Player Matchup

Susano
Susano
Gold III
 
Susano
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Platinum IV
GulliSig
Nu Wa
Platinum IV
Level 144
God Stats
78W - 56L
1,698 SR
Queue Stats
326W - 324L
1,801 MMR
Solo
Sobek
Sobek
Platinum V
Shaymiiin
Sobek
Platinum V
Level 139
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 108L
1,733 MMR
Party 2
Cupid
Cupid
Platinum V
loud proxy
Cupid
Platinum V
Level 148
God Stats
5W - 4L
1,710 SR
Queue Stats
307W - 293L
1,683 MMR
Party 2
Medusa
Medusa
Platinum V
oeildefaucon13
Medusa
Platinum V
Level 160
God Stats
114W - 96L
1,633 SR
Queue Stats
370W - 360L
1,815 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,608 SR
1,706 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,523 SR
1,714 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
DaEpicSchnitzel
King Arthur
Gold I
Level 104
God Stats
0W - 3L
1,455 SR
Queue Stats
23W - 13L
1,921 MMR
Party 1
Camazotz
Camazotz
Gold IV
Shakarii
Camazotz
Gold IV
Level 122
God Stats
0W - 1L
1,847 SR
Queue Stats
12W - 10L
1,679 MMR
Party 1
Ymir
Ymir
Platinum III
c4uatropatas
Ymir
Platinum III
Level 69
God Stats
0W - 4L
1,313 SR
Queue Stats
263W - 248L
1,713 MMR
Solo
Apollo
Apollo
Platinum V
x l TIMMY l x
Apollo
Platinum V
Level 118
God Stats
9W - 4L
1,500 SR
Queue Stats
187W - 168L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
12 / 1 / 4
10,482
617
11,185
10,400
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
GulliSig
Nu Wa
16
3 / 2 / 8
9,302
547
12,194
6,362
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Shaymiiin
Sobek
13
1 / 2 / 7
8,048
473
6,395
12,538
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
16
2 / 3 / 3
9,212
542
8,414
12,561
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 3
8,803
518
7,278
10,685
4,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetTsukuyomiScyllaDanzaburouFenrir

VS

Bans
Cu ChulainnGebCthulhuAwilixCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 6 / 2
8,593
505
6,326
9,456
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DaEpicSchnitzel
King Arthur
15
2 / 5 / 0
9,134
537
7,424
17,032
8,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Shakarii
Camazotz
14
3 / 1 / 1
8,866
522
3,699
11,259
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
7,548
444
2,813
16,305
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 2 / 1
10,004
588
9,122
12,148
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
10
10
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
1
4
14
L
Merlin
 
Merlin
1
6
2
0.33
L
King Arthur
DaEpicSchnitzel
King Arthur
2
5
0
0.4
W
Nu Wa
GulliSig
Nu Wa
3
2
8
3.5
L
Camazotz
Shakarii
Camazotz
3
1
1
3.5
W
Sobek
Shaymiiin
Sobek
1
2
7
2.25
L
1
5
2
0.4
W
Cupid
2
3
3
1.17
W
1
2
3
1.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
29,384
52,546
Taken
66,200
26,193
Mitigated
27,523
20,668
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,185
3,457
0
4,424
10,400
4,358
612
876
9,460
0
59,015
L
Merlin
 
Merlin
6,326
253
0
675
9,456
2,607
0
3,964
5,492
69,984
0
L
King Arthur
DaEpicSchnitzel
King Arthur
7,424
841
0
4,727
17,032
8,896
0
2,758
14,274
0
61,372
W
Nu Wa
GulliSig
Nu Wa
12,194
4,760
0
467
6,362
2,267
1,155
2,397
3,733
70,032
0
L
Camazotz
Shakarii
Camazotz
3,699
554
0
6,362
11,259
3,422
0
2,327
8,932
0
46,309
W
Sobek
Shaymiiin
Sobek
6,395
761
0
5,740
12,538
10,019
0
2,845
9,535
25,183
0
L
2,813
1,226
0
2,504
16,305
7,288
0
6,525
9,780
18,157
0
W
Cupid
8,414
5,748
52
5,094
12,561
4,914
1,009
2,067
10,452
0
61,935
W
7,278
3,323
0
4,891
10,685
4,635
165
424
10,227
0
61,122
L
9,122
6,111
0
3,046
12,148
5,310
0
3,015
9,133
0
79,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
44,145
465
Minions Killed
523
0
Camps Cleared
0
1,618,579
Distance Traveled
1,607,631
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,482
617
97
6
0
374,737
2
L
Merlin
8,593
505
132
8
0
278,321
0
L
King Arthur
9,134
537
128
8
0
329,801
2
W
Nu Wa
9,302
547
124
7
0
330,125
4
L
Camazotz
8,866
522
87
5
0
358,890
0
W
Sobek
8,048
473
31
2
0
351,068
5
L
Ymir
7,548
444
19
1
0
316,555
8
W
Cupid
9,212
542
122
7
0
273,181
0
W
Medusa
8,803
518
91
5
0
289,468
6
L
Apollo
10,004
588
157
9
0
324,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role