Player Matchup

Ganesha
Ganesha
Apsaslee
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 270L
1,672 Elo+
Solo
Artemis
Artemis
Hrusak93
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,078 Elo+
Solo
Hel
Hel
Hylianahh
Hel
Level 24
God Stats
1W - 2L
1,764 SR
Queue Stats
31W - 21L
1,656 Elo+
Solo
Neith
Neith
IAmARaverBABY
Neith
Level 15
God Stats
96W - 113L
1,448 SR
Queue Stats
389W - 447L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Vasuraj
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,260 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,410 Elo+

VS

Team Averages
Level 15
1,496 SR
1,479 Elo+
Vamana
Vamana
BarkingD0G
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Denissvg
Tsukuyomi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,371 Elo+
Solo
Artemis
Artemis
Kcahder
Artemis
Level 9
God Stats
1W - 1L
1,240 SR
Queue Stats
2W - 1L
1,511 Elo+
Solo
Merlin
Merlin
Wouter12
Merlin
Level 29
God Stats
4W - 2L
1,741 SR
Queue Stats
50W - 43L
1,580 Elo+
Party 1
Loki
Loki
jujikjuk22
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apsaslee
Ganesha
18
0 / 9 / 13
11,356
1,032
7,269
28,505
26,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Hrusak93
Artemis
16
2 / 12 / 8
10,103
918
9,028
22,448
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 5 / 5
11,744
1,068
13,756
16,599
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 10 / 5
11,729
1,066
14,379
23,803
8,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Vasuraj
Aphrodite
15
0 / 9 / 8
9,208
837
4,135
13,660
9,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BarkingD0G
Vamana
17
3 / 3 / 20
10,941
995
13,875
12,879
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Denissvg
Tsukuyomi
19
2 / 5 / 24
11,174
1,016
10,327
12,551
4,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Kcahder
Artemis
20
18 / 0 / 18
14,678
1,334
30,748
6,380
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Wouter12
Merlin
20
15 / 2 / 23
14,374
1,307
29,371
9,070
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 15
10,865
988
15,119
11,930
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
145
16
Kills
45
45
Deaths
16
39
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Apsaslee
Ganesha
0
9
13
0.72
W
Vamana
BarkingD0G
Vamana
3
3
20
4.33
W
Tsukuyomi
Denissvg
Tsukuyomi
2
5
24
2.8
L
Artemis
Hrusak93
Artemis
2
12
8
0.5
L
6
5
5
1.7
L
8
10
5
1.05
W
Artemis
Kcahder
Artemis
18
0
18
27
L
Aphrodite
Vasuraj
Aphrodite
0
9
8
0.44
W
Merlin
Wouter12
Merlin
15
2
23
13.25
W
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
99,440
105,015
Taken
52,810
61,847
Mitigated
26,108
23,253
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Apsaslee
Ganesha
7,269
735
0
1,276
28,505
26,925
0
7,477
20,901
18,161
0
W
Vamana
BarkingD0G
Vamana
13,875
7,563
0
2,988
12,879
12,018
0
4,950
7,787
293
23,758
W
Tsukuyomi
Denissvg
Tsukuyomi
10,327
4,502
0
205
12,551
4,586
0
6,629
5,771
0
20,446
L
Artemis
Hrusak93
Artemis
9,028
7,274
0
3,060
22,448
9,371
0
5,418
16,905
0
23,433
L
13,756
1,332
7,816
5,631
16,599
7,561
0
5,361
11,188
46,762
0
L
14,379
10,107
0
3,441
23,803
8,571
0
7,934
15,717
0
26,264
W
Artemis
Kcahder
Artemis
30,748
21,441
0
2,660
6,380
2,186
0
3,004
3,372
0
63,628
L
Aphrodite
Vasuraj
Aphrodite
4,135
1,600
703
1,326
13,660
9,419
0
3,462
10,073
7,851
0
W
Merlin
Wouter12
Merlin
29,371
2,571
0
870
9,070
3,225
0
4,950
4,010
58,503
0
W
15,119
5,316
0
0
11,930
4,093
0
5,061
6,710
0
20,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
62,032
161
Minions Killed
205
4
Camps Cleared
10
807,024
Distance Traveled
976,825
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,356
1,032
0
0
0
202,315
0
W
Vamana
10,941
995
20
2
3
216,507
1
W
Tsukuyomi
11,174
1,016
25
2
0
185,904
2
L
Artemis
10,103
918
36
3
0
132,337
0
L
Hel
11,744
1,068
92
8
2
199,019
1
L
Neith
11,729
1,066
26
2
1
160,535
0
W
Artemis
14,678
1,334
81
7
6
193,416
1
L
Aphrodite
9,208
837
7
1
1
112,818
2
W
Merlin
14,374
1,307
71
6
0
192,118
2
W
Loki
10,865
988
8
1
1
188,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role