Player Matchup

Danzaburou
Danzaburou
Platinum I
SonicStatus
Danzaburou
Platinum I
Level 69
God Stats
10W - 4L
1,959 SR
Queue Stats
366W - 255L
2,272 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 69
1,959 SR
2,272 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,500 SR
1,722 MMR
Mercury
Mercury
Gold IV
DsR_Stormzz
Mercury
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SonicStatus
Danzaburou
15
3 / 1 / 0
8,942
994
6,003
9,716
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
HelAh Muzen CabHe BoKaliHades

VS

Bans
OsirisPoseidonBellonaSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DsR_Stormzz
Mercury
13
1 / 3 / 0
7,224
803
5,826
8,390
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
DsR_Stormzz
Mercury
1
3
0
0.33
W
Danzaburou
SonicStatus
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,003
Damage
5,826
9,716
Taken
8,390
4,420
Mitigated
3,682
4,884
Healing
1,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DsR_Stormzz
Mercury
5,826
2,324
0
1,476
8,390
3,682
0
64
8,326
0
40,824
W
Danzaburou
SonicStatus
Danzaburou
6,003
3,838
0
4,884
9,716
4,420
2,244
32
9,635
0
51,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,942
Gold Earned
7,224
97
Minions Killed
57
0
Camps Cleared
0
156,981
Distance Traveled
178,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,224
803
57
6
0
178,394
1
W
Danzaburou
8,942
994
97
11
0
156,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role