Player Matchup

Agni
Agni
RelentlessASD
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,343 Elo+
Solo
Fenrir
Fenrir
ToxicBansheeee
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,645 Elo+
Solo
Guan Yu
Guan Yu
Zoipapas07
Guan Yu
Level 16
God Stats
0W - 5L
1,181 SR
Queue Stats
23W - 35L
1,493 Elo+
Solo
Anhur
Anhur
shpalera_oboyah
Anhur
Level 8
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo
Scylla
Scylla
wowie_woah-
Scylla
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 302L
1,524 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,479 Elo+

VS

Team Averages
Level 38
1,646 SR
1,551 Elo+
Fenrir
Fenrir
G5771
Fenrir
Level 21
God Stats
10W - 6L
1,686 SR
Queue Stats
27W - 28L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
NotTankGm
Sun Wukong
Level 6
God Stats
6W - 4L
1,755 SR
Queue Stats
26W - 20L
1,474 Elo+
Solo
Merlin
Merlin
ShinyBuneary
Merlin
Level 4
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 8L
1,728 Elo+
Solo
Danzaburou
Danzaburou
Ullrs Axes
Danzaburou
Level 149
God Stats
20W - 12L
1,595 SR
Queue Stats
92W - 81L
1,477 Elo+
Party 1
He Bo
He Bo
WhatADonk3y
He Bo
Level 8
God Stats
20W - 13L
1,500 SR
Queue Stats
49W - 41L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,176
380
1,769
6,336
1,650
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 3 / 0
5,708
519
4,744
9,167
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Zoipapas07
Guan Yu
6
0 / 6 / 0
4,192
381
1,021
7,158
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,575
416
2,528
5,613
1,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
6
0 / 8 / 0
4,292
390
1,159
6,063
776
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G5771
Fenrir
10
6 / 0 / 6
6,456
587
3,720
4,029
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
NotTankGm
Sun Wukong
10
2 / 1 / 1
6,067
552
3,091
5,187
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
10
4 / 1 / 5
6,308
573
2,753
4,588
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ullrs Axes
Danzaburou
13
11 / 0 / 7
8,153
741
8,275
6,690
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 8
6,877
625
4,625
5,600
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
29
29
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
G5771
Fenrir
6
0
6
9
W
Sun Wukong
NotTankGm
Sun Wukong
2
1
1
2.5
L
0
8
0
0
W
Merlin
4
1
5
6.5
L
1
3
0
0.33
W
Danzaburou
Ullrs Axes
Danzaburou
11
0
7
14.5
W
6
0
8
10
L
Guan Yu
Zoipapas07
Guan Yu
0
6
0
0
L
0
4
0
0
L
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,221
Damage
22,464
34,337
Taken
26,094
9,932
Mitigated
9,326
4,059
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
G5771
Fenrir
3,720
253
0
513
4,029
1,574
42
678
3,301
0
8,939
W
Sun Wukong
NotTankGm
Sun Wukong
3,091
571
0
516
5,187
2,751
810
243
4,919
0
25,690
L
1,769
152
0
252
6,336
1,650
0
1,689
4,452
11,542
0
W
Merlin
2,753
54
0
1,640
4,588
1,284
531
472
4,091
29,165
0
L
4,744
1,032
0
2,925
9,167
3,039
0
1,481
7,596
0
30,240
W
Danzaburou
Ullrs Axes
Danzaburou
8,275
2,750
0
4,245
6,690
2,234
1,577
937
5,728
0
42,895
W
4,625
396
0
3,615
5,600
1,483
145
598
4,977
30,680
0
L
Guan Yu
Zoipapas07
Guan Yu
1,021
221
135
554
7,158
3,214
0
2,697
4,289
0
7,290
L
2,528
622
0
0
5,613
1,253
100
530
4,871
0
15,906
L
Scylla
1,159
388
0
193
6,063
776
0
465
5,576
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
33,861
174
Minions Killed
271
0
Camps Cleared
0
840,975
Distance Traveled
990,640
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,456
587
14
1
0
228,322
0
W
Sun Wukong
6,067
552
55
5
0
212,164
1
L
Agni
4,176
380
27
2
0
169,557
0
W
Merlin
6,308
573
60
5
0
170,765
0
L
Fenrir
5,708
519
77
7
0
177,341
1
W
Danzaburou
8,153
741
79
7
0
186,570
2
W
He Bo
6,877
625
63
6
0
192,819
0
L
Guan Yu
4,192
381
14
1
0
189,281
0
L
Anhur
4,575
416
30
3
0
149,540
0
L
Scylla
4,292
390
26
2
0
155,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role