Player Matchup

Guan Yu
Guan Yu
Axalord
Guan Yu
Level 12
God Stats
5W - 16L
1,319 SR
Queue Stats
6W - 19L
1,327 Elo+
Party 1
Chang'e
Chang'e
Nesspine
Chang'e
Level 26
God Stats
21W - 24L
1,442 SR
Queue Stats
82W - 115L
1,379 Elo+
Party 1
Da Ji
Da Ji
Shappow
Da Ji
Level 13
God Stats
0W - 7L
1,269 SR
Queue Stats
82W - 104L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 25
God Stats
31W - 39L
1,501 SR
Queue Stats
124W - 159L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
Valarym
Xbalanque
Level 22
God Stats
1W - 2L
1,743 SR
Queue Stats
125W - 154L
1,501 Elo+
Party 1
Team Averages
Level 20
1,455 SR
1,414 Elo+

VS

Team Averages
Level 17
1,543 SR
1,441 Elo+
Izanami
Izanami
Nomaan197
Izanami
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,501 Elo+
Solo
Thor
Thor
Solarys12
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,208 Elo+
Solo
Ra
Ra
Unayo
Ra
Level 24
God Stats
3W - 0L
1,710 SR
Queue Stats
28W - 13L
1,607 Elo+
Solo
King Arthur
King Arthur
kimiiiii
King Arthur
Level 28
God Stats
12W - 11L
1,507 SR
Queue Stats
256W - 247L
1,519 Elo+
Solo
Kukulkan
Kukulkan
supana
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Axalord
Guan Yu
14
0 / 9 / 0
8,461
385
3,375
20,326
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Nesspine
Chang'e
18
5 / 5 / 8
11,467
521
11,636
20,607
13,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Shappow
Da Ji
15
11 / 10 / 10
10,574
481
16,428
22,512
9,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Tennisgreen
Jormungandr
11
0 / 2 / 5
7,376
335
3,751
10,440
8,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Valarym
Xbalanque
18
8 / 9 / 9
11,082
504
19,380
24,317
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nomaan197
Izanami
18
10 / 5 / 9
11,606
528
21,621
20,308
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
16
1 / 8 / 10
10,170
462
8,699
16,914
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
17
5 / 5 / 12
10,946
498
12,689
15,498
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
kimiiiii
King Arthur
20
15 / 1 / 3
13,466
612
26,055
16,809
17,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
supana
Kukulkan
19
4 / 6 / 2
11,903
541
10,378
8,962
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
24
Kills
35
35
Deaths
25
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Axalord
Guan Yu
0
9
0
0
L
Chang'e
Nesspine
Chang'e
5
5
8
1.8
W
Izanami
Nomaan197
Izanami
10
5
9
2.9
L
Da Ji
Shappow
Da Ji
11
10
10
1.6
W
Thor
1
8
10
0.75
L
Jormungandr
Tennisgreen
Jormungandr
0
2
5
1.25
W
Ra
5
5
12
2.2
L
Xbalanque
Valarym
Xbalanque
8
9
9
1.39
W
King Arthur
kimiiiii
King Arthur
15
1
3
16.5
W
Kukulkan
supana
Kukulkan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,570
Damage
79,442
98,202
Taken
78,491
54,054
Mitigated
40,405
26,271
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Axalord
Guan Yu
3,375
942
0
3,165
20,326
12,693
0
1,927
18,009
0
31,404
L
Chang'e
Nesspine
Chang'e
11,636
1,174
1,808
8,130
20,607
13,493
666
9,060
11,547
60,074
0
W
Izanami
Nomaan197
Izanami
21,621
15,755
0
8,074
20,308
7,426
3,224
5,515
14,793
0
65,393
L
Da Ji
Shappow
Da Ji
16,428
4,836
0
2,411
22,512
9,671
0
5,281
17,231
0
46,151
W
Thor
8,699
4,043
0
3,338
16,914
5,734
0
2,188
14,651
0
53,844
L
Jormungandr
Tennisgreen
Jormungandr
3,751
403
0
1,100
10,440
8,791
0
3,788
6,652
18,210
0
W
Ra
12,689
2,300
3,845
6,533
15,498
5,856
1,642
2,233
13,265
51,321
0
L
Xbalanque
Valarym
Xbalanque
19,380
10,723
825
8,832
24,317
9,406
0
5,306
19,011
738
80,831
W
King Arthur
kimiiiii
King Arthur
26,055
2,107
0
2,624
16,809
17,707
317
3,485
12,956
7,172
90,365
W
Kukulkan
supana
Kukulkan
10,378
616
0
1,737
8,962
3,682
1,298
2,704
6,258
80,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
58,091
349
Minions Killed
567
0
Camps Cleared
0
1,689,376
Distance Traveled
1,850,683
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,461
385
65
3
0
367,904
4
L
Chang'e
11,467
521
89
4
0
376,981
0
W
Izanami
11,606
528
87
4
0
356,056
3
L
Da Ji
10,574
481
49
2
0
398,169
1
W
Thor
10,170
462
79
4
0
364,414
0
L
Jormungandr
7,376
335
34
2
0
226,155
0
W
Ra
10,946
498
91
4
0
375,915
9
L
Xbalanque
11,082
504
112
5
0
320,167
3
W
King Arthur
13,466
612
147
7
0
441,143
0
W
Kukulkan
11,903
541
163
7
0
313,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role