Player Matchup

Ra
Ra
EspIvan
Ra
Level 123
God Stats
3W - 2L
1,338 SR
Queue Stats
211W - 225L
1,520 Elo+
Party 1
Bacchus
Bacchus
Grimmerk
Bacchus
Level 145
God Stats
1W - 0L
1,297 SR
Queue Stats
155W - 166L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nitpookita
Tsukuyomi
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 166L
1,509 Elo+
Party 1
Team Averages
Level 141
1,378 SR
1,507 Elo+

VS

Team Averages
Level 15
1,418 SR
1,798 Elo+
King Arthur
King Arthur
Leogardt
King Arthur
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 5L
1,863 Elo+
Party 2
Merlin
Merlin
Zetohs
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,863 Elo+
Party 2
Ra
Ra
raydein
Ra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 8
11,236
803
14,252
9,589
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Grimmerk
Bacchus
12
2 / 3 / 14
9,396
671
6,202
13,694
16,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Nitpookita
Tsukuyomi
14
9 / 2 / 10
11,184
799
10,769
12,229
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leogardt
King Arthur
13
4 / 6 / 4
9,764
697
5,529
14,727
7,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Zetohs
Merlin
12
2 / 9 / 4
9,534
681
9,169
11,531
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
9,708
693
7,350
10,560
3,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
9
9
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Bacchus
Grimmerk
Bacchus
2
3
14
3
L
King Arthur
Leogardt
King Arthur
4
6
4
1
W
Tsukuyomi
Nitpookita
Tsukuyomi
9
2
10
7
L
Merlin
Zetohs
Merlin
2
9
4
0.44
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,223
Damage
22,048
35,512
Taken
36,818
28,087
Mitigated
15,824
11,068
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,252
543
4,222
3,904
9,589
4,337
563
5,184
4,405
58,172
0
W
Bacchus
Grimmerk
Bacchus
6,202
556
0
490
13,694
16,913
329
4,885
8,809
15,045
0
L
King Arthur
Leogardt
King Arthur
5,529
1,346
0
1,061
14,727
7,752
138
8,592
5,827
0
12,353
W
Tsukuyomi
Nitpookita
Tsukuyomi
10,769
2,086
0
2,452
12,229
6,837
1,707
6,524
5,705
0
37,499
L
Merlin
Zetohs
Merlin
9,169
1,883
0
868
11,531
4,215
0
7,128
4,175
35,334
0
L
7,350
594
2,010
2,506
10,560
3,857
0
4,599
5,749
37,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
29,006
142
Minions Killed
128
0
Camps Cleared
0
738,387
Distance Traveled
675,274
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,236
803
93
7
0
245,660
2
W
Bacchus
9,396
671
16
1
0
240,547
2
L
King Arthur
9,764
697
12
1
0
239,447
0
W
Tsukuyomi
11,184
799
33
2
0
252,180
4
L
Merlin
9,534
681
55
4
0
202,486
0
L
Ra
9,708
693
61
4
0
233,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role