Player Matchup

Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Captain 0lly
Fenrir
Level 26
God Stats
12W - 15L
1,303 SR
Queue Stats
84W - 137L
1,256 Elo+
Party 1
Xbalanque
Xbalanque
CuChIlLo_BlaNc07
Xbalanque
Level 11
God Stats
15W - 14L
1,768 SR
Queue Stats
209W - 283L
1,262 Elo+
Solo
Vamana
Vamana
Frankster5402
Vamana
Level 28
God Stats
9W - 13L
1,353 SR
Queue Stats
87W - 127L
1,269 Elo+
Party 1
Neith
Neith
x Queen96 x
Neith
Level 28
God Stats
121W - 142L
1,366 SR
Queue Stats
139W - 167L
1,344 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,326 Elo+

VS

Team Averages
Level 20
1,556 SR
1,315 Elo+
Amaterasu
Amaterasu
CaptainComunist_
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 2
Eset
Eset
HugeAthlete3416
Eset
Level 24
God Stats
11W - 8L
1,718 SR
Queue Stats
98W - 67L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Mitxhll_
Cernunnos
Level 27
God Stats
27W - 23L
1,541 SR
Queue Stats
87W - 79L
1,448 Elo+
Party 2
Janus
Janus
iLuZioN DaRk
Janus
Level 16
God Stats
8W - 4L
1,520 SR
Queue Stats
26W - 25L
1,291 Elo+
Solo
Mercury
Mercury
montant_sauf
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
3 / 2 / 7
13,862
462
4,845
22,630
26,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
18
10 / 5 / 10
13,941
465
15,660
20,983
8,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
18
5 / 8 / 3
13,319
444
5,610
16,431
8,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 8
13,793
460
12,998
23,708
12,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 6 / 4
15,731
524
16,528
22,813
9,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
2 / 2 / 3
8,331
278
1,345
3,728
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
11 / 6 / 7
15,039
501
23,142
22,736
16,097
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Mitxhll_
Cernunnos
6
0 / 3 / 2
7,921
264
784
3,024
563
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 11 / 7
14,871
496
28,260
22,492
8,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
montant_sauf
Mercury
13
0 / 16 / 5
9,379
313
1,995
18,359
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
37
Kills
23
27
Deaths
38
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
7
3.25
W
Fenrir
10
5
10
3
L
Amaterasu
2
2
3
1.75
W
Xbalanque
5
8
3
0.81
W
6
6
8
1.67
L
11
6
7
2.42
L
Cernunnos
Mitxhll_
Cernunnos
0
3
2
0.33
L
10
11
7
1.23
L
Mercury
montant_sauf
Mercury
0
16
5
0.16
W
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,641
Damage
55,526
106,565
Taken
70,339
65,297
Mitigated
31,583
30,655
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,845
1,389
0
9,681
22,630
26,661
902
8,994
13,636
0
71,942
W
Fenrir
15,660
1,839
0
4,213
20,983
8,470
342
8,519
11,633
0
63,709
L
Amaterasu
1,345
150
0
624
3,728
1,120
0
0
3,474
0
7,940
W
Xbalanque
5,610
3,020
0
1,280
16,431
8,026
3,739
7,117
9,314
0
72,952
W
12,998
7,525
0
6,436
23,708
12,392
2,077
11,185
12,523
0
67,359
L
23,142
157
0
4,310
22,736
16,097
156
0
22,636
100,221
0
L
Cernunnos
Mitxhll_
Cernunnos
784
449
0
148
3,024
563
36
0
3,024
0
7,800
L
28,260
2,032
0
894
22,492
8,460
609
0
22,442
87,645
0
L
Mercury
montant_sauf
Mercury
1,995
598
0
233
18,359
5,343
0
0
18,259
0
16,328
W
16,528
7,480
0
9,045
22,813
9,748
9,974
15,587
7,226
0
94,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,646
Gold Earned
55,541
532
Minions Killed
312
0
Camps Cleared
0
2,407,577
Distance Traveled
1,586,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,862
462
107
4
0
514,665
1
W
Fenrir
13,941
465
71
2
0
585,757
0
L
Amaterasu
8,331
278
13
0
0
112,109
0
W
Xbalanque
13,319
444
133
4
0
469,034
0
W
Vamana
13,793
460
87
3
0
473,260
0
L
Eset
15,039
501
139
5
0
512,467
0
L
Cernunnos
7,921
264
13
0
0
111,599
0
L
Janus
14,871
496
127
4
0
457,790
4
L
Mercury
9,379
313
20
1
0
392,343
0
W
Neith
15,731
524
134
4
0
364,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role