Player Matchup

Anubis
Anubis
Lisendrell
Anubis
Level 142
God Stats
7W - 5L
1,350 SR
Queue Stats
84W - 71L
1,820 Elo+
Party 2
Ymir
Ymir
Mafekeez
Ymir
Level 140
God Stats
2W - 1L
1,602 SR
Queue Stats
36W - 39L
1,242 Elo+
Party 2
Medusa
Medusa
siebowinovietch
Medusa
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,242 Elo+
Party 2
Team Averages
Level 141
1,484 SR
1,435 Elo+

VS

Team Averages
Level 14
1,722 SR
1,604 Elo+
King Arthur
King Arthur
TheArthur420
King Arthur
Level 9
God Stats
11W - 6L
1,771 SR
Queue Stats
11W - 6L
1,642 Elo+
Party 1
Merlin
Merlin
TheMerlin420
Merlin
Level 8
God Stats
11W - 6L
1,771 SR
Queue Stats
11W - 6L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
blossomycat87
Danzaburou
Level 26
God Stats
78W - 41L
1,626 SR
Queue Stats
480W - 371L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lisendrell
Anubis
12
10 / 1 / 0
9,008
819
9,230
7,480
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
0 / 1 / 10
7,764
706
2,790
9,700
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 10
7,322
666
4,901
3,946
1,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheArthur420
King Arthur
9
0 / 3 / 2
6,317
574
3,927
7,240
3,401
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
10
1 / 1 / 2
7,124
648
7,385
5,449
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
blossomycat87
Danzaburou
9
2 / 6 / 0
6,703
609
3,782
7,269
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Lisendrell
Anubis
10
1
0
10
W
Ymir
0
1
10
5
L
King Arthur
TheArthur420
King Arthur
0
3
2
0.33
L
Merlin
1
1
2
2
L
Danzaburou
blossomycat87
Danzaburou
2
6
0
0.33
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,921
Damage
15,094
21,126
Taken
19,958
10,846
Mitigated
7,547
7,865
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Lisendrell
Anubis
9,230
214
564
4,001
7,480
3,243
804
2,486
4,802
30,731
0
W
Ymir
2,790
130
0
2,182
9,700
6,362
210
3,420
5,893
12,619
0
L
King Arthur
TheArthur420
King Arthur
3,927
639
0
125
7,240
3,401
0
3,887
3,154
0
12,178
L
Merlin
7,385
474
0
870
5,449
1,449
0
3,640
1,491
26,593
0
L
Danzaburou
blossomycat87
Danzaburou
3,782
682
0
332
7,269
2,697
0
3,729
3,277
0
21,442
W
4,901
2,169
0
1,118
3,946
1,241
1,177
807
3,031
0
30,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
20,144
127
Minions Killed
119
0
Camps Cleared
0
517,535
Distance Traveled
529,571
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,008
819
40
4
0
166,849
1
W
Ymir
7,764
706
18
2
0
177,746
4
L
King Arthur
6,317
574
20
2
0
181,137
3
L
Merlin
7,124
648
53
5
0
183,314
5
L
Danzaburou
6,703
609
46
4
0
165,120
4
W
Medusa
7,322
666
69
6
0
172,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role