Player Matchup

Raijin
Raijin
Charmoh
Raijin
Level 27
God Stats
3W - 6L
1,409 SR
Queue Stats
47W - 37L
1,559 Elo+
Solo
Nemesis
Nemesis
GetPaid220
Nemesis
Level 13
God Stats
11W - 5L
1,394 SR
Queue Stats
55W - 60L
1,446 Elo+
Party 1
Hachiman
Hachiman
IIIIlIchefIIIIIl
Hachiman
Level 18
God Stats
9W - 13L
1,533 SR
Queue Stats
145W - 153L
1,586 Elo+
Solo
Guan Yu
Guan Yu
Karnaly
Guan Yu
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 25L
1,685 Elo+
Party 1
Athena
Athena
o0o_Mumbles_o0o
Athena
Level 18
God Stats
21W - 21L
1,453 SR
Queue Stats
59W - 73L
1,401 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,535 Elo+

VS

Team Averages
Level 18
1,592 SR
1,621 Elo+
Sylvanus
Sylvanus
Angry_Suslik1209
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Solo
Apollo
Apollo
BlueRanked
Apollo
Level 25
God Stats
12W - 5L
1,808 SR
Queue Stats
67W - 27L
1,747 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KHJM24
Cu Chulainn
Level 24
God Stats
8W - 6L
1,651 SR
Queue Stats
42W - 55L
1,539 Elo+
Solo
Anubis
Anubis
LadyValentinee
Anubis
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
31W - 41L
1,327 Elo+
Solo
Olorun
Olorun
xXYoRHaXx
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Charmoh
Raijin
13
6 / 1 / 0
7,055
588
8,045
5,654
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
GetPaid220
Nemesis
11
2 / 0 / 4
6,345
529
4,387
5,429
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 3
6,300
525
4,204
6,956
2,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Karnaly
Guan Yu
12
3 / 1 / 3
6,622
552
2,915
5,570
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 2 / 6
6,369
531
3,198
6,891
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,902
409
3,064
8,653
3,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
BlueRanked
Apollo
13
3 / 0 / 1
7,303
609
5,422
7,544
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
KHJM24
Cu Chulainn
11
1 / 2 / 0
6,563
547
3,950
6,146
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 6 / 2
5,200
433
1,687
6,079
1,952
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
xXYoRHaXx
Olorun
11
1 / 1 / 2
6,591
549
3,269
6,954
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Apollo
BlueRanked
Apollo
3
0
1
3.5
W
Raijin
Charmoh
Raijin
6
1
0
6
W
Nemesis
GetPaid220
Nemesis
2
0
4
4
W
1
1
3
2.5
L
Cu Chulainn
KHJM24
Cu Chulainn
1
2
0
0.5
W
Guan Yu
Karnaly
Guan Yu
3
1
3
4.5
L
0
6
2
0.17
W
2
2
6
2.5
L
Olorun
xXYoRHaXx
Olorun
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
17,392
30,500
Taken
35,376
15,252
Mitigated
13,843
8,674
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,064
695
290
1,803
8,653
3,859
311
4,502
3,896
17,412
0
L
Apollo
BlueRanked
Apollo
5,422
3,754
0
2,653
7,544
2,575
0
1,268
6,216
0
48,059
W
Raijin
Charmoh
Raijin
8,045
882
0
1,403
5,654
2,488
0
1,764
3,890
46,468
0
W
Nemesis
GetPaid220
Nemesis
4,387
2,021
0
549
5,429
3,617
0
785
4,644
0
35,930
W
4,204
1,923
0
3,925
6,956
2,124
766
1,287
5,669
0
37,570
L
Cu Chulainn
KHJM24
Cu Chulainn
3,950
1,035
0
1,384
6,146
3,302
96
569
5,445
0
32,964
W
Guan Yu
Karnaly
Guan Yu
2,915
562
164
1,757
5,570
2,885
0
1,228
4,342
0
25,828
L
1,687
318
0
451
6,079
1,952
482
1,199
4,723
10,718
0
W
3,198
712
0
876
6,891
4,138
478
2,956
3,935
12,011
0
L
Olorun
xXYoRHaXx
Olorun
3,269
1,521
304
2,200
6,954
2,155
0
3,171
3,621
45,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
30,559
313
Minions Killed
298
0
Camps Cleared
0
1,214,231
Distance Traveled
1,073,118
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,902
409
26
2
0
205,010
4
L
Apollo
7,303
609
94
8
0
250,726
1
W
Raijin
7,055
588
87
7
0
196,668
0
W
Nemesis
6,345
529
68
6
0
280,420
0
W
Hachiman
6,300
525
68
6
0
197,794
2
L
Cu Chulainn
6,563
547
77
6
0
244,253
4
W
Guan Yu
6,622
552
71
6
0
270,119
2
L
Anubis
5,200
433
25
2
0
156,796
0
W
Athena
6,369
531
19
2
0
269,230
3
L
Olorun
6,591
549
76
6
0
216,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role