Player Matchup

Pele
Pele
Magidojo
Pele
Level 22
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 7L
1,461 Elo+
Solo
Izanami
Izanami
Poli_mat
Izanami
Level 29
God Stats
13W - 22L
1,449 SR
Queue Stats
38W - 53L
1,468 Elo+
Solo
Ullr
Ullr
kjelm
Ullr
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
95W - 96L
1,326 Elo+
Solo
Yemoja
Yemoja
pacoih
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,492 Elo+
Solo
Zeus
Zeus
rudy16ème
Zeus
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 46L
1,421 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,434 Elo+

VS

Team Averages
Level 12
1,473 SR
1,470 Elo+
Da Ji
Da Ji
DakaroEU
Da Ji
Level 18
God Stats
3W - 2L
1,497 SR
Queue Stats
58W - 40L
1,614 Elo+
Party 2
Odin
Odin
KisckaEU
Odin
Level 18
God Stats
3W - 2L
1,497 SR
Queue Stats
56W - 39L
1,614 Elo+
Party 2
Neith
Neith
luke_1310
Neith
Level 3
God Stats
2W - 0L
1,779 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 1
Artemis
Artemis
lukmilitary400
Artemis
Level 14
God Stats
5W - 7L
1,316 SR
Queue Stats
14W - 22L
1,181 Elo+
Party 1
Ratatoskr
Ratatoskr
manuark150
Ratatoskr
Level 8
God Stats
8W - 9L
1,274 SR
Queue Stats
8W - 11L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
7 / 10 / 7
13,497
1,125
15,559
33,114
15,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Poli_mat
Izanami
19
5 / 13 / 13
13,325
1,110
17,771
26,431
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
kjelm
Ullr
19
1 / 11 / 16
11,945
995
9,758
26,362
11,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
pacoih
Yemoja
13
0 / 0 / 0
7,510
626
0
0
0
19
9 / 14 / 8
13,957
1,163
21,045
25,627
8,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DakaroEU
Da Ji
20
27 / 4 / 17
17,569
1,464
46,640
15,492
7,616
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
8 / 2 / 26
13,974
1,165
12,489
16,955
23,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
luke_1310
Neith
18
8 / 4 / 14
12,883
1,074
14,124
14,298
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 32
12,944
1,079
19,921
13,944
6,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
manuark150
Ratatoskr
18
2 / 7 / 26
11,781
982
13,952
13,466
6,039
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
163
22
Kills
48
48
Deaths
22
44
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DakaroEU
Da Ji
27
4
17
8.88
W
Odin
8
2
26
10.5
L
Pele
7
10
7
1.05
L
Izanami
Poli_mat
Izanami
5
13
13
0.88
L
Ullr
kjelm
Ullr
1
11
16
0.82
W
Neith
luke_1310
Neith
8
4
14
3.75
W
3
5
32
3.8
W
Ratatoskr
manuark150
Ratatoskr
2
7
26
2.14
L
Yemoja
pacoih
Yemoja
0
0
0
0
L
9
14
8
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,133
Damage
107,126
111,534
Taken
74,155
45,341
Mitigated
49,924
7,104
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DakaroEU
Da Ji
46,640
10,817
0
0
15,492
7,616
0
2,583
12,909
0
76,382
W
Odin
12,489
3,964
0
1,978
16,955
23,381
0
4,744
12,211
0
38,748
L
Pele
15,559
3,977
0
2,612
33,114
15,872
0
0
32,939
0
28,353
L
Izanami
Poli_mat
Izanami
17,771
12,654
0
2,615
26,431
9,285
0
0
26,306
0
41,940
L
Ullr
kjelm
Ullr
9,758
3,262
0
294
26,362
11,185
0
0
26,129
0
19,109
W
Neith
luke_1310
Neith
14,124
7,318
0
2,493
14,298
6,098
0
6,042
8,256
0
20,445
W
19,921
9,497
0
0
13,944
6,790
0
2,738
11,206
0
29,464
W
Ratatoskr
manuark150
Ratatoskr
13,952
2,244
0
180
13,466
6,039
0
4,938
8,528
0
16,044
L
Yemoja
pacoih
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
21,045
5,688
0
1,583
25,627
8,999
0
0
25,577
44,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
69,151
153
Minions Killed
151
4
Camps Cleared
0
780,696
Distance Traveled
1,088,091
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,569
1,464
59
5
0
223,377
0
W
Odin
13,974
1,165
59
5
0
256,958
1
L
Pele
13,497
1,125
18
2
0
224,004
0
L
Izanami
13,325
1,110
63
5
3
183,912
0
L
Ullr
11,945
995
19
2
0
205,537
0
W
Neith
12,883
1,074
12
1
0
202,069
0
W
Artemis
12,944
1,079
18
2
0
177,531
0
W
Ratatoskr
11,781
982
3
0
0
228,156
0
L
Yemoja
7,510
626
0
0
0
0
0
L
Zeus
13,957
1,163
53
4
1
167,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role