Player Matchup

Eset
Eset
CarrpeDiiem
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
E3mot
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
UnAmico
Zeus
Level 160
God Stats
8W - 0L
1,723 SR
Queue Stats
241W - 8L
2,051 Elo+
Party 1
Ares
Ares
斜风细雨不须归
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
海宝sama
Neith
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 60L
1,766 Elo+
Party 1
Team Averages
Level 149
1,545 SR
1,663 Elo+

VS

Team Averages
Level 62
1,541 SR
1,428 Elo+
Anubis
Anubis
Beruangmadu
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DekMiDe
Odin
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Rama
Rama
holisha
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,397 Elo+
Solo
Eset
Eset
shashenzaisi
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 146L
1,387 Elo+
Solo
Ares
Ares
丶痴汉灬
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 32
9,256
1,157
9,328
5,077
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
E3mot
Tyr
16
11 / 3 / 21
11,059
1,382
12,138
11,021
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
UnAmico
Zeus
17
14 / 1 / 21
10,744
1,343
22,009
5,856
2,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 1 / 31
10,009
1,251
7,872
7,883
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
17 / 0 / 25
11,451
1,431
24,210
9,265
3,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

358

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 5 / 3
8,194
1,024
6,114
8,169
4,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
DekMiDe
Odin
13
0 / 14 / 4
7,436
930
5,767
19,696
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
holisha
Rama
13
2 / 10 / 3
7,951
994
4,348
16,226
5,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 12 / 4
8,905
1,113
11,247
18,427
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 4
7,437
930
3,706
16,635
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
25
48
Kills
7
7
Deaths
48
130
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
3
0.7
W
3
2
32
9.5
L
Odin
DekMiDe
Odin
0
14
4
0.14
W
Tyr
E3mot
Tyr
11
3
21
7.17
W
Zeus
UnAmico
Zeus
14
1
21
24.5
L
Rama
holisha
Rama
2
10
3
0.35
L
3
12
4
0.42
L
0
7
4
0.29
W
3
1
31
18.5
W
Neith
17
0
25
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,557
Damage
31,182
39,102
Taken
79,153
20,247
Mitigated
43,269
8,757
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,114
417
0
872
8,169
4,422
0
3,427
4,742
19,017
0
W
9,328
523
1,361
330
5,077
2,124
0
2,494
2,533
19,141
0
L
Odin
DekMiDe
Odin
5,767
2,006
0
200
19,696
12,937
0
12,558
7,138
0
9,207
W
Tyr
E3mot
Tyr
12,138
2,722
0
2,461
11,021
5,535
0
5,783
4,607
0
21,987
W
Zeus
UnAmico
Zeus
22,009
3,720
0
1,146
5,856
2,270
0
3,058
2,695
37,636
0
L
Rama
holisha
Rama
4,348
2,145
0
0
16,226
5,979
0
6,872
9,354
0
13,130
L
11,247
472
222
118
18,427
6,454
0
9,480
8,947
24,604
0
L
3,706
351
0
536
16,635
13,477
0
6,872
9,763
8,261
0
W
7,872
382
0
911
7,883
6,676
0
3,454
4,304
11,161
0
W
Neith
24,210
13,170
0
2,548
9,265
3,642
0
6,278
2,912
0
46,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
39,923
153
Minions Killed
104
7
Camps Cleared
5
717,466
Distance Traveled
570,148
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,194
1,024
32
4
0
91,721
0
W
Eset
9,256
1,157
19
2
1
131,693
0
L
Odin
7,436
930
10
1
1
131,290
1
W
Tyr
11,059
1,382
27
3
2
163,618
0
W
Zeus
10,744
1,343
40
5
2
123,841
2
L
Rama
7,951
994
25
3
2
108,734
0
L
Eset
8,905
1,113
32
4
1
136,832
1
L
Ares
7,437
930
5
1
1
101,571
1
W
Ares
10,009
1,251
3
0
0
145,102
1
W
Neith
11,451
1,431
64
8
2
153,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role