Player Matchup

Fafnir
Fafnir
PiiR0
Fafnir
Level 108
God Stats
15W - 9L
1,542 SR
Queue Stats
267W - 263L
1,487 Elo+
Solo
Apollo
Apollo
V12U5
Apollo
Level 129
God Stats
9W - 8L
1,459 SR
Queue Stats
169W - 171L
1,596 Elo+
Party 1
Scylla
Scylla
Willman6696
Scylla
Level 89
God Stats
20W - 15L
1,428 SR
Queue Stats
375W - 341L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
adri08AM
Sun Wukong
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 326L
1,481 Elo+
Solo
Arachne
Arachne
xyOlaf
Arachne
Level 69
God Stats
23W - 8L
1,927 SR
Queue Stats
417W - 428L
1,551 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,540 Elo+

VS

Team Averages
Level 88
1,428 SR
1,471 Elo+
Nox
Nox
AberforthX
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,503 Elo+
Solo
Bakasura
Bakasura
BKCGibson4
Bakasura
Level 40
God Stats
3W - 4L
1,093 SR
Queue Stats
41W - 53L
1,393 Elo+
Solo
Artemis
Artemis
JustKillEmAll
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
YasonSmite
Ganesha
Level 68
God Stats
3W - 3L
1,568 SR
Queue Stats
273W - 255L
1,464 Elo+
Solo
Anubis
Anubis
bobobrothers2
Anubis
Level 89
God Stats
5W - 3L
1,478 SR
Queue Stats
127W - 124L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PiiR0
Fafnir
12
1 / 5 / 4
8,579
452
5,452
10,135
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
V12U5
Apollo
19
7 / 1 / 1
11,317
596
16,772
16,884
6,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
3 / 0 / 1
9,847
518
6,147
6,553
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
adri08AM
Sun Wukong
17
3 / 1 / 1
10,033
528
8,697
20,669
15,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Arachne
xyOlaf
Arachne
17
1 / 1 / 5
9,656
508
6,368
12,187
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,818
517
5,857
7,552
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
BKCGibson4
Bakasura
15
1 / 2 / 0
8,809
464
5,614
13,919
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
14
4 / 5 / 0
8,782
462
11,051
12,966
4,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
YasonSmite
Ganesha
13
0 / 3 / 6
8,406
442
5,717
14,748
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 3 / 1
9,485
499
12,020
12,819
7,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
7
8
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Bakasura
BKCGibson4
Bakasura
1
2
0
0.5
L
Artemis
4
5
0
0.8
W
Fafnir
PiiR0
Fafnir
1
5
4
0.6
W
Apollo
V12U5
Apollo
7
1
1
7.5
W
Scylla
3
0
1
3.5
L
Ganesha
YasonSmite
Ganesha
0
3
6
1
W
Sun Wukong
adri08AM
Sun Wukong
3
1
1
3.5
L
1
3
1
0.5
W
Arachne
xyOlaf
Arachne
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
40,259
66,428
Taken
62,004
36,224
Mitigated
33,173
29,916
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,857
381
0
1,387
7,552
2,965
50
2,965
4,511
68,306
0
L
Bakasura
BKCGibson4
Bakasura
5,614
3,854
0
7,019
13,919
5,961
186
1,614
12,141
0
55,327
L
Artemis
11,051
6,485
0
5,197
12,966
4,332
0
1,181
11,785
0
51,045
W
Fafnir
PiiR0
Fafnir
5,452
1,857
0
2,312
10,135
8,384
0
4,059
5,828
18,966
0
W
Apollo
V12U5
Apollo
16,772
12,091
0
11,823
16,884
6,531
614
2,334
14,550
0
99,467
W
Scylla
6,147
440
0
2,713
6,553
1,928
0
3,944
2,373
69,727
0
L
Ganesha
YasonSmite
Ganesha
5,717
1,245
0
3,404
14,748
12,456
0
4,184
10,526
33,440
0
W
Sun Wukong
adri08AM
Sun Wukong
8,697
1,504
0
10,688
20,669
15,217
676
9,737
10,672
0
63,120
L
12,020
1,218
0
6,195
12,819
7,459
394
1,433
10,792
65,403
0
W
Arachne
xyOlaf
Arachne
6,368
4,725
0
2,380
12,187
4,164
0
3,124
9,041
0
76,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
45,300
581
Minions Killed
533
0
Camps Cleared
0
1,715,153
Distance Traveled
1,669,697
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,818
517
157
8
0
354,064
4
L
Bakasura
8,809
464
121
6
0
376,759
2
L
Artemis
8,782
462
102
5
0
280,926
2
W
Fafnir
8,579
452
15
1
0
271,715
6
W
Apollo
11,317
596
168
9
0
337,787
4
W
Scylla
9,847
518
140
7
0
347,735
9
L
Ganesha
8,406
442
23
1
0
374,051
5
W
Sun Wukong
10,033
528
132
7
0
324,975
1
L
Anubis
9,485
499
130
7
0
283,897
3
W
Arachne
9,656
508
126
7
0
432,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role