MsCapsLock
Bellona
5
4
3
1.63
L
Kukulkan
Nøya
Kukulkan
1
5
4
0.6
L
Ares
3
4
5
1.38
W
Jormungandr
borbas26
Jormungandr
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,682
Damage
91,232
96,207
Taken
72,169
96,741
Mitigated
74,671
15,500
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anvin44
Danzaburou
12,009
5,613
0
1,128
13,043
6,615
0
6,375
6,668
0
26,322
L
Yemoja
Broim
Yemoja
9,616
2,230
9,876
2,545
15,819
17,449
0
10,358
5,136
19,376
0
L
Cupid
15,405
6,635
491
1,785
14,831
7,085
0
9,937
4,844
0
37,537
W
Tsukuyomi
Gavart
Tsukuyomi
21,852
4,631
0
3,241
13,324
7,283
0
8,111
5,213
0
43,481
W
Artio
10,803
1,916
4,810
6,382
21,773
33,551
0
11,404
10,369
18,958
0
W
Discordia
KangiSK
Discordia
31,630
2,805
0
581
7,586
4,466
0
2,698
4,888
61,155
0
L
Bellona
MsCapsLock
Bellona
10,690
3,191
0
318
25,355
28,886
0
13,485
11,700
0
22,527
L
Kukulkan
Nøya
Kukulkan
17,681
2,401
0
485
12,264
5,032
0
9,057
3,182
48,049
0
L
Ares
11,290
1,152
0
0
27,938
38,289
0
13,764
13,974
21,615
0
W
Jormungandr
borbas26
Jormungandr
14,938
3,038
0
700
16,443
22,756
0
9,999
6,444
29,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,494
Gold Earned
58,087
193
Minions Killed
214
3
Camps Cleared
5
1,028,380
Distance Traveled
1,112,271
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,705
892
29
2
1
189,099
2
L
Yemoja
11,218
935
21
2
1
192,518
0
L
Cupid
9,896
825
61
5
1
191,905
0
W
Tsukuyomi
11,285
940
49
4
1
262,231
0
W
Artio
11,882
990
25
2
0
228,367
2
W
Discordia
13,231
1,103
81
7
3
238,578
3
L
Bellona
10,835
903
23
2
0
244,648
1
L
Kukulkan
10,124
844
75
6
1
186,262
2
L
Ares
10,421
868
13
1
0
213,047
1
W
Jormungandr
10,984
915
30
3
0
193,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role