Player Matchup

Cu Chulainn
Cu Chulainn
Doraw3
Cu Chulainn
Level 29
God Stats
4W - 3L
1,569 SR
Queue Stats
28W - 29L
1,403 Elo+
Party 2
Fafnir
Fafnir
JavelKaiser3
Fafnir
Level 29
God Stats
17W - 23L
1,421 SR
Queue Stats
36W - 73L
1,261 Elo+
Party 2
Izanami
Izanami
Syon999
Izanami
Level 49
God Stats
37W - 33L
1,221 SR
Queue Stats
72W - 92L
1,360 Elo+
Party 2
Fenrir
Fenrir
germanypinguino
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,371 Elo+
Party 2
Hera
Hera
jukhos
Hera
Level 117
God Stats
2W - 0L
1,717 SR
Queue Stats
12W - 11L
1,524 Elo+
Party 2
Team Averages
Level 70
1,486 SR
1,384 Elo+

VS

Team Averages
Level 51
1,525 SR
1,530 Elo+
Heimdallr
Heimdallr
Adorations
Heimdallr
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
422W - 370L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
LadyErial
Aphrodite
Level 102
God Stats
6W - 12L
1,626 SR
Queue Stats
264W - 257L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nigah
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,716 Elo+
Party 3
Bellona
Bellona
villagesombre77
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,452 Elo+
Party 3
Merlin
Merlin
xTheBoloux
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doraw3
Cu Chulainn
20
5 / 9 / 11
17,494
500
25,457
44,232
30,257
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
20
3 / 5 / 22
18,034
515
12,607
37,166
57,360
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
Syon999
Izanami
20
12 / 10 / 2
19,980
571
24,799
28,881
10,277
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 11 / 17
21,848
624
44,554
51,040
48,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
jukhos
Hera
20
11 / 13 / 18
19,373
554
34,472
26,156
11,182
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adorations
Heimdallr
20
10 / 12 / 11
16,639
475
35,339
35,877
18,042
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
LadyErial
Aphrodite
20
2 / 10 / 19
16,448
470
18,759
33,143
30,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Nigah
Tsukuyomi
20
17 / 11 / 14
19,481
557
41,860
44,670
22,495
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 11 / 16
17,197
491
23,034
35,930
36,006
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
xTheBoloux
Merlin
20
13 / 11 / 9
19,197
548
26,266
25,374
12,200
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
117
54
Kills
48
48
Deaths
55
70
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adorations
Heimdallr
10
12
11
1.29
W
Cu Chulainn
Doraw3
Cu Chulainn
5
9
11
1.17
W
Fafnir
3
5
22
2.8
L
Aphrodite
LadyErial
Aphrodite
2
10
19
1.15
L
Tsukuyomi
Nigah
Tsukuyomi
17
11
14
2.18
W
Izanami
Syon999
Izanami
12
10
2
1.3
W
23
11
17
2.86
W
Hera
jukhos
Hera
11
13
18
1.54
L
6
11
16
1.27
L
Merlin
xTheBoloux
Merlin
13
11
9
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,889
Damage
145,258
187,475
Taken
174,994
157,518
Mitigated
118,776
58,487
Healing
41,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adorations
Heimdallr
35,339
15,156
0
4,382
35,877
18,042
2,182
12,746
22,797
0
151,714
W
Cu Chulainn
Doraw3
Cu Chulainn
25,457
9,375
0
13,859
44,232
30,257
4,028
9,045
34,680
0
125,846
W
Fafnir
12,607
3,380
1,430
12,488
37,166
57,360
589
11,652
23,720
27,710
0
L
Aphrodite
LadyErial
Aphrodite
18,759
2,518
7,746
10,280
33,143
30,033
1,128
12,450
20,089
58,832
0
L
Tsukuyomi
Nigah
Tsukuyomi
41,860
11,189
0
13,235
44,670
22,495
496
10,646
33,656
0
137,635
W
Izanami
Syon999
Izanami
24,799
18,607
685
7,294
28,881
10,277
7,894
8,422
20,256
0
167,127
W
44,554
9,884
0
20,384
51,040
48,442
1,230
13,466
37,259
8,421
149,655
W
Hera
jukhos
Hera
34,472
9,826
183
2,164
26,156
11,182
1,642
6,538
18,983
128,888
0
L
23,034
9,321
242
3,441
35,930
36,006
0
7,578
27,984
0
85,182
L
Merlin
xTheBoloux
Merlin
26,266
2,061
0
1,723
25,374
12,200
521
6,822
18,160
117,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,729
Gold Earned
88,962
812
Minions Killed
706
0
Camps Cleared
0
3,184,540
Distance Traveled
2,838,639
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,639
475
167
5
0
530,577
4
W
Cu Chulainn
17,494
500
183
5
0
576,015
2
W
Fafnir
18,034
515
32
1
0
721,343
0
L
Aphrodite
16,448
470
70
2
0
534,878
0
L
Tsukuyomi
19,481
557
141
4
0
583,698
0
W
Izanami
19,980
571
248
7
0
655,464
1
W
Fenrir
21,848
624
170
5
0
651,321
7
W
Hera
19,373
554
179
5
0
580,397
7
L
Bellona
17,197
491
146
4
0
588,159
0
L
Merlin
19,197
548
182
5
0
601,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role