Player Matchup

Scylla
Scylla
Gwishin_
Scylla
Level 29
God Stats
26W - 17L
1,567 SR
Queue Stats
200W - 217L
1,435 Elo+
Solo
Vamana
Vamana
MTVMViska
Vamana
Level 27
God Stats
68W - 52L
1,706 SR
Queue Stats
181W - 239L
1,473 Elo+
Solo
Hercules
Hercules
Warvikus
Hercules
Level 5
God Stats
2W - 1L
1,798 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Ganesha
Ganesha
Xillient
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
linolichan
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,614 SR
1,474 Elo+

VS

Team Averages
Level 23
1,465 SR
1,370 Elo+
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 28
God Stats
51W - 50L
1,551 SR
Queue Stats
144W - 131L
1,494 Elo+
Solo
Nemesis
Nemesis
Pimenta17
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Solo
Artemis
Artemis
Triiodotinonina
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 2
Athena
Athena
WolfyMeister
Athena
Level 67
God Stats
1W - 8L
1,273 SR
Queue Stats
40W - 46L
1,492 Elo+
Party 2
Bellona
Bellona
susiyans
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gwishin_
Scylla
13
5 / 1 / 2
7,744
596
6,006
6,717
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
MTVMViska
Vamana
10
4 / 4 / 0
6,550
504
4,041
10,167
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Warvikus
Hercules
12
7 / 1 / 3
7,436
572
4,939
6,696
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Xillient
Ganesha
10
0 / 1 / 9
6,889
530
4,431
6,021
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
linolichan
Danzaburou
11
1 / 2 / 4
6,732
518
3,313
7,726
2,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nooops
Nu Wa
11
1 / 4 / 2
6,649
511
3,550
5,304
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Pimenta17
Nemesis
10
3 / 5 / 1
6,493
499
3,670
9,209
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
5,583
429
3,028
5,425
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
10
2 / 2 / 3
7,179
552
5,331
10,278
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
susiyans
Bellona
9
1 / 5 / 2
5,964
459
3,381
8,065
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
8
9
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gwishin_
Scylla
5
1
2
6
W
Vamana
MTVMViska
Vamana
4
4
0
1
L
Nu Wa
Nooops
Nu Wa
1
4
2
0.5
L
Nemesis
Pimenta17
Nemesis
3
5
1
0.7
L
1
2
2
1
W
Hercules
Warvikus
Hercules
7
1
3
8.5
L
Athena
2
2
3
1.75
W
Ganesha
Xillient
Ganesha
0
1
9
4.5
W
Danzaburou
linolichan
Danzaburou
1
2
4
1.5
L
Bellona
susiyans
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
18,960
37,327
Taken
38,281
16,976
Mitigated
19,799
11,423
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gwishin_
Scylla
6,006
956
0
2,057
6,717
1,780
556
1,819
4,760
46,299
0
W
Vamana
MTVMViska
Vamana
4,041
2,724
195
4,355
10,167
5,436
150
1,737
8,247
0
27,713
L
Nu Wa
Nooops
Nu Wa
3,550
985
0
0
5,304
1,818
1,053
3,003
2,184
26,488
0
L
Nemesis
Pimenta17
Nemesis
3,670
1,767
0
2,388
9,209
3,298
0
3,217
5,809
0
30,208
L
3,028
878
0
1,036
5,425
2,890
255
506
4,894
506
13,337
W
Hercules
Warvikus
Hercules
4,939
1,776
0
1,321
6,696
3,724
311
1,215
5,332
0
23,775
L
Athena
5,331
2,086
600
1,894
10,278
6,017
445
1,900
8,347
22,398
0
W
Ganesha
Xillient
Ganesha
4,431
478
0
809
6,021
3,564
496
763
4,999
17,243
0
W
Danzaburou
linolichan
Danzaburou
3,313
1,017
195
2,491
7,726
2,472
266
2,997
4,670
0
26,473
L
Bellona
susiyans
Bellona
3,381
1,173
0
516
8,065
5,776
120
1,605
6,285
0
14,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
31,868
272
Minions Killed
217
0
Camps Cleared
0
1,218,003
Distance Traveled
1,240,244
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,744
596
87
7
0
215,485
5
W
Vamana
6,550
504
63
5
0
229,911
1
L
Nu Wa
6,649
511
62
5
0
230,166
0
L
Nemesis
6,493
499
61
5
0
269,215
1
L
Artemis
5,583
429
37
3
0
198,931
1
W
Hercules
7,436
572
53
4
0
257,456
5
L
Athena
7,179
552
28
2
0
275,792
1
W
Ganesha
6,889
530
7
1
0
264,283
2
W
Danzaburou
6,732
518
62
5
0
250,868
5
L
Bellona
5,964
459
29
2
0
266,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role