Player Matchup

Ne Zha
Ne Zha
DoktorGrizz
Ne Zha
Level 127
God Stats
3W - 1L
1,690 SR
Queue Stats
173W - 181L
1,580 Elo+
Solo
Tyr
Tyr
Jerry_kwz34
Tyr
Level 124
God Stats
16W - 7L
1,433 SR
Queue Stats
682W - 438L
1,728 Elo+
Party 1
Ra
Ra
Tree in a river
Ra
Level 122
God Stats
7W - 3L
1,657 SR
Queue Stats
370W - 340L
1,642 Elo+
Solo
Merlin
Merlin
pieterpaap
Merlin
Level 124
God Stats
6W - 3L
1,192 SR
Queue Stats
325W - 200L
1,688 Elo+
Party 1
Chiron
Chiron
splinter2004mike
Chiron
Level 129
God Stats
8W - 6L
1,676 SR
Queue Stats
384W - 268L
1,663 Elo+
Party 1
Team Averages
Level 125
1,530 SR
1,660 Elo+

VS

Team Averages
Level 129
1,502 SR
1,606 Elo+
Fafnir
Fafnir
MrGrubsKiller
Fafnir
Level 121
God Stats
3W - 3L
1,771 SR
Queue Stats
50W - 47L
1,542 Elo+
Solo
Cernunnos
Cernunnos
MülloG
Cernunnos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 61L
1,687 Elo+
Solo
Chaac
Chaac
ayeherbbruh
Chaac
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 119L
1,566 Elo+
Party 2
Vulcan
Vulcan
ixFinnel
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,595 Elo+
Solo
Thanatos
Thanatos
jaydizzle1994
Thanatos
Level 120
God Stats
1W - 2L
1,238 SR
Queue Stats
98W - 91L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 1 / 1
5,171
517
2,369
5,291
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 0 / 2
6,324
632
4,375
6,808
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 2 / 0
5,478
548
3,018
7,539
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
pieterpaap
Merlin
12
1 / 0 / 5
6,720
672
3,842
2,063
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 0
6,179
618
5,119
5,945
1,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,991
499
1,240
6,715
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
MülloG
Cernunnos
9
0 / 2 / 0
5,374
537
5,084
6,802
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 1
6,474
647
6,161
7,840
5,352
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
ixFinnel
Vulcan
10
0 / 3 / 0
5,623
562
2,454
5,028
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
jaydizzle1994
Thanatos
9
2 / 2 / 0
5,621
562
2,487
7,960
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
1
1
1.5
W
5
0
2
6
L
0
3
0
0
L
Cernunnos
MülloG
Cernunnos
0
2
0
0
W
0
2
0
0
L
1
0
1
1.5
L
Vulcan
ixFinnel
Vulcan
0
3
0
0
L
Thanatos
jaydizzle1994
Thanatos
2
2
0
1
W
Merlin
pieterpaap
Merlin
1
0
5
3.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
17,426
27,646
Taken
34,345
10,762
Mitigated
14,437
15,903
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,369
845
0
3,341
5,291
1,353
0
538
4,739
0
21,505
W
4,375
803
0
3,561
6,808
2,968
0
2,052
4,612
0
17,227
L
1,240
148
0
1,949
6,715
3,480
0
978
5,699
10,016
0
L
Cernunnos
MülloG
Cernunnos
5,084
2,364
0
3,696
6,802
1,609
0
0
6,802
0
36,231
W
3,018
494
0
4,860
7,539
4,165
0
0
7,539
33,334
0
L
6,161
884
0
4,066
7,840
5,352
0
2,688
4,822
0
41,237
L
Vulcan
ixFinnel
Vulcan
2,454
720
0
694
5,028
1,621
0
1,815
3,013
30,935
0
L
Thanatos
jaydizzle1994
Thanatos
2,487
341
0
4,566
7,960
2,375
0
685
7,149
0
27,446
W
Merlin
pieterpaap
Merlin
3,842
132
0
487
2,063
651
0
661
1,346
44,870
0
W
5,119
3,575
250
3,404
5,945
1,625
0
229
5,716
0
39,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
28,083
327
Minions Killed
321
0
Camps Cleared
0
997,333
Distance Traveled
994,393
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,171
517
42
4
0
204,596
3
W
Tyr
6,324
632
26
3
0
228,463
5
L
Fafnir
4,991
499
24
2
0
205,082
4
L
Cernunnos
5,374
537
74
7
0
184,535
3
W
Ra
5,478
548
62
6
0
180,810
0
L
Chaac
6,474
647
85
9
0
206,876
5
L
Vulcan
5,623
562
79
8
0
195,451
4
L
Thanatos
5,621
562
59
6
0
202,449
2
W
Merlin
6,720
672
114
11
0
196,223
5
W
Chiron
6,179
618
83
8
0
187,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role