Player Matchup

Pele
Pele
AnimeNrd69
Pele
Level 99
God Stats
1W - 4L
1,449 SR
Queue Stats
3W - 16L
1,271 Elo+
Party 3
Sun Wukong
Sun Wukong
FazeDerBlitz
Sun Wukong
Level 49
God Stats
11W - 8L
1,501 SR
Queue Stats
512W - 593L
1,298 Elo+
Party 2
Xbalanque
Xbalanque
GoreKnightSkag
Xbalanque
Level 99
God Stats
0W - 1L
1,181 SR
Queue Stats
3W - 16L
1,271 Elo+
Party 3
Merlin
Merlin
tommichy10
Merlin
Level 109
God Stats
11W - 9L
1,557 SR
Queue Stats
59W - 61L
1,495 Elo+
Solo
Chang'e
Chang'e
yannikblue1203
Chang'e
Level 42
God Stats
5W - 7L
1,339 SR
Queue Stats
136W - 195L
1,254 Elo+
Party 2
Team Averages
Level 80
1,405 SR
1,318 Elo+

VS

Team Averages
Level 53
1,569 SR
1,532 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ExOmIfRuit
Olorun
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
427W - 389L
1,608 Elo+
Party 1
Medusa
Medusa
King_Of_Speed_00
Medusa
Level 107
God Stats
53W - 32L
1,643 SR
Queue Stats
498W - 471L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
Lara3087
Amaterasu
Level 37
God Stats
9W - 2L
1,710 SR
Queue Stats
18W - 15L
1,643 Elo+
Solo
Nemesis
Nemesis
RussianWarrior5
Nemesis
Level 64
God Stats
5W - 5L
1,491 SR
Queue Stats
91W - 90L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,264
404
7,336
17,820
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
FazeDerBlitz
Sun Wukong
13
1 / 4 / 2
8,116
451
8,471
14,853
8,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
GoreKnightSkag
Xbalanque
14
1 / 8 / 3
8,280
460
6,163
14,568
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
tommichy10
Merlin
15
4 / 7 / 1
9,861
548
9,544
11,708
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
8,138
452
10,443
12,749
9,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
8 / 0 / 3
11,281
627
14,676
17,579
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ExOmIfRuit
Olorun
16
5 / 3 / 2
10,052
558
6,759
13,465
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
13 / 4 / 7
11,041
613
18,615
14,318
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Lara3087
Amaterasu
17
3 / 2 / 6
10,206
567
5,286
9,876
7,630
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 0 / 7
9,857
548
7,460
13,907
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
32
32
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
0
3
9.5
L
1
7
0
0.14
W
Olorun
ExOmIfRuit
Olorun
5
3
2
2
L
Sun Wukong
FazeDerBlitz
Sun Wukong
1
4
2
0.5
L
Xbalanque
GoreKnightSkag
Xbalanque
1
8
3
0.31
W
13
4
7
4.13
W
Amaterasu
Lara3087
Amaterasu
3
2
6
3
W
3
0
7
6.5
L
Merlin
tommichy10
Merlin
4
7
1
0.64
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
52,796
71,698
Taken
69,145
32,209
Mitigated
38,668
17,871
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,676
6,190
0
5,012
17,579
13,573
2,583
4,389
13,162
0
66,402
L
7,336
1,113
0
4,654
17,820
5,654
0
1,165
16,530
0
40,971
W
Olorun
ExOmIfRuit
Olorun
6,759
2,466
425
5,789
13,465
5,315
1,162
5,964
6,901
56,159
0
L
Sun Wukong
FazeDerBlitz
Sun Wukong
8,471
1,394
0
1,631
14,853
8,751
276
1,383
13,070
0
39,455
L
Xbalanque
GoreKnightSkag
Xbalanque
6,163
2,429
0
2,795
14,568
4,383
661
151
14,417
0
46,502
W
18,615
9,643
0
4,739
14,318
5,663
3,538
4,099
10,149
0
76,093
W
Amaterasu
Lara3087
Amaterasu
5,286
1,592
0
2,861
9,876
7,630
1,577
1,836
8,040
0
54,418
W
7,460
3,529
0
5,104
13,907
6,487
0
2,873
10,906
0
61,856
L
Merlin
tommichy10
Merlin
9,544
158
0
2,451
11,708
4,325
0
3,889
7,819
46,096
0
L
10,443
973
1,866
4,474
12,749
9,096
0
171
12,403
39,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
52,437
365
Minions Killed
545
0
Camps Cleared
0
1,607,242
Distance Traveled
1,748,218
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,281
627
141
8
0
363,963
2
L
Pele
7,264
404
65
4
0
351,364
0
W
Olorun
10,052
558
116
6
0
313,719
2
L
Sun Wukong
8,116
451
79
4
0
334,469
0
L
Xbalanque
8,280
460
85
5
0
302,618
6
W
Medusa
11,041
613
106
6
0
331,918
3
W
Amaterasu
10,206
567
90
5
0
364,269
0
W
Nemesis
9,857
548
92
5
0
374,349
0
L
Merlin
9,861
548
80
4
0
279,357
3
L
Chang'e
8,138
452
56
3
0
339,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role