Player Matchup

Susano
Susano
Benillter
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Neith
Neith
Chasamz
Neith
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Ares
Ares
Rallter
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,644 Elo+
Party 2
Heimdallr
Heimdallr
TjullTjull
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,644 Elo+
Party 2
Loki
Loki
фалотруба
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,363 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,487 Elo+

VS

Team Averages
Level 26
1,607 SR
1,421 Elo+
Izanami
Izanami
GipsyGod
Izanami
Level 61
God Stats
13W - 9L
1,558 SR
Queue Stats
246W - 255L
1,519 Elo+
Party 1
Ymir
Ymir
Kevvak
Ymir
Level 10
God Stats
14W - 7L
1,752 SR
Queue Stats
16W - 16L
1,483 Elo+
Party 1
Kali
Kali
MCxGuerkchen
Kali
Level 28
God Stats
12W - 11L
1,565 SR
Queue Stats
56W - 59L
1,444 Elo+
Party 3
Amaterasu
Amaterasu
Veydo
Amaterasu
Level 27
God Stats
4W - 1L
1,662 SR
Queue Stats
5W - 3L
1,206 Elo+
Solo
Olorun
Olorun
ingaflaminga
Olorun
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 26L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Benillter
Susano
7
0 / 7 / 0
4,467
406
2,221
6,754
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Chasamz
Neith
8
4 / 4 / 0
5,392
490
6,617
6,487
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Rallter
Ares
7
0 / 5 / 4
4,860
442
1,947
9,577
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TjullTjull
Heimdallr
10
0 / 3 / 0
5,437
494
4,230
6,182
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,017
456
2,567
6,985
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GipsyGod
Izanami
10
5 / 2 / 5
6,132
557
6,207
6,940
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Kevvak
Ymir
10
3 / 3 / 5
6,484
589
4,364
8,000
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 0 / 3
7,105
646
4,278
7,263
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Veydo
Amaterasu
13
3 / 0 / 1
6,991
636
4,531
7,909
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
10
3 / 0 / 7
6,140
558
4,141
4,253
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
21
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Benillter
Susano
0
7
0
0
L
Neith
Chasamz
Neith
4
4
0
1
W
Izanami
GipsyGod
Izanami
5
2
5
3.75
W
Ymir
Kevvak
Ymir
3
3
5
1.83
W
7
0
3
8.5
L
Ares
Rallter
Ares
0
5
4
0.4
L
Heimdallr
TjullTjull
Heimdallr
0
3
0
0
W
Amaterasu
Veydo
Amaterasu
3
0
1
3.5
W
Olorun
3
0
7
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
23,521
35,985
Taken
34,365
11,470
Mitigated
13,780
6,096
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Benillter
Susano
2,221
437
0
0
6,754
1,896
0
1,899
4,855
0
13,584
L
Neith
Chasamz
Neith
6,617
4,033
0
2,013
6,487
1,792
252
1,580
4,907
0
21,038
W
Izanami
GipsyGod
Izanami
6,207
3,874
0
2,246
6,940
1,964
50
579
6,361
0
34,302
W
Ymir
Kevvak
Ymir
4,364
1,605
759
1,842
8,000
4,643
145
1,150
6,850
20,920
0
W
4,278
2,201
0
4,282
7,263
2,236
216
189
7,074
0
27,793
L
Ares
Rallter
Ares
1,947
283
0
1,104
9,577
4,181
0
3,543
6,034
5,822
0
L
Heimdallr
TjullTjull
Heimdallr
4,230
2,433
0
1,826
6,182
1,909
0
0
6,182
0
25,501
W
Amaterasu
Veydo
Amaterasu
4,531
1,752
0
5,233
7,909
3,568
420
0
7,909
0
36,569
W
Olorun
4,141
2,182
330
2,584
4,253
1,369
319
29
4,224
25,308
0
L
2,567
1,024
0
1,153
6,985
1,692
0
1,483
5,502
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,173
Gold Earned
32,852
172
Minions Killed
290
0
Camps Cleared
0
921,931
Distance Traveled
972,663
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,467
406
19
2
0
197,565
1
L
Neith
5,392
490
33
3
0
178,354
0
W
Izanami
6,132
557
58
5
0
179,687
0
W
Ymir
6,484
589
36
3
0
196,247
2
W
Kali
7,105
646
68
6
0
212,689
3
L
Ares
4,860
442
9
1
0
183,127
2
L
Heimdallr
5,437
494
58
5
0
168,731
0
W
Amaterasu
6,991
636
80
7
0
200,270
0
W
Olorun
6,140
558
48
4
0
183,770
0
L
Loki
5,017
456
53
5
0
194,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role