Player Matchup

Hercules
Hercules
Exaudi88
Hercules
Level 28
God Stats
4W - 5L
1,308 SR
Queue Stats
277W - 319L
1,371 Elo+
Solo
Medusa
Medusa
OverlordGoo
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 86L
1,501 Elo+
Solo
Yemoja
Yemoja
SmaitSvalker
Yemoja
Level 16
God Stats
1W - 2L
1,120 SR
Queue Stats
5W - 16L
1,039 Elo+
Party 1
Mulan
Mulan
Snaggletooth75
Mulan
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Discordia
Discordia
Базаконцентрация
Discordia
Level 18
God Stats
1W - 3L
914 SR
Queue Stats
2W - 18L
906 Elo+
Party 1
Team Averages
Level 24
1,221 SR
1,246 Elo+

VS

Team Averages
Level 9
1,488 SR
1,429 Elo+
Hachiman
Hachiman
Amrodbolger
Hachiman
Level 6
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
AximandH
Achilles
Level 15
God Stats
2W - 2L
1,595 SR
Queue Stats
21W - 35L
1,324 Elo+
Solo
Merlin
Merlin
Bevychan92
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,321 Elo+
Solo
Hel
Hel
SoraButera3
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
artsinblack
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Exaudi88
Hercules
16
5 / 1 / 4
10,261
540
8,731
12,921
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
19
22 / 0 / 1
12,774
672
24,027
11,509
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
3
0 / 0 / 0
5,998
316
0
0
0
16
2 / 1 / 3
10,025
528
4,656
8,948
4,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

3
0 / 0 / 0
5,998
316
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amrodbolger
Hachiman
13
2 / 4 / 0
7,998
421
3,168
15,359
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
AximandH
Achilles
16
0 / 3 / 1
9,054
477
3,435
12,300
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Bevychan92
Merlin
12
0 / 8 / 0
7,152
376
1,724
11,832
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 1
7,290
384
3,070
10,255
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 0
7,792
410
800
13,198
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
29
Kills
2
2
Deaths
30
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Amrodbolger
Hachiman
2
4
0
0.5
L
Achilles
AximandH
Achilles
0
3
1
0.17
L
Merlin
Bevychan92
Merlin
0
8
0
0
W
Hercules
Exaudi88
Hercules
5
1
4
7
W
Medusa
22
0
1
22.5
W
Yemoja
0
0
0
0
W
2
1
3
3.5
L
0
8
1
0.06
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,414
Damage
12,197
33,378
Taken
62,944
20,447
Mitigated
24,782
15,310
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Amrodbolger
Hachiman
3,168
3,096
0
4,239
15,359
4,918
548
0
15,034
0
29,323
L
Achilles
AximandH
Achilles
3,435
1,695
0
3,264
12,300
9,101
171
0
12,275
0
50,492
L
Merlin
Bevychan92
Merlin
1,724
291
0
0
11,832
3,811
1,025
0
11,832
29,207
0
W
Hercules
Exaudi88
Hercules
8,731
2,474
0
1,746
12,921
10,824
888
2,024
10,897
0
53,780
W
Medusa
24,027
12,198
0
8,602
11,509
5,051
8,764
2,770
8,664
0
96,186
W
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
4,656
909
310
4,652
8,948
4,572
3,153
0
8,748
0
43,100
L
3,070
1,012
1,635
1,568
10,255
2,934
766
0
10,155
28,918
0
L
800
352
0
2,880
13,198
4,018
528
0
13,148
0
40,165
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
39,286
324
Minions Killed
346
0
Camps Cleared
0
1,037,835
Distance Traveled
1,312,405
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,998
421
46
2
0
246,065
0
L
Achilles
9,054
477
108
6
0
254,394
2
L
Merlin
7,152
376
38
2
0
253,731
0
W
Hercules
10,261
540
75
4
0
325,610
0
W
Medusa
12,774
672
153
8
0
336,587
3
W
Yemoja
5,998
316
0
0
0
0
0
W
Mulan
10,025
528
96
5
0
375,638
3
L
Hel
7,290
384
66
3
0
254,294
0
L
Thor
7,792
410
88
5
0
303,921
3
W
Discordia
5,998
316
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role