Player Matchup

Ares
Ares
CupraMan96
Ares
Level 17
God Stats
12W - 8L
1,604 SR
Queue Stats
46W - 48L
1,443 Elo+
Party 1
Thor
Thor
Khazadinator
Thor
Level 29
God Stats
5W - 7L
1,852 SR
Queue Stats
776W - 667L
1,553 Elo+
Solo
Bellona
Bellona
Sameusername
Bellona
Level 25
God Stats
4W - 3L
1,511 SR
Queue Stats
53W - 50L
1,494 Elo+
Party 1
Agni
Agni
ligmaballzzboii
Agni
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
51W - 52L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Энтети
Cthulhu
Level 7
God Stats
1W - 2L
1,778 SR
Queue Stats
3W - 6L
1,509 Elo+
Solo
Team Averages
Level 19
1,694 SR
1,490 Elo+

VS

Team Averages
Level 20
1,515 SR
1,532 Elo+
Heimdallr
Heimdallr
Errozan
Heimdallr
Level 26
God Stats
4W - 3L
1,483 SR
Queue Stats
105W - 92L
1,570 Elo+
Party 2
Zeus
Zeus
MardenIsSatan
Zeus
Level 11
God Stats
5W - 5L
1,378 SR
Queue Stats
15W - 10L
1,538 Elo+
Solo
Yemoja
Yemoja
SoldatSA
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,358 Elo+
Solo
Chaac
Chaac
Totatix
Chaac
Level 27
God Stats
11W - 8L
1,410 SR
Queue Stats
102W - 79L
1,597 Elo+
Party 2
Arachne
Arachne
darkhelmat
Arachne
Level 26
God Stats
8W - 2L
1,803 SR
Queue Stats
103W - 80L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,036
404
2,071
6,829
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
4,633
463
1,085
4,826
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Sameusername
Bellona
6
0 / 4 / 0
4,229
423
4,164
7,005
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,601
460
3,027
3,432
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Энтети
Cthulhu
7
0 / 4 / 0
4,289
429
1,296
6,047
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Errozan
Heimdallr
10
4 / 0 / 2
5,796
580
4,378
4,705
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 1 / 1
6,127
613
3,255
2,511
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
SoldatSA
Yemoja
9
3 / 1 / 4
6,039
604
4,020
3,380
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Totatix
Chaac
11
2 / 0 / 1
6,227
623
5,214
7,036
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
darkhelmat
Arachne
10
1 / 0 / 3
5,837
584
1,962
5,985
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Heimdallr
Errozan
Heimdallr
4
0
2
5
L
1
1
0
1
W
4
1
1
4.5
L
Bellona
Sameusername
Bellona
0
4
0
0
W
Yemoja
SoldatSA
Yemoja
3
1
4
5
W
Chaac
Totatix
Chaac
2
0
1
2.5
W
Arachne
darkhelmat
Arachne
1
0
3
2.5
L
0
2
1
0.25
L
Cthulhu
Энтети
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
18,829
28,139
Taken
23,617
12,817
Mitigated
9,737
4,369
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
425
0
701
6,829
2,939
0
1,602
5,202
8,310
0
W
Heimdallr
Errozan
Heimdallr
4,378
1,932
0
1,867
4,705
1,525
697
1,572
3,133
0
23,115
L
1,085
306
0
1,389
4,826
1,410
0
701
4,100
0
17,720
W
3,255
726
0
618
2,511
809
648
1,495
1,016
27,052
0
L
Bellona
Sameusername
Bellona
4,164
995
0
1,588
7,005
4,329
0
1,847
4,883
0
12,247
W
Yemoja
SoldatSA
Yemoja
4,020
1,217
392
707
3,380
1,452
563
1,515
1,840
18,138
0
W
Chaac
Totatix
Chaac
5,214
1,125
0
4,113
7,036
4,212
409
1,058
5,640
0
31,850
W
Arachne
darkhelmat
Arachne
1,962
1,627
0
3,523
5,985
1,739
123
754
5,206
0
29,251
L
3,027
319
0
523
3,432
1,164
0
1,950
1,482
19,781
0
L
Cthulhu
Энтети
Cthulhu
1,296
236
0
168
6,047
2,975
0
1,175
4,872
12,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
30,026
139
Minions Killed
287
0
Camps Cleared
0
944,046
Distance Traveled
942,416
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,036
404
11
1
0
176,531
0
W
Heimdallr
5,796
580
41
4
0
170,840
2
L
Thor
4,633
463
49
5
0
238,284
0
W
Zeus
6,127
613
72
7
0
174,092
0
L
Bellona
4,229
423
28
3
0
171,788
1
W
Yemoja
6,039
604
27
3
0
166,714
1
W
Chaac
6,227
623
79
8
0
215,789
4
W
Arachne
5,837
584
68
7
0
214,981
3
L
Agni
4,601
460
33
3
0
180,998
3
L
Cthulhu
4,289
429
18
2
0
176,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role