Player Matchup

Izanami
Izanami
Brulavas
Izanami
Level 8
God Stats
2W - 2L
1,703 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Dinozavriknikita
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Amaterasu
Amaterasu
SidBrother
Amaterasu
Level 7
God Stats
1W - 3L
1,407 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 2
Fenrir
Fenrir
kiritoViktor
Fenrir
Level 18
God Stats
0W - 1L
1,603 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Merlin
Merlin
mskLaYss
Merlin
Level 15
God Stats
1W - 2L
1,587 SR
Queue Stats
4W - 6L
1,415 Elo+
Solo
Team Averages
Level 11
1,560 SR
1,450 Elo+

VS

Team Averages
Level 23
1,472 SR
1,441 Elo+
Chang'e
Chang'e
IVANOTRON
Chang'e
Level 29
God Stats
9W - 5L
1,782 SR
Queue Stats
13W - 14L
1,402 Elo+
Solo
Apollo
Apollo
LonerKebab
Apollo
Level 19
God Stats
6W - 5L
1,287 SR
Queue Stats
82W - 81L
1,479 Elo+
Solo
Pele
Pele
Neyarah
Pele
Level 24
God Stats
9W - 4L
1,509 SR
Queue Stats
89W - 94L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
RelogRandy
The Morrigan
Level 20
God Stats
1W - 0L
1,240 SR
Queue Stats
90W - 102L
1,410 Elo+
Party 1
Chaac
Chaac
xPickleRickxxx
Chaac
Level 25
God Stats
3W - 4L
1,542 SR
Queue Stats
62W - 64L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brulavas
Izanami
20
7 / 7 / 1
13,888
534
17,533
23,333
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 10 / 6
10,759
414
12,496
23,245
21,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
SidBrother
Amaterasu
15
1 / 10 / 3
9,174
353
7,004
20,798
14,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
1 / 11 / 5
8,353
321
4,301
16,065
4,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
mskLaYss
Merlin
17
3 / 11 / 3
11,547
444
13,916
16,840
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IVANOTRON
Chang'e
18
7 / 4 / 20
13,232
509
14,556
17,790
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
LonerKebab
Apollo
20
15 / 2 / 12
15,003
577
15,767
15,732
8,930
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Neyarah
Pele
20
18 / 3 / 12
15,636
601
22,081
19,883
9,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
RelogRandy
The Morrigan
20
4 / 1 / 24
14,603
562
11,390
9,987
4,389
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 8
14,397
554
14,649
23,973
27,568
Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
13
Kills
49
49
Deaths
14
18
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
Brulavas
Izanami
7
7
1
1.07
L
1
10
6
0.4
W
Chang'e
IVANOTRON
Chang'e
7
4
20
4.25
W
Apollo
LonerKebab
Apollo
15
2
12
10.5
W
Pele
Neyarah
Pele
18
3
12
8
W
The Morrigan
RelogRandy
The Morrigan
4
1
24
16
L
Amaterasu
SidBrother
Amaterasu
1
10
3
0.25
L
Fenrir
1
11
5
0.32
L
Merlin
mskLaYss
Merlin
3
11
3
0.41
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,250
Damage
78,443
100,281
Taken
87,365
55,728
Mitigated
55,807
16,021
Healing
38,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Brulavas
Izanami
17,533
12,164
0
8,362
23,333
9,210
1,038
1,829
21,210
0
104,341
L
12,496
758
469
977
23,245
21,197
0
5,149
17,689
38,716
0
W
Chang'e
IVANOTRON
Chang'e
14,556
1,755
6,029
9,692
17,790
5,749
1,107
6,491
10,927
50,285
0
W
Apollo
LonerKebab
Apollo
15,767
8,878
0
5,593
15,732
8,930
5,905
4,501
10,955
0
94,025
W
Pele
Neyarah
Pele
22,081
6,645
0
4,194
19,883
9,171
1,965
7,787
11,827
0
102,532
W
The Morrigan
RelogRandy
The Morrigan
11,390
1,609
0
1,360
9,987
4,389
1,453
3,575
6,202
90,805
3,537
L
Amaterasu
SidBrother
Amaterasu
7,004
2,745
0
3,261
20,798
14,444
0
6,063
14,301
0
30,247
L
Fenrir
4,301
920
263
2,201
16,065
4,838
0
5,663
10,124
0
21,860
L
Merlin
mskLaYss
Merlin
13,916
886
0
488
16,840
6,039
89
3,568
13,212
79,195
0
W
14,649
1,766
1,149
10,767
23,973
27,568
4,770
3,935
19,749
264
97,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,721
Gold Earned
72,871
423
Minions Killed
652
0
Camps Cleared
0
2,125,281
Distance Traveled
2,346,933
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,888
534
169
7
0
423,489
4
L
Cthulhu
10,759
414
37
1
0
466,154
0
W
Chang'e
13,232
509
66
3
0
426,603
8
W
Apollo
15,003
577
151
6
0
439,860
4
W
Pele
15,636
601
133
5
0
524,749
5
W
The Morrigan
14,603
562
143
6
0
506,153
3
L
Amaterasu
9,174
353
43
2
0
467,046
0
L
Fenrir
8,353
321
33
1
0
378,653
2
L
Merlin
11,547
444
141
5
0
389,939
3
W
Chaac
14,397
554
159
6
0
449,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role