Player Matchup

King Arthur
King Arthur
Dbso92
King Arthur
Level 29
God Stats
0W - 3L
1,204 SR
Queue Stats
26W - 18L
1,589 Elo+
Solo
Hachiman
Hachiman
McBlack1848
Hachiman
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
63W - 69L
1,420 Elo+
Party 1
Yemoja
Yemoja
Wenne_10
Yemoja
Level 7
God Stats
0W - 2L
1,240 SR
Queue Stats
104W - 105L
1,457 Elo+
Party 1
Vamana
Vamana
djloca8
Vamana
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
18W - 24L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
merlinsbart33
Tsukuyomi
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Party 1
Team Averages
Level 10
1,389 SR
1,505 Elo+

VS

Team Averages
Level 23
1,633 SR
1,570 Elo+
Ymir
Ymir
Heum_Rage
Ymir
Level 20
God Stats
30W - 14L
1,721 SR
Queue Stats
42W - 37L
1,478 Elo+
Solo
Arachne
Arachne
Neptun315810
Arachne
Level 27
God Stats
43W - 45L
1,142 SR
Queue Stats
138W - 143L
1,450 Elo+
Solo
Achilles
Achilles
jamievdw
Achilles
Level 29
God Stats
3W - 1L
1,687 SR
Queue Stats
31W - 22L
1,755 Elo+
Party 2
Ra
Ra
jordiwolla
Ra
Level 26
God Stats
6W - 2L
1,789 SR
Queue Stats
15W - 15L
1,755 Elo+
Party 2
Kukulkan
Kukulkan
llII Capalot
Kukulkan
Level 15
God Stats
1W - 0L
1,825 SR
Queue Stats
28W - 34L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dbso92
King Arthur
11
1 / 4 / 2
9,179
340
7,436
14,648
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
McBlack1848
Hachiman
14
0 / 9 / 5
8,712
323
6,041
19,759
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Wenne_10
Yemoja
16
5 / 5 / 1
11,676
432
12,431
20,909
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
djloca8
Vamana
14
3 / 3 / 3
9,216
341
10,769
24,835
14,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
merlinsbart33
Tsukuyomi
14
1 / 11 / 3
10,076
373
11,798
25,534
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 20
12,510
463
11,517
25,128
30,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Neptun315810
Arachne
19
4 / 1 / 12
13,371
495
12,536
19,757
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jamievdw
Achilles
17
14 / 5 / 10
13,334
494
19,447
21,697
28,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 3 / 11
11,533
427
18,418
14,935
6,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
llII Capalot
Kukulkan
16
6 / 1 / 10
12,808
474
17,571
14,212
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
10
Kills
31
32
Deaths
11
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dbso92
King Arthur
1
4
2
0.5
W
Ymir
3
1
20
13
L
Hachiman
McBlack1848
Hachiman
0
9
5
0.28
W
Arachne
Neptun315810
Arachne
4
1
12
10
L
Yemoja
Wenne_10
Yemoja
5
5
1
1.1
L
Vamana
djloca8
Vamana
3
3
3
1.5
W
Achilles
jamievdw
Achilles
14
5
10
3.8
W
4
3
11
3.17
W
Kukulkan
llII Capalot
Kukulkan
6
1
10
11
L
Tsukuyomi
merlinsbart33
Tsukuyomi
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,475
Damage
79,489
105,685
Taken
95,729
62,493
Mitigated
82,400
19,101
Healing
34,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dbso92
King Arthur
7,436
1,187
342
832
14,648
10,018
73
5,356
9,045
0
39,747
W
Ymir
11,517
2,243
0
4,363
25,128
30,483
540
8,090
16,863
21,786
0
L
Hachiman
McBlack1848
Hachiman
6,041
2,644
0
2,992
19,759
7,235
0
11,011
8,346
0
32,178
W
Arachne
Neptun315810
Arachne
12,536
9,405
0
9,502
19,757
9,881
1,036
3,559
15,948
0
89,839
L
Yemoja
Wenne_10
Yemoja
12,431
1,433
3,957
2,161
20,909
20,281
0
11,627
8,866
37,954
0
L
Vamana
djloca8
Vamana
10,769
3,361
0
5,294
24,835
14,573
403
12,157
12,203
0
43,396
W
Achilles
jamievdw
Achilles
19,447
6,412
0
3,462
21,697
28,091
1,645
3,616
17,714
0
60,067
W
18,418
971
7,370
4,730
14,935
6,770
2,033
2,997
11,913
77,864
0
W
Kukulkan
llII Capalot
Kukulkan
17,571
1,091
2,547
2,217
14,212
7,175
2,731
2,771
11,416
75,236
0
L
Tsukuyomi
merlinsbart33
Tsukuyomi
11,798
949
0
3,523
25,534
10,386
0
11,995
13,061
0
65,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,859
Gold Earned
63,556
278
Minions Killed
388
0
Camps Cleared
0
2,299,903
Distance Traveled
2,527,008
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,179
340
45
2
0
337,593
0
W
Ymir
12,510
463
11
0
0
511,761
5
L
Hachiman
8,712
323
50
2
0
406,363
1
W
Arachne
13,371
495
122
5
0
552,529
0
L
Yemoja
11,676
432
38
1
0
495,415
2
L
Vamana
9,216
341
58
2
0
557,627
0
W
Achilles
13,334
494
63
2
0
503,326
0
W
Ra
11,533
427
94
3
0
502,926
0
W
Kukulkan
12,808
474
98
4
0
456,466
1
L
Tsukuyomi
10,076
373
87
3
0
502,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role