Player Matchup

Fafnir
Fafnir
BoneLess_sR
Fafnir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,364 Elo+
Solo
Ares
Ares
BrainZ DNA
Ares
Level 18
God Stats
24W - 16L
1,614 SR
Queue Stats
40W - 34L
1,425 Elo+
Solo
Fenrir
Fenrir
Puglia6969
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo
Amaterasu
Amaterasu
White1569
Amaterasu
Level 8
God Stats
5W - 8L
1,262 SR
Queue Stats
10W - 9L
1,414 Elo+
Solo
Hera
Hera
coolindz
Hera
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 76L
1,437 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,391 Elo+

VS

Team Averages
Level 15
1,497 SR
1,359 Elo+
Danzaburou
Danzaburou
Ares191919
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,295 Elo+
Solo
Susano
Susano
Typical_OCE
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,397 Elo+
Solo
Ares
Ares
alanpericles
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Neith
Neith
hvac100k
Neith
Level 17
God Stats
46W - 57L
1,483 SR
Queue Stats
98W - 125L
1,439 Elo+
Solo
Ra
Ra
x7 BoUrDEaU QcX
Ra
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
256W - 308L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
6 / 4 / 8
12,040
1,095
9,275
14,161
12,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 0 / 14
14,478
1,316
15,294
12,058
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Puglia6969
Fenrir
16
0 / 1 / 4
9,898
900
5,149
13,576
13,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
White1569
Amaterasu
19
12 / 3 / 12
13,858
1,260
27,379
16,702
14,746
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
17
1 / 5 / 9
10,805
982
6,162
8,242
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

241

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ares191919
Danzaburou
17
4 / 8 / 3
11,091
1,008
12,256
15,517
5,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Susano
17
4 / 4 / 6
11,695
1,063
9,630
14,402
5,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 1
8,896
809
199
1,011
472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
hvac100k
Neith
17
4 / 7 / 6
11,587
1,053
19,729
22,311
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 8
10,437
949
13,225
15,363
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
27
Kills
13
13
Deaths
27
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ares191919
Danzaburou
4
8
3
0.69
W
Fafnir
6
4
8
2.5
W
8
0
14
15
W
Fenrir
Puglia6969
Fenrir
0
1
4
2
L
Susano
4
4
6
1.75
W
Amaterasu
White1569
Amaterasu
12
3
12
6
L
0
1
1
0.5
W
Hera
1
5
9
1.1
L
Neith
hvac100k
Neith
4
7
6
1
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,259
Damage
55,039
64,739
Taken
68,604
62,567
Mitigated
25,845
10,769
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ares191919
Danzaburou
12,256
6,966
0
802
15,517
5,801
0
7,269
8,248
0
43,504
W
Fafnir
9,275
6,161
0
2,642
14,161
12,958
0
1,978
12,183
20,043
0
W
15,294
351
0
1,327
12,058
17,848
0
3,699
8,359
35,781
0
W
Fenrir
Puglia6969
Fenrir
5,149
999
0
691
13,576
13,542
0
4,056
9,520
0
21,176
L
Susano
9,630
3,598
45
1,409
14,402
5,876
0
4,159
10,243
0
30,800
W
Amaterasu
White1569
Amaterasu
27,379
19,634
0
6,101
16,702
14,746
0
1,974
14,728
0
40,735
L
199
199
0
0
1,011
472
0
962
49
199
0
W
Hera
6,162
1,818
0
8
8,242
3,473
0
1,717
6,525
36,130
0
L
Neith
hvac100k
Neith
19,729
11,454
0
3,396
22,311
8,127
0
10,310
12,001
0
32,060
L
13,225
2,317
70
360
15,363
5,569
0
8,031
7,332
34,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
53,706
207
Minions Killed
177
10
Camps Cleared
3
994,721
Distance Traveled
745,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,091
1,008
63
6
0
158,344
0
W
Fafnir
12,040
1,095
28
3
0
213,140
1
W
Ares
14,478
1,316
35
3
0
250,595
0
W
Fenrir
9,898
900
32
3
3
186,511
1
L
Susano
11,695
1,063
42
4
2
180,341
0
W
Amaterasu
13,858
1,260
20
2
6
234,043
0
L
Ares
8,896
809
0
0
0
18,913
0
W
Hera
10,805
982
92
8
1
110,432
0
L
Neith
11,587
1,053
30
3
0
205,169
0
L
Ra
10,437
949
42
4
1
182,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role