Player Matchup

Bellona
Bellona
Dantcro
Bellona
Level 20
God Stats
29W - 30L
1,395 SR
Queue Stats
552W - 628L
1,331 Elo+
Solo
Bakasura
Bakasura
LucienWolfswift
Bakasura
Level 17
God Stats
27W - 14L
1,706 SR
Queue Stats
970W - 1,065L
1,453 Elo+
Solo
Geb
Geb
Symphonixz
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
W6rri0rSw0rd
Chiron
Level 13
God Stats
3W - 4L
1,414 SR
Queue Stats
56W - 51L
1,475 Elo+
Solo
Olorun
Olorun
priinou
Olorun
Level 29
God Stats
24W - 28L
1,515 SR
Queue Stats
671W - 725L
1,481 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,448 Elo+

VS

Team Averages
Level 13
1,481 SR
1,390 Elo+
Cabrakan
Cabrakan
AbnerYA
Cabrakan
Level 27
God Stats
2W - 2L
1,617 SR
Queue Stats
11W - 13L
1,550 Elo+
Party 1
Poseidon
Poseidon
Deadhead42999
Poseidon
Level 8
God Stats
3W - 10L
1,218 SR
Queue Stats
41W - 47L
1,192 Elo+
Solo
Set
Set
PresidentXi
Set
Level 16
God Stats
13W - 6L
1,500 SR
Queue Stats
109W - 80L
1,500 Elo+
Solo
Artemis
Artemis
WeedBengerADI
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,190 Elo+
Solo
Raijin
Raijin
yoki0528
Raijin
Level 13
God Stats
3W - 4L
1,570 SR
Queue Stats
6W - 10L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dantcro
Bellona
13
3 / 0 / 0
7,571
541
2,204
5,085
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
14
5 / 0 / 3
8,166
583
5,646
10,076
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 7
7,824
559
3,948
7,597
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
13
6 / 1 / 1
8,241
589
10,945
8,433
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
priinou
Olorun
14
8 / 1 / 1
8,550
611
7,218
10,718
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AbnerYA
Cabrakan
9
1 / 2 / 1
5,602
400
3,117
8,573
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Deadhead42999
Poseidon
9
0 / 10 / 1
5,923
423
4,780
9,038
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 4 / 1
7,447
532
7,561
11,624
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
9
0 / 4 / 3
5,511
394
3,356
5,999
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
yoki0528
Raijin
10
0 / 4 / 0
6,258
447
2,300
5,297
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
23
Kills
3
3
Deaths
24
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AbnerYA
Cabrakan
1
2
1
0.75
W
Bellona
Dantcro
Bellona
3
0
0
3
L
Poseidon
Deadhead42999
Poseidon
0
10
1
0.05
W
Bakasura
5
0
3
6.5
L
2
4
1
0.63
W
1
1
7
4.5
W
Chiron
6
1
1
6.5
L
Artemis
0
4
3
0.38
W
Olorun
priinou
Olorun
8
1
1
8.5
L
Raijin
yoki0528
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
21,114
41,909
Taken
40,531
18,781
Mitigated
14,552
19,397
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AbnerYA
Cabrakan
3,117
656
0
2,106
8,573
4,692
0
1,369
6,958
12,615
0
W
Bellona
Dantcro
Bellona
2,204
831
0
1,854
5,085
4,118
206
2,220
2,865
0
29,666
L
Poseidon
Deadhead42999
Poseidon
4,780
317
0
0
9,038
2,794
434
5,615
3,423
28,105
0
W
Bakasura
5,646
4,245
0
4,575
10,076
3,546
938
986
9,090
0
42,952
L
7,561
3,941
0
3,772
11,624
3,939
0
3,431
7,918
0
45,623
W
3,948
808
0
1,504
7,597
4,382
0
1,409
6,188
23,915
0
W
Chiron
10,945
4,196
759
5,390
8,433
2,735
1,680
1,795
6,638
0
51,049
L
Artemis
3,356
1,250
0
1,193
5,999
1,535
0
751
4,828
0
15,015
W
Olorun
priinou
Olorun
7,218
4,356
0
5,315
10,718
4,000
1,308
3,787
6,931
54,290
0
L
Raijin
yoki0528
Raijin
2,300
203
0
0
5,297
1,592
768
0
4,837
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
30,741
351
Minions Killed
247
0
Camps Cleared
0
1,258,119
Distance Traveled
1,170,644
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,602
400
23
2
0
276,574
4
W
Bellona
7,571
541
54
4
0
251,169
0
L
Poseidon
5,923
423
58
4
0
236,061
1
W
Bakasura
8,166
583
96
7
0
248,381
4
L
Set
7,447
532
81
6
0
249,525
4
W
Geb
7,824
559
31
2
0
281,427
2
W
Chiron
8,241
589
90
6
0
232,777
0
L
Artemis
5,511
394
24
2
0
207,214
2
W
Olorun
8,550
611
80
6
0
244,365
0
L
Raijin
6,258
447
61
4
0
201,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role