Player Matchup

Discordia
Discordia
ClearlyNotRob
Discordia
Level 85
God Stats
2W - 0L
1,736 SR
Queue Stats
69W - 42L
1,489 Elo+
Solo
Bellona
Bellona
Heijn
Bellona
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 181L
1,490 Elo+
Solo
Chaac
Chaac
Lafchiyski
Chaac
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Solo
Medusa
Medusa
budugangsterom
Medusa
Level 89
God Stats
1W - 6L
1,179 SR
Queue Stats
206W - 207L
1,444 Elo+
Party 1
Izanami
Izanami
mandarinka73578
Izanami
Level 81
God Stats
5W - 7L
1,107 SR
Queue Stats
206W - 209L
1,440 Elo+
Party 1
Team Averages
Level 88
1,405 SR
1,424 Elo+

VS

Team Averages
Level 56
1,536 SR
1,430 Elo+
Medusa
Medusa
Andrewh
Medusa
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
68W - 48L
1,626 Elo+
Solo
Nike
Nike
Nerotor
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,314 Elo+
Solo
Janus
Janus
PimousseWarrior
Janus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 65L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
Warsky52100
Cthulhu
Level 69
God Stats
5W - 6L
1,680 SR
Queue Stats
226W - 209L
1,366 Elo+
Party 2
Artio
Artio
wihtewolf135YT
Artio
Level 79
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 11L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClearlyNotRob
Discordia
19
12 / 3 / 16
12,117
866
26,718
10,490
4,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Heijn
Bellona
19
8 / 4 / 20
11,835
845
16,389
28,353
25,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
17
2 / 3 / 23
10,251
732
11,274
19,238
19,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

18
6 / 5 / 18
11,466
819
19,189
13,452
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 16
11,232
802
15,317
10,455
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrewh
Medusa
19
8 / 6 / 7
11,788
842
15,483
13,786
7,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
Nerotor
Nike
15
3 / 9 / 6
9,491
678
10,419
15,772
13,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 8 / 7
8,835
631
7,910
12,551
5,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Warsky52100
Cthulhu
20
7 / 6 / 10
12,347
882
20,643
28,262
28,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 6 / 12
10,042
717
9,842
26,753
32,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
35
Kills
19
19
Deaths
35
93
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andrewh
Medusa
8
6
7
1.92
W
Discordia
ClearlyNotRob
Discordia
12
3
16
6.67
W
Bellona
Heijn
Bellona
8
4
20
4.5
W
Chaac
2
3
23
4.5
L
Nike
Nerotor
Nike
3
9
6
0.67
L
0
8
7
0.44
L
Cthulhu
Warsky52100
Cthulhu
7
6
10
2
W
6
5
18
3
W
7
4
16
3.75
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,887
Damage
64,297
81,988
Taken
97,124
60,296
Mitigated
87,361
37,167
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andrewh
Medusa
15,483
7,526
1,773
1,969
13,786
7,259
2,432
4,420
9,366
0
34,190
W
Discordia
ClearlyNotRob
Discordia
26,718
2,213
3,081
3,289
10,490
4,721
1,607
5,067
5,298
47,402
0
W
Bellona
Heijn
Bellona
16,389
3,791
3,667
10,670
28,353
25,351
100
9,070
19,008
366
23,181
W
Chaac
11,274
2,378
279
8,344
19,238
19,902
126
11,346
7,667
0
19,637
L
Nike
Nerotor
Nike
10,419
1,058
248
229
15,772
13,375
272
4,808
10,964
388
12,761
L
7,910
1,834
791
1,519
12,551
5,234
358
4,653
7,898
19,360
0
L
Cthulhu
Warsky52100
Cthulhu
20,643
1,197
2,556
10,326
28,262
28,954
344
6,571
21,691
39,085
0
W
19,189
10,110
2,601
4,067
13,452
5,818
1,646
6,529
6,855
0
37,974
W
15,317
10,113
514
655
10,455
4,504
1,008
5,903
4,377
0
34,090
L
9,842
911
3,354
7,436
26,753
32,539
182
6,614
20,139
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
52,503
145
Minions Killed
122
0
Camps Cleared
0
1,271,499
Distance Traveled
1,173,264
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,788
842
45
3
0
236,161
2
W
Discordia
12,117
866
50
4
0
255,832
0
W
Bellona
11,835
845
5
0
0
263,435
1
W
Chaac
10,251
732
15
1
0
268,604
0
L
Nike
9,491
678
9
1
0
230,937
0
L
Janus
8,835
631
22
2
0
215,521
0
L
Cthulhu
12,347
882
32
2
0
246,267
0
W
Medusa
11,466
819
35
3
0
231,634
0
W
Izanami
11,232
802
40
3
0
251,994
1
L
Artio
10,042
717
14
1
0
244,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role