Player Matchup

Cthulhu
Cthulhu
AceTripp
Cthulhu
Level 96
God Stats
2W - 0L
1,356 SR
Queue Stats
10W - 8L
1,338 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slerbinger
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,763 SR
Queue Stats
29W - 24L
1,674 Elo+
Party 1
Ra
Ra
austinskater96
Ra
Level 29
God Stats
5W - 0L
1,515 SR
Queue Stats
5W - 0L
1,661 Elo+
Party 1
Team Averages
Level 82
1,545 SR
1,558 Elo+

VS

Team Averages
Level 7
1,443 SR
1,434 Elo+
Hades
Hades
ItZ_D4rks3id
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Kills4muff1n131
Ratatoskr
Level 8
God Stats
2W - 3L
1,329 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Neverdark1973
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceTripp
Cthulhu
17
6 / 4 / 9
14,223
711
20,831
26,705
11,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Slerbinger
Ah Muzen Cab
16
10 / 7 / 3
14,290
715
17,946
16,176
9,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 10
12,173
609
6,996
10,813
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 9
10,295
515
276
9,160
2,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Kills4muff1n131
Ratatoskr
17
8 / 6 / 4
13,456
673
16,113
21,356
11,502
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Neverdark1973
Danzaburou
14
2 / 6 / 7
11,338
567
2,418
19,958
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
17
Kills
10
16
Deaths
17
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceTripp
Cthulhu
6
4
9
2.63
L
0
5
9
0.9
L
Ratatoskr
Kills4muff1n131
Ratatoskr
8
6
4
1.67
L
Danzaburou
Neverdark1973
Danzaburou
2
6
7
0.92
W
Ah Muzen Cab
Slerbinger
Ah Muzen Cab
10
7
3
1.64
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,773
Damage
18,807
53,694
Taken
50,474
24,819
Mitigated
22,916
22,371
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceTripp
Cthulhu
20,831
1,008
605
11,353
26,705
11,563
212
521
23,243
79,763
0
L
276
128
0
26
9,160
2,590
0
5,611
3,527
1,585
0
L
Ratatoskr
Kills4muff1n131
Ratatoskr
16,113
8,861
282
4,022
21,356
11,502
1,310
11,452
9,694
0
49,902
L
Danzaburou
Neverdark1973
Danzaburou
2,418
501
0
665
19,958
8,824
0
10,385
9,402
0
27,882
W
Ah Muzen Cab
Slerbinger
Ah Muzen Cab
17,946
10,638
0
4,768
16,176
9,533
1,973
71
15,973
0
78,397
W
6,996
1,227
1,997
3,648
10,813
3,723
686
40
10,648
23,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
35,089
186
Minions Killed
94
0
Camps Cleared
0
929,519
Distance Traveled
461,050
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,223
711
71
4
0
332,281
0
L
Hades
10,295
515
1
0
0
41,098
0
L
Ratatoskr
13,456
673
64
3
0
268,173
3
L
Danzaburou
11,338
567
29
1
0
151,779
0
W
Ah Muzen Cab
14,290
715
78
4
0
301,624
0
W
Ra
12,173
609
37
2
0
295,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role