Player Matchup

Izanami
Izanami
DankOBomb
Izanami
Level 18
God Stats
2W - 3L
1,605 SR
Queue Stats
58W - 72L
1,500 Elo+
Solo
Osiris
Osiris
Doktor_Hey
Osiris
Level 27
God Stats
21W - 19L
1,707 SR
Queue Stats
354W - 411L
1,381 Elo+
Party 3
Erlang Shen
Erlang Shen
Fake_Senpaiii
Erlang Shen
Level 28
God Stats
9W - 3L
1,698 SR
Queue Stats
415W - 483L
1,419 Elo+
Party 3
Baron Samedi
Baron Samedi
Fake_Zug
Baron Samedi
Level 26
God Stats
25W - 21L
1,488 SR
Queue Stats
437W - 488L
1,443 Elo+
Party 3
Ravana
Ravana
ManagerFungus89
Ravana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 92L
1,335 Elo+
Solo
Team Averages
Level 26
1,600 SR
1,416 Elo+

VS

Team Averages
Level 17
1,481 SR
1,297 Elo+
Aphrodite
Aphrodite
Andrew-_-1331
Aphrodite
Level 12
God Stats
8W - 8L
1,500 SR
Queue Stats
350W - 392L
1,255 Elo+
Party 2
Fenrir
Fenrir
Ferymcat
Fenrir
Level 15
God Stats
22W - 21L
1,256 SR
Queue Stats
447W - 476L
1,266 Elo+
Party 2
Ra
Ra
RoRchach136
Ra
Level 18
God Stats
3W - 3L
1,687 SR
Queue Stats
181W - 217L
1,351 Elo+
Party 2
Ratatoskr
Ratatoskr
SalariedPl4Y4 1
Ratatoskr
Level 29
God Stats
11W - 11L
1,347 SR
Queue Stats
592W - 739L
1,343 Elo+
Party 1
Izanami
Izanami
fredwall98
Izanami
Level 12
God Stats
11W - 16L
1,614 SR
Queue Stats
421W - 575L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankOBomb
Izanami
20
9 / 1 / 1
14,875
572
15,901
13,566
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Osiris
Doktor_Hey
Osiris
20
7 / 5 / 17
13,859
533
17,527
21,777
20,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Fake_Senpaiii
Erlang Shen
20
23 / 0 / 3
17,452
671
31,130
23,296
22,105
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Fake_Zug
Baron Samedi
20
4 / 9 / 7
13,789
530
17,006
17,907
14,238
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
8,298
319
733
3,744
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andrew-_-1331
Aphrodite
18
1 / 6 / 1
11,936
459
5,123
17,858
12,655
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ferymcat
Fenrir
16
5 / 6 / 3
11,822
455
9,128
23,137
11,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 4
12,793
492
10,943
20,600
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SalariedPl4Y4 1
Ratatoskr
16
4 / 15 / 2
10,934
421
17,545
28,676
8,915
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
fredwall98
Izanami
16
2 / 11 / 4
10,745
413
10,523
20,261
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
43
Kills
17
17
Deaths
44
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Andrew-_-1331
Aphrodite
1
6
1
0.25
W
Izanami
DankOBomb
Izanami
9
1
1
9.5
W
Osiris
Doktor_Hey
Osiris
7
5
17
3.1
W
Erlang Shen
Fake_Senpaiii
Erlang Shen
23
0
3
24.5
W
Baron Samedi
Fake_Zug
Baron Samedi
4
9
7
0.83
L
Fenrir
Ferymcat
Fenrir
5
6
3
1.08
W
0
2
0
0
L
5
6
4
1.17
L
Ratatoskr
SalariedPl4Y4 1
Ratatoskr
4
15
2
0.33
L
Izanami
fredwall98
Izanami
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,297
Damage
53,262
80,290
Taken
110,532
63,462
Mitigated
45,583
15,966
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Andrew-_-1331
Aphrodite
5,123
2,480
927
6,259
17,858
12,655
819
1,227
16,581
72,489
0
W
Izanami
DankOBomb
Izanami
15,901
9,963
0
4,585
13,566
5,838
2,302
3,073
10,493
0
109,521
W
Osiris
Doktor_Hey
Osiris
17,527
7,743
0
2,976
21,777
20,267
42
3,246
18,531
197
74,515
W
Erlang Shen
Fake_Senpaiii
Erlang Shen
31,130
20,167
0
4,308
23,296
22,105
3,152
3,306
19,990
23
145,915
W
Baron Samedi
Fake_Zug
Baron Samedi
17,006
2,800
1,260
2,539
17,907
14,238
2,095
6,441
11,466
84,846
0
L
Fenrir
Ferymcat
Fenrir
9,128
1,637
0
5,657
23,137
11,608
441
3,384
19,703
0
66,314
W
733
124
0
298
3,744
1,014
381
0
3,744
0
11,595
L
10,943
1,716
175
4,743
20,600
6,856
1,594
8,394
12,156
65,953
0
L
Ratatoskr
SalariedPl4Y4 1
Ratatoskr
17,545
9,410
219
5,922
28,676
8,915
716
3,398
24,928
0
68,316
L
Izanami
fredwall98
Izanami
10,523
8,109
0
3,769
20,261
5,549
2,714
800
19,161
0
59,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,273
Gold Earned
58,230
635
Minions Killed
534
0
Camps Cleared
0
1,884,819
Distance Traveled
1,914,839
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,936
459
145
6
0
355,786
0
W
Izanami
14,875
572
179
7
0
423,595
12
W
Osiris
13,859
533
108
4
0
472,682
1
W
Erlang Shen
17,452
671
186
7
0
549,872
2
W
Baron Samedi
13,789
530
139
5
0
322,790
0
L
Fenrir
11,822
455
89
3
0
365,016
4
W
Ravana
8,298
319
23
1
0
115,880
0
L
Ra
12,793
492
128
5
0
404,830
2
L
Ratatoskr
10,934
421
90
3
0
419,788
2
L
Izanami
10,745
413
82
3
0
369,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role