Player Matchup

Camazotz
Camazotz
ErSg18
Camazotz
Level 26
God Stats
1W - 3L
1,345 SR
Queue Stats
79W - 87L
1,500 Elo+
Solo
Freya
Freya
Florschach
Freya
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 144L
1,453 Elo+
Solo
Artemis
Artemis
evgen4ik94
Artemis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,510 Elo+
Solo
Bellona
Bellona
俺也一样
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,460 Elo+
Party 2
Chang'e
Chang'e
牛牛炸了
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 46L
1,444 Elo+
Party 2
Team Averages
Level 16
1,469 SR
1,473 Elo+

VS

Team Averages
Level 23
1,533 SR
1,542 Elo+
King Arthur
King Arthur
AsuraKnight
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 1
Pele
Pele
CBR125
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,618 Elo+
Party 1
Medusa
Medusa
N1kk3
Medusa
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
91W - 75L
1,548 Elo+
Solo
Kali
Kali
PiiRø
Kali
Level 27
God Stats
3W - 3L
1,666 SR
Queue Stats
25W - 26L
1,526 Elo+
Solo
Guan Yu
Guan Yu
dlcalphakas
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ErSg18
Camazotz
12
1 / 1 / 0
6,718
560
1,389
9,163
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
13
2 / 0 / 1
7,509
626
3,717
7,403
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
evgen4ik94
Artemis
10
2 / 2 / 1
6,196
516
3,173
7,528
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
俺也一样
Bellona
12
4 / 0 / 2
7,052
588
5,356
6,375
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
牛牛炸了
Chang'e
10
1 / 0 / 3
6,703
559
4,881
6,062
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsuraKnight
King Arthur
9
0 / 2 / 0
5,613
468
1,845
5,783
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
CBR125
Pele
11
1 / 1 / 0
6,172
514
2,540
2,731
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
N1kk3
Medusa
11
2 / 1 / 0
6,551
546
6,263
7,459
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
PiiRø
Kali
9
0 / 3 / 1
5,496
458
3,613
9,505
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
dlcalphakas
Guan Yu
8
0 / 3 / 0
5,047
421
2,120
7,122
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsuraKnight
King Arthur
0
2
0
0
L
Pele
CBR125
Pele
1
1
0
1
W
Camazotz
ErSg18
Camazotz
1
1
0
1
W
Freya
2
0
1
2.5
L
Medusa
N1kk3
Medusa
2
1
0
2
L
Kali
PiiRø
Kali
0
3
1
0.17
L
Guan Yu
dlcalphakas
Guan Yu
0
3
0
0
W
Artemis
evgen4ik94
Artemis
2
2
1
1.25
W
Bellona
俺也一样
Bellona
4
0
2
5
W
Chang'e
牛牛炸了
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
16,381
36,531
Taken
32,600
13,552
Mitigated
13,631
16,877
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsuraKnight
King Arthur
1,845
233
0
250
5,783
3,488
42
699
4,837
0
16,636
L
Pele
CBR125
Pele
2,540
219
0
102
2,731
812
587
1,077
1,629
0
27,685
W
Camazotz
ErSg18
Camazotz
1,389
867
0
2,460
9,163
2,741
0
0
9,113
0
51,831
W
Freya
3,717
1,189
0
5,916
7,403
2,665
0
0
7,328
40,153
0
L
Medusa
N1kk3
Medusa
6,263
2,929
0
3,128
7,459
2,437
135
2,438
5,021
0
35,766
L
Kali
PiiRø
Kali
3,613
1,475
588
4,524
9,505
2,735
0
2,204
7,201
0
24,407
L
Guan Yu
dlcalphakas
Guan Yu
2,120
697
606
1,677
7,122
4,159
132
2,180
4,867
0
16,634
W
Artemis
evgen4ik94
Artemis
3,173
1,478
0
2,856
7,528
1,778
573
0
7,503
0
28,393
W
Bellona
俺也一样
Bellona
5,356
1,094
0
1,010
6,375
4,654
66
0
6,100
0
29,964
W
Chang'e
牛牛炸了
Chang'e
4,881
372
1,537
3,098
6,062
1,714
403
0
6,012
19,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
28,879
318
Minions Killed
247
0
Camps Cleared
0
1,191,761
Distance Traveled
1,262,208
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,613
468
30
3
0
275,946
0
L
Pele
6,172
514
59
5
0
267,533
0
W
Camazotz
6,718
560
92
8
0
256,482
0
W
Freya
7,509
626
89
7
0
219,187
1
L
Medusa
6,551
546
64
5
0
234,709
2
L
Kali
5,496
458
55
5
0
239,949
3
L
Guan Yu
5,047
421
39
3
0
244,071
2
W
Artemis
6,196
516
55
5
0
198,261
1
W
Bellona
7,052
588
61
5
0
254,740
3
W
Chang'e
6,703
559
21
2
0
263,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role