Player Matchup

Loki
Loki
Alenzo66600
Loki
Level 5
God Stats
6W - 10L
1,538 SR
Queue Stats
120W - 146L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
BADASSvBADGER
Ao Kuang
Level 22
God Stats
15W - 14L
1,692 SR
Queue Stats
216W - 207L
1,547 Elo+
Solo
Horus
Horus
Hombre_amable
Horus
Level 25
God Stats
2W - 5L
1,390 SR
Queue Stats
55W - 36L
1,651 Elo+
Party 1
Medusa
Medusa
XParty PillX99
Medusa
Level 27
God Stats
27W - 32L
1,538 SR
Queue Stats
39W - 56L
1,476 Elo+
Solo
He Bo
He Bo
n3ry-cg
He Bo
Level 22
God Stats
4W - 5L
1,899 SR
Queue Stats
54W - 40L
1,643 Elo+
Party 1
Team Averages
Level 20
1,611 SR
1,562 Elo+

VS

Team Averages
Level 22
1,473 SR
1,562 Elo+
Scylla
Scylla
Nacho_VINTY
Scylla
Level 8
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 2L
1,689 Elo+
Solo
Horus
Horus
Temp9604
Horus
Level 27
God Stats
26W - 27L
1,264 SR
Queue Stats
409W - 380L
1,471 Elo+
Solo
Freya
Freya
Xx_RiKii_xX
Freya
Level 27
God Stats
1W - 3L
1,272 SR
Queue Stats
179W - 146L
1,605 Elo+
Solo
Serqet
Serqet
arpakx
Serqet
Level 19
God Stats
21W - 14L
1,511 SR
Queue Stats
55W - 47L
1,469 Elo+
Solo
Set
Set
robinchatall
Set
Level 28
God Stats
18W - 20L
1,584 SR
Queue Stats
180W - 194L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,350
483
499
3,554
795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
BADASSvBADGER
Ao Kuang
9
3 / 5 / 0
5,499
611
3,014
7,833
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,737
415
1,946
4,633
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

6
0 / 5 / 0
3,868
430
3,295
5,387
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
n3ry-cg
He Bo
7
0 / 3 / 2
4,423
491
1,613
4,095
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 0 / 2
6,366
707
4,454
2,353
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Temp9604
Horus
8
1 / 0 / 7
5,496
611
1,473
5,921
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

8
5 / 1 / 2
5,358
595
5,413
5,484
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
arpakx
Serqet
8
3 / 2 / 1
5,006
556
2,040
4,758
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,149
572
2,250
4,061
1,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Ao Kuang
BADASSvBADGER
Ao Kuang
3
5
0
0.6
L
0
1
0
0
W
Scylla
5
0
2
6
W
Horus
Temp9604
Horus
1
0
7
4.5
L
0
5
0
0
W
5
1
2
6
W
Serqet
arpakx
Serqet
3
2
1
1.75
L
He Bo
n3ry-cg
He Bo
0
3
2
0.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,367
Damage
15,630
25,502
Taken
22,577
7,285
Mitigated
8,384
6,642
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
499
48
99
1,052
3,554
795
240
0
3,262
0
15,491
L
Ao Kuang
BADASSvBADGER
Ao Kuang
3,014
850
0
2,370
7,833
2,376
0
2,342
5,363
22,045
0
L
1,946
949
0
1,692
4,633
1,830
0
1,001
3,561
0
5,992
W
Scylla
4,454
759
0
1,357
2,353
697
0
653
1,700
29,737
0
W
Horus
Temp9604
Horus
1,473
950
616
3,109
5,921
2,737
0
982
4,864
0
11,409
L
3,295
1,391
0
745
5,387
1,282
0
3,936
1,451
0
14,457
W
5,413
2,260
0
2,683
5,484
1,829
0
1,196
4,263
21,476
0
W
Serqet
arpakx
Serqet
2,040
770
0
1,596
4,758
1,329
0
793
3,965
0
18,713
L
He Bo
n3ry-cg
He Bo
1,613
94
0
684
4,095
1,002
0
2,354
1,585
13,427
0
W
2,250
439
0
1,500
4,061
1,792
0
1,003
3,008
0
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,877
Gold Earned
27,375
155
Minions Killed
228
0
Camps Cleared
0
736,343
Distance Traveled
876,471
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,350
483
40
4
0
179,868
2
L
Ao Kuang
5,499
611
62
7
0
159,857
1
L
Horus
3,737
415
8
1
0
105,812
1
W
Scylla
6,366
707
66
7
0
165,958
2
W
Horus
5,496
611
15
2
0
181,715
0
L
Medusa
3,868
430
24
3
0
151,060
1
W
Freya
5,358
595
37
4
0
158,453
0
W
Serqet
5,006
556
45
5
0
195,040
1
L
He Bo
4,423
491
21
2
0
139,746
0
W
Set
5,149
572
65
7
0
175,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role