Player Matchup

Set
Set
 
Set
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DJTheFireLord
Merlin
Level 119
God Stats
8W - 7L
1,448 SR
Queue Stats
443W - 460L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
GodOfNays
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nekhen
Ah Muzen Cab
Level 17
God Stats
3W - 3L
1,512 SR
Queue Stats
60W - 76L
1,519 Elo+
Solo
Yemoja
Yemoja
SwazDap
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Team Averages
Level 50
1,492 SR
1,549 Elo+

VS

Team Averages
Level 22
1,502 SR
1,493 Elo+
Mulan
Mulan
DoomsDruid
Mulan
Level 22
God Stats
4W - 3L
1,834 SR
Queue Stats
218W - 241L
1,427 Elo+
Party 2
Scylla
Scylla
Makioshi
Scylla
Level 28
God Stats
33W - 39L
1,350 SR
Queue Stats
182W - 190L
1,502 Elo+
Solo
Ganesha
Ganesha
Slayreap
Ganesha
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Anhur
Anhur
StarksM8
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,538 Elo+
Party 2
Bellona
Bellona
imaqtNerd
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
12 / 8 / 1
12,299
535
18,925
26,830
11,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 9 / 5
8,886
386
5,926
12,418
5,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GodOfNays
Guan Yu
8
0 / 10 / 1
7,123
310
1,543
15,571
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Nekhen
Ah Muzen Cab
12
2 / 13 / 4
9,012
392
8,291
18,289
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SwazDap
Yemoja
13
2 / 12 / 3
9,422
410
6,674
19,116
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
12 / 3 / 12
13,564
590
19,110
20,609
18,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Makioshi
Scylla
18
4 / 5 / 8
12,349
537
8,136
15,487
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Slayreap
Ganesha
18
1 / 3 / 21
12,190
530
7,422
18,557
20,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
StarksM8
Anhur
17
13 / 6 / 8
11,755
511
14,026
15,031
6,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
imaqtNerd
Bellona
20
21 / 0 / 7
15,585
678
26,311
17,845
17,578
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
16
Kills
51
52
Deaths
17
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
12
8
1
1.56
L
0
9
5
0.28
W
Mulan
12
3
12
6
L
Guan Yu
GodOfNays
Guan Yu
0
10
1
0.05
W
Scylla
Makioshi
Scylla
4
5
8
1.6
L
Ah Muzen Cab
Nekhen
Ah Muzen Cab
2
13
4
0.31
W
Ganesha
Slayreap
Ganesha
1
3
21
3.83
W
Anhur
StarksM8
Anhur
13
6
8
2.83
L
Yemoja
SwazDap
Yemoja
2
12
3
0.29
W
Bellona
imaqtNerd
Bellona
21
0
7
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
75,005
92,224
Taken
87,529
36,070
Mitigated
67,343
9,569
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
18,925
10,036
0
4,816
26,830
11,706
0
4,751
21,913
0
86,434
L
5,926
228
0
495
12,418
5,620
0
1,157
11,099
43,406
0
W
Mulan
19,110
3,461
0
9,063
20,609
18,790
755
3,210
15,172
0
81,075
L
Guan Yu
GodOfNays
Guan Yu
1,543
415
85
839
15,571
6,166
251
811
14,570
0
7,860
W
Scylla
Makioshi
Scylla
8,136
1,304
256
5,485
15,487
4,378
2,534
1,235
14,252
86,775
0
L
Ah Muzen Cab
Nekhen
Ah Muzen Cab
8,291
4,182
0
2,176
18,289
4,787
222
4,425
13,790
0
30,805
W
Ganesha
Slayreap
Ganesha
7,422
1,379
0
1,816
18,557
20,355
1,514
3,478
12,469
34,690
0
W
Anhur
StarksM8
Anhur
14,026
8,120
0
3,905
15,031
6,242
4,223
2,507
12,524
0
81,692
L
Yemoja
SwazDap
Yemoja
6,674
2,431
355
803
19,116
7,791
399
3,978
15,054
20,202
0
W
Bellona
imaqtNerd
Bellona
26,311
12,422
0
5,611
17,845
17,578
943
2,170
14,250
0
133,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,742
Gold Earned
65,443
297
Minions Killed
696
0
Camps Cleared
0
1,628,125
Distance Traveled
2,176,466
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,299
535
133
6
0
400,088
0
L
Merlin
8,886
386
78
3
0
361,143
2
W
Mulan
13,564
590
156
7
0
452,323
1
L
Guan Yu
7,123
310
14
1
0
211,606
4
W
Scylla
12,349
537
159
7
0
401,013
6
L
Ah Muzen Cab
9,012
392
50
2
0
325,345
3
W
Ganesha
12,190
530
18
1
0
394,604
0
W
Anhur
11,755
511
135
6
0
375,650
1
L
Yemoja
9,422
410
22
1
0
329,943
0
W
Bellona
15,585
678
228
10
0
552,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role