Player Matchup

Cthulhu
Cthulhu
DG_Lakoeke
Cthulhu
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 88L
1,318 Elo+
Solo
Loki
Loki
Malfojik
Loki
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,129 Elo+
Party 3
Thanatos
Thanatos
SntSiphen
Thanatos
Level 26
God Stats
3W - 2L
1,538 SR
Queue Stats
58W - 49L
1,468 Elo+
Solo
Bellona
Bellona
YxStorm
Bellona
Level 26
God Stats
0W - 3L
1,226 SR
Queue Stats
62W - 55L
1,578 Elo+
Solo
Scylla
Scylla
xxxdankosSVKxxx
Scylla
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 9L
1,202 Elo+
Party 3
Team Averages
Level 21
1,453 SR
1,339 Elo+

VS

Team Averages
Level 37
1,441 SR
1,509 Elo+
Geb
Geb
Athenur
Geb
Level 147
God Stats
3W - 1L
1,649 SR
Queue Stats
267W - 154L
1,751 Elo+
Party 2
Ne Zha
Ne Zha
Didsaster
Ne Zha
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 80L
1,739 Elo+
Party 2
Neith
Neith
Kubiino25
Neith
Level 11
God Stats
5W - 9L
1,277 SR
Queue Stats
7W - 29L
1,103 Elo+
Party 1
Merlin
Merlin
Mlhodrap
Merlin
Level 12
God Stats
9W - 10L
1,279 SR
Queue Stats
36W - 57L
1,122 Elo+
Party 1
Olorun
Olorun
Zorin69
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DG_Lakoeke
Cthulhu
14
1 / 2 / 5
7,984
998
8,230
11,032
7,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
13
1 / 7 / 4
7,572
947
4,520
10,500
3,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SntSiphen
Thanatos
13
1 / 5 / 3
7,625
953
6,439
9,976
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
YxStorm
Bellona
11
0 / 0 / 0
6,583
823
460
958
746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 4 / 3
8,611
1,076
8,880
6,350
1,575
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

226

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
4 / 0 / 14
9,804
1,226
8,309
7,638
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Didsaster
Ne Zha
15
10 / 1 / 8
10,119
1,265
10,498
5,918
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kubiino25
Neith
14
3 / 1 / 11
8,297
1,037
6,362
5,671
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Mlhodrap
Merlin
14
1 / 2 / 10
7,940
993
3,434
4,946
1,797
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Zorin69
Olorun
13
0 / 2 / 7
7,483
935
4,135
7,251
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
6
Kills
18
18
Deaths
6
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Geb
4
0
14
11
L
Cthulhu
DG_Lakoeke
Cthulhu
1
2
5
1.75
W
Ne Zha
Didsaster
Ne Zha
10
1
8
14
W
Neith
Kubiino25
Neith
3
1
11
8.5
L
Loki
1
7
4
0.43
W
Merlin
Mlhodrap
Merlin
1
2
10
3
L
Thanatos
SntSiphen
Thanatos
1
5
3
0.5
L
Bellona
YxStorm
Bellona
0
0
0
0
W
Olorun
Zorin69
Olorun
0
2
7
1.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
32,738
38,816
Taken
31,424
16,923
Mitigated
14,933
4,772
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,309
1,776
0
2,518
7,638
6,028
0
4,630
3,008
15,208
0
L
Cthulhu
DG_Lakoeke
Cthulhu
8,230
200
68
120
11,032
7,466
0
5,058
5,974
17,217
0
W
Ne Zha
Didsaster
Ne Zha
10,498
2,894
0
990
5,918
2,300
0
3,356
2,562
0
20,513
W
Neith
Kubiino25
Neith
6,362
2,160
0
1,075
5,671
2,039
0
3,367
2,304
60
20,215
L
Loki
4,520
839
0
209
10,500
3,642
0
4,632
5,868
0
10,407
W
Merlin
Mlhodrap
Merlin
3,434
272
0
0
4,946
1,797
0
2,263
2,683
18,206
0
L
Thanatos
SntSiphen
Thanatos
6,439
2,004
0
3,484
9,976
3,494
0
3,649
6,327
315
19,490
L
Bellona
YxStorm
Bellona
460
174
0
0
958
746
0
508
450
0
1,539
W
Olorun
Zorin69
Olorun
4,135
2,374
0
1,294
7,251
2,769
0
3,761
3,490
10,382
0
L
8,880
1,917
489
402
6,350
1,575
0
2,091
4,259
28,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
43,643
105
Minions Killed
116
4
Camps Cleared
3
574,121
Distance Traveled
679,029
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,804
1,226
12
2
0
171,060
0
L
Cthulhu
7,984
998
21
3
0
134,902
0
W
Ne Zha
10,119
1,265
13
2
1
154,589
0
W
Neith
8,297
1,037
32
4
0
111,569
0
L
Loki
7,572
947
9
1
1
139,237
0
W
Merlin
7,940
993
40
5
0
101,978
0
L
Thanatos
7,625
953
14
2
1
151,927
2
L
Bellona
6,583
823
3
0
0
36,802
0
W
Olorun
7,483
935
19
2
2
139,833
0
L
Scylla
8,611
1,076
58
7
2
111,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role