Player Matchup

Nu Wa
Nu Wa
JelaluCT
Nu Wa
Level 28
God Stats
2W - 4L
1,284 SR
Queue Stats
61W - 65L
1,409 Elo+
Solo
Apollo
Apollo
MiddleLaneGG
Apollo
Level 29
God Stats
2W - 2L
1,432 SR
Queue Stats
29W - 7L
1,734 Elo+
Solo
Mercury
Mercury
SharkNoia
Mercury
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 54L
1,516 Elo+
Solo
Hades
Hades
Strondo1992
Hades
Level 29
God Stats
9W - 9L
1,719 SR
Queue Stats
91W - 94L
1,605 Elo+
Solo
Guan Yu
Guan Yu
formula_justa
Guan Yu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,341 Elo+
Solo
Team Averages
Level 25
1,487 SR
1,521 Elo+

VS

Team Averages
Level 16
1,485 SR
1,469 Elo+
Neith
Neith
Beringhs
Neith
Level 21
God Stats
37W - 42L
1,429 SR
Queue Stats
63W - 64L
1,436 Elo+
Solo
Hachiman
Hachiman
BisKera
Hachiman
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 16L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
FRSTB4
Sylvanus
Level 17
God Stats
19W - 22L
1,501 SR
Queue Stats
28W - 25L
1,517 Elo+
Solo
Yemoja
Yemoja
kelsoNTC
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,678 Elo+
Party 1
Zeus
Zeus
metol_88
Zeus
Level 29
God Stats
185W - 158L
1,277 SR
Queue Stats
344W - 355L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JelaluCT
Nu Wa
17
3 / 1 / 5
10,544
620
9,737
5,167
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
11 / 0 / 4
11,321
666
14,911
13,380
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SharkNoia
Mercury
17
1 / 1 / 3
10,267
604
2,992
12,766
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 5
10,086
593
9,886
13,108
6,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
14
2 / 2 / 2
8,666
510
6,131
12,057
12,718
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beringhs
Neith
12
1 / 6 / 0
7,263
427
5,501
11,166
3,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
BisKera
Hachiman
12
2 / 4 / 0
7,497
441
9,856
14,416
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
FRSTB4
Sylvanus
10
0 / 6 / 1
6,595
388
5,523
14,683
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
kelsoNTC
Yemoja
10
0 / 1 / 2
6,657
392
2,114
6,426
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
2 / 5 / 0
8,134
478
6,366
9,563
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
5
5
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Beringhs
Neith
1
6
0
0.17
L
Hachiman
BisKera
Hachiman
2
4
0
0.5
L
Sylvanus
FRSTB4
Sylvanus
0
6
1
0.08
W
Nu Wa
JelaluCT
Nu Wa
3
1
5
5.5
W
Apollo
11
0
4
13
W
Mercury
SharkNoia
Mercury
1
1
3
2.5
W
5
1
5
7.5
W
Guan Yu
2
2
2
1.5
L
Yemoja
kelsoNTC
Yemoja
0
1
2
1
L
Zeus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
29,360
56,478
Taken
56,254
31,009
Mitigated
23,396
21,282
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beringhs
Neith
5,501
2,337
0
1,201
11,166
3,986
0
3,721
7,381
0
44,314
L
Hachiman
BisKera
Hachiman
9,856
8,410
0
6,546
14,416
3,763
276
2,956
11,342
0
40,966
L
Sylvanus
FRSTB4
Sylvanus
5,523
981
2,656
4,745
14,683
7,966
0
7,716
6,751
17,665
0
W
Nu Wa
JelaluCT
Nu Wa
9,737
1,447
0
761
5,167
1,697
52
2,549
2,618
70,281
0
W
Apollo
14,911
8,726
0
9,706
13,380
5,024
4,590
4,878
8,502
0
77,829
W
Mercury
SharkNoia
Mercury
2,992
1,235
0
1,249
12,766
5,107
670
2,062
10,704
0
79,043
W
9,886
1,391
433
7,141
13,108
6,463
1,726
3,548
9,560
53,397
0
W
Guan Yu
6,131
818
174
1,818
12,057
12,718
419
966
11,091
0
30,165
L
Yemoja
kelsoNTC
Yemoja
2,114
503
350
777
6,426
3,592
334
2,078
4,140
15,983
0
L
Zeus
6,366
162
500
1,053
9,563
4,089
0
2,330
7,017
47,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
36,146
542
Minions Killed
291
0
Camps Cleared
0
1,691,143
Distance Traveled
1,262,337
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,263
427
87
5
0
312,497
5
L
Hachiman
7,497
441
76
4
0
247,674
0
L
Sylvanus
6,595
388
20
1
0
298,404
1
W
Nu Wa
10,544
620
124
7
0
312,960
3
W
Apollo
11,321
666
142
8
0
345,208
7
W
Mercury
10,267
604
153
9
0
387,801
1
W
Hades
10,086
593
79
5
0
300,909
8
W
Guan Yu
8,666
510
44
3
0
344,265
0
L
Yemoja
6,657
392
23
1
0
163,256
0
L
Zeus
8,134
478
85
5
0
240,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role