Player Matchup

Merlin
Merlin
 
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HD Vamps
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 24L
1,795 Elo+
Party 2
Camazotz
Camazotz
smitesuckslol69
Camazotz
Level 142
God Stats
11W - 4L
1,909 SR
Queue Stats
523W - 159L
1,787 Elo+
Party 2
Team Averages
Level 58
1,636 SR
1,694 Elo+

VS

Team Averages
Level 17
1,565 SR
1,449 Elo+
Bellona
Bellona
ImSooNervous13
Bellona
Level 38
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
NODACHl
Cerberus
Level 8
God Stats
1W - 5L
1,311 SR
Queue Stats
11W - 29L
1,135 Elo+
Solo
Neith
Neith
alexanderfIoyd
Neith
Level 6
God Stats
2W - 1L
1,673 SR
Queue Stats
18W - 17L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 11
10,132
724
16,931
7,073
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
HD Vamps
Arachne
14
8 / 3 / 5
10,990
785
10,692
12,805
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
14
5 / 2 / 7
10,169
726
9,504
13,249
5,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
9,020
644
6,142
13,378
13,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
NODACHl
Cerberus
10
1 / 10 / 2
8,481
606
6,746
18,056
13,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 4 / 1
10,208
729
9,604
13,094
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
11
8.5
W
Arachne
HD Vamps
Arachne
8
3
5
3.5
L
0
2
5
1.25
L
Cerberus
NODACHl
Cerberus
1
10
2
0.2
L
5
4
1
1.38
W
Camazotz
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
22,492
33,127
Taken
44,528
12,863
Mitigated
31,612
15,793
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,931
1,856
627
2,162
7,073
2,242
624
2,624
4,449
49,988
0
W
Arachne
HD Vamps
Arachne
10,692
7,280
0
6,539
12,805
5,416
29
1,895
10,910
0
49,516
L
6,142
1,879
319
2,340
13,378
13,537
0
5,831
7,547
5,083
25,079
L
Cerberus
NODACHl
Cerberus
6,746
572
0
2,264
18,056
13,020
172
7,425
10,631
14,528
0
L
9,604
4,140
0
5,918
13,094
5,055
0
3,781
9,313
0
59,356
W
Camazotz
9,504
3,635
0
6,465
13,249
5,205
1,985
4,129
9,120
0
38,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
27,709
182
Minions Killed
179
0
Camps Cleared
0
745,405
Distance Traveled
724,069
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,132
724
78
6
0
224,917
3
W
Arachne
10,990
785
64
5
0
235,063
3
L
Bellona
9,020
644
53
4
0
273,811
2
L
Cerberus
8,481
606
43
3
0
219,533
0
L
Neith
10,208
729
83
6
0
230,725
3
W
Camazotz
10,169
726
40
3
0
285,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role