Player Matchup

Olorun
Olorun
CROS6IE
Olorun
Level 18
God Stats
25W - 44L
1,366 SR
Queue Stats
25W - 49L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
CreepyCrawly187
Danzaburou
Level 24
God Stats
34W - 36L
1,465 SR
Queue Stats
102W - 105L
1,375 Elo+
Party 1
Izanami
Izanami
Groot_is_coming
Izanami
Level 27
God Stats
6W - 4L
1,689 SR
Queue Stats
48W - 41L
1,401 Elo+
Solo
King Arthur
King Arthur
SHOTS-28
King Arthur
Level 16
God Stats
1W - 3L
1,172 SR
Queue Stats
84W - 106L
1,345 Elo+
Solo
Nemesis
Nemesis
TheLunaSp00k
Nemesis
Level 21
God Stats
43W - 33L
1,555 SR
Queue Stats
122W - 110L
1,476 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,377 Elo+

VS

Team Averages
Level 20
1,505 SR
1,405 Elo+
Odin
Odin
AstalosCQB
Odin
Level 15
God Stats
2W - 2L
1,471 SR
Queue Stats
94W - 89L
1,371 Elo+
Solo
Hades
Hades
BO-NUEVE9
Hades
Level 10
God Stats
16W - 6L
1,663 SR
Queue Stats
18W - 14L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
C4N4BL3 D4D
Tsukuyomi
Level 18
God Stats
43W - 49L
1,414 SR
Queue Stats
74W - 94L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Im_I3bKh
Danzaburou
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 60L
1,494 Elo+
Party 2
Artemis
Artemis
RadiRbr
Artemis
Level 7
God Stats
2W - 2L
1,475 SR
Queue Stats
7W - 16L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CROS6IE
Olorun
20
4 / 10 / 16
14,420
1,030
14,148
23,226
10,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CreepyCrawly187
Danzaburou
20
11 / 14 / 16
15,498
1,107
35,217
30,131
15,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 10 / 25
14,942
1,067
36,744
23,847
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SHOTS-28
King Arthur
20
2 / 11 / 15
12,830
916
12,358
24,820
18,774
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
TheLunaSp00k
Nemesis
20
14 / 0 / 13
15,743
1,125
13,513
15,084
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 29
13,857
990
11,615
22,993
29,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
BO-NUEVE9
Hades
20
10 / 6 / 18
15,293
1,092
17,722
27,119
18,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
C4N4BL3 D4D
Tsukuyomi
20
4 / 9 / 25
14,453
1,032
15,561
32,070
26,221
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Im_I3bKh
Danzaburou
20
31 / 2 / 14
22,016
1,573
57,159
23,587
11,466
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Artemis
RadiRbr
Artemis
20
0 / 10 / 23
13,283
949
6,859
17,506
7,598

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
154
37
Kills
45
45
Deaths
37
85
Assists
109
Player
Kills
Deaths
Assists
KDA
W
0
10
29
1.45
W
Hades
BO-NUEVE9
Hades
10
6
18
3.17
W
Tsukuyomi
C4N4BL3 D4D
Tsukuyomi
4
9
25
1.83
L
Olorun
CROS6IE
Olorun
4
10
16
1.2
L
Danzaburou
CreepyCrawly187
Danzaburou
11
14
16
1.36
L
6
10
25
1.85
W
Danzaburou
Im_I3bKh
Danzaburou
31
2
14
19
W
Artemis
RadiRbr
Artemis
0
10
23
1.15
L
King Arthur
SHOTS-28
King Arthur
2
11
15
0.86
L
Nemesis
TheLunaSp00k
Nemesis
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,980
Damage
108,916
117,108
Taken
123,275
62,628
Mitigated
93,125
15,950
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,615
4,605
0
455
22,993
29,811
0
3,483
19,294
92
30,653
W
Hades
BO-NUEVE9
Hades
17,722
2,378
1,358
3,952
27,119
18,029
0
4,128
22,735
47,733
0
W
Tsukuyomi
C4N4BL3 D4D
Tsukuyomi
15,561
5,265
0
5,880
32,070
26,221
0
1,504
30,029
0
38,870
L
Olorun
CROS6IE
Olorun
14,148
5,658
1,055
4,593
23,226
10,213
0
5,202
17,949
47,075
0
L
Danzaburou
CreepyCrawly187
Danzaburou
35,217
18,097
0
3,632
30,131
15,803
0
4,325
25,581
0
61,226
L
36,744
30,541
0
3,814
23,847
10,305
0
3,272
20,450
0
78,151
W
Danzaburou
Im_I3bKh
Danzaburou
57,159
39,865
0
9,926
23,587
11,466
0
3,566
19,815
0
88,799
W
Artemis
RadiRbr
Artemis
6,859
2,194
0
0
17,506
7,598
0
707
16,783
0
16,515
L
King Arthur
SHOTS-28
King Arthur
12,358
1,937
0
540
24,820
18,774
0
3,302
21,319
0
19,655
L
Nemesis
TheLunaSp00k
Nemesis
13,513
6,014
0
2,316
15,084
7,533
0
1,713
13,346
0
25,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,433
Gold Earned
78,902
262
Minions Killed
255
3
Camps Cleared
3
1,186,196
Distance Traveled
1,085,803
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,857
990
40
3
1
204,011
1
W
Hades
15,293
1,092
76
5
1
227,807
1
W
Tsukuyomi
14,453
1,032
36
3
0
231,750
0
L
Olorun
14,420
1,030
75
5
1
216,320
0
L
Danzaburou
15,498
1,107
47
3
0
233,503
2
L
Izanami
14,942
1,067
95
7
2
216,101
0
W
Danzaburou
22,016
1,573
77
6
0
277,060
0
W
Artemis
13,283
949
26
2
1
145,175
1
L
King Arthur
12,830
916
19
1
0
170,607
0
L
Nemesis
15,743
1,125
26
2
0
349,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role