Player Matchup

The Morrigan
The Morrigan
LondraCingeni
The Morrigan
Level 106
God Stats
1W - 0L
1,936 SR
Queue Stats
8W - 5L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
VERMANDO
Aphrodite
Level 127
God Stats
1W - 0L
1,600 SR
Queue Stats
5W - 3L
1,513 Elo+
Party 2
Bellona
Bellona
omarayberk
Bellona
Level 15
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 3L
1,257 Elo+
Party 2
Neith
Neith
xXxULUBEYxXx
Neith
Level 36
God Stats
4W - 3L
1,565 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
Team Averages
Level 71
1,701 SR
1,385 Elo+

VS

Team Averages
Level 41
1,500 SR
1,201 Elo+
Set
Set
Bandito127
Set
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Gabien
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,021 Elo+
Party 1
Sun Wukong
Sun Wukong
Ravendye
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Vulcan
Vulcan
Softweed
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LondraCingeni
The Morrigan
20
8 / 7 / 7
13,871
867
16,592
12,534
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
VERMANDO
Aphrodite
16
1 / 6 / 6
11,666
729
10,687
21,740
9,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
omarayberk
Bellona
19
5 / 4 / 8
13,056
816
14,258
28,803
26,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 6 / 5
12,364
773
11,234
18,046
7,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 9
11,755
735
14,374
15,999
8,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Gabien
Anhur
17
2 / 5 / 6
10,964
685
7,738
15,634
6,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Ravendye
Sun Wukong
19
10 / 2 / 9
13,062
816
18,338
19,746
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Softweed
Vulcan
20
6 / 4 / 10
12,933
808
22,982
11,743
5,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
18
Kills
22
23
Deaths
18
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
L
Anhur
Gabien
Anhur
2
5
6
1
W
The Morrigan
LondraCingeni
The Morrigan
8
7
7
1.64
L
Sun Wukong
Ravendye
Sun Wukong
10
2
9
7.25
L
Vulcan
Softweed
Vulcan
6
4
10
2.75
W
Aphrodite
VERMANDO
Aphrodite
1
6
6
0.67
W
Bellona
omarayberk
Bellona
5
4
8
2.25
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,771
Damage
63,432
81,123
Taken
63,122
48,964
Mitigated
39,144
30,447
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,374
4,605
0
1,428
15,999
8,048
0
6,168
9,743
0
38,325
L
Anhur
Gabien
Anhur
7,738
3,148
0
2,023
15,634
6,929
822
6,070
9,357
0
43,117
W
The Morrigan
LondraCingeni
The Morrigan
16,592
2,060
0
1,166
12,534
5,606
1,346
2,015
10,168
48,179
2,416
L
Sun Wukong
Ravendye
Sun Wukong
18,338
3,333
0
1,855
19,746
18,812
138
8,884
10,692
0
45,192
L
Vulcan
Softweed
Vulcan
22,982
8,072
0
717
11,743
5,355
1,187
5,638
5,791
65,634
0
W
Aphrodite
VERMANDO
Aphrodite
10,687
1,295
5,179
9,849
21,740
9,723
824
6,770
14,870
39,459
0
W
Bellona
omarayberk
Bellona
14,258
2,797
1,406
8,501
28,803
26,493
1,038
9,895
18,644
770
37,318
W
11,234
5,842
828
3,518
18,046
7,142
3,885
4,829
13,142
0
48,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
48,714
243
Minions Killed
253
10
Camps Cleared
10
1,103,923
Distance Traveled
1,136,798
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,755
735
37
2
4
263,977
2
L
Anhur
10,964
685
62
4
4
258,213
1
W
The Morrigan
13,871
867
82
5
4
249,858
2
L
Sun Wukong
13,062
816
57
4
0
306,441
2
L
Vulcan
12,933
808
97
6
2
308,167
1
W
Aphrodite
11,666
729
57
4
3
272,011
2
W
Bellona
13,056
816
44
3
3
319,701
0
W
Neith
12,364
773
60
4
0
262,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role