Player Matchup

Discordia
Discordia
GYMKNEEL
Discordia
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 223L
1,433 Elo+
Solo
Mercury
Mercury
Godziee
Mercury
Level 140
God Stats
11W - 7L
1,500 SR
Queue Stats
670W - 760L
1,544 Elo+
Solo
Cthulhu
Cthulhu
MalteaserMark
Cthulhu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 22L
1,806 Elo+
Party 1
Achilles
Achilles
Nincata
Achilles
Level 114
God Stats
15W - 3L
1,742 SR
Queue Stats
252W - 148L
1,672 Elo+
Party 1
Ullr
Ullr
Thegoras
Ullr
Level 158
God Stats
13W - 8L
1,738 SR
Queue Stats
627W - 415L
1,636 Elo+
Party 1
Team Averages
Level 144
1,596 SR
1,618 Elo+

VS

Team Averages
Level 113
1,455 SR
1,526 Elo+
Set
Set
Feqou
Set
Level 101
God Stats
228W - 153L
1,447 SR
Queue Stats
918W - 685L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Hyperioz
Nu Wa
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 105L
1,416 Elo+
Party 2
Ullr
Ullr
IIDisturbiaV
Ullr
Level 78
God Stats
2W - 3L
1,448 SR
Queue Stats
36W - 42L
1,845 Elo+
Party 2
Khepri
Khepri
JimBobJonesLe3rd
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thrace101
Cu Chulainn
Level 148
God Stats
18W - 21L
1,378 SR
Queue Stats
228W - 238L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GYMKNEEL
Discordia
11
2 / 1 / 3
6,398
582
4,024
4,768
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Godziee
Mercury
10
2 / 2 / 1
5,783
526
1,067
6,620
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
11
0 / 1 / 1
5,941
540
4,548
8,172
6,198
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Nincata
Achilles
10
3 / 1 / 8
6,302
573
5,835
7,938
2,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
13
8 / 0 / 0
7,970
725
8,584
5,270
2,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Feqou
Set
10
2 / 3 / 3
5,967
542
3,209
8,863
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Hyperioz
Nu Wa
9
3 / 6 / 1
5,759
524
5,746
7,050
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 1
5,121
466
2,290
6,075
1,548
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,508
410
1,260
5,687
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Thrace101
Cu Chulainn
11
0 / 1 / 1
6,389
581
4,897
6,680
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
Feqou
Set
2
3
3
1.17
W
Discordia
GYMKNEEL
Discordia
2
1
3
3.5
W
Mercury
Godziee
Mercury
2
2
1
1.25
L
Nu Wa
Hyperioz
Nu Wa
3
6
1
0.58
L
0
3
1
0.17
L
0
2
0
0
W
Cthulhu
0
1
1
0.5
W
Achilles
Nincata
Achilles
3
1
8
7
W
Ullr
8
0
0
8
L
Cu Chulainn
Thrace101
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
17,402
32,768
Taken
34,355
15,460
Mitigated
12,549
10,061
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Feqou
Set
3,209
1,200
0
2,161
8,863
3,078
0
1,109
7,616
0
30,944
W
Discordia
GYMKNEEL
Discordia
4,024
613
0
1,445
4,768
1,422
0
2,074
2,592
37,462
0
W
Mercury
Godziee
Mercury
1,067
407
0
75
6,620
3,202
166
907
5,607
0
37,272
L
Nu Wa
Hyperioz
Nu Wa
5,746
1,191
0
1,464
7,050
1,817
0
2,407
4,229
22,317
0
L
2,290
1,028
0
284
6,075
1,548
0
0
6,075
0
22,643
L
1,260
173
0
1,339
5,687
2,434
0
22
5,639
11,733
0
W
Cthulhu
4,548
1,203
0
3,311
8,172
6,198
0
297
7,847
32,174
0
W
Achilles
Nincata
Achilles
5,835
1,682
351
2,236
7,938
2,493
0
1,945
5,791
0
20,309
W
Ullr
8,584
5,025
0
2,643
5,270
2,145
46
1,257
3,925
0
53,855
L
Cu Chulainn
Thrace101
Cu Chulainn
4,897
1,047
0
3,098
6,680
3,672
0
4,456
2,224
0
40,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
27,744
351
Minions Killed
279
0
Camps Cleared
0
1,100,960
Distance Traveled
1,016,937
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,967
542
74
7
0
239,007
2
W
Discordia
6,398
582
81
7
0
199,969
3
W
Mercury
5,783
526
66
6
0
245,147
2
L
Nu Wa
5,759
524
46
4
0
164,403
2
L
Ullr
5,121
466
50
5
0
183,294
1
L
Khepri
4,508
410
17
2
0
211,128
4
W
Cthulhu
5,941
540
70
6
0
210,653
3
W
Achilles
6,302
573
25
2
0
244,072
4
W
Ullr
7,970
725
109
10
0
201,119
2
L
Cu Chulainn
6,389
581
92
8
0
219,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role