Player Matchup

Yemoja
Yemoja
EAOG94
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Hugodiabla32
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
R41N3R1
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rubex0801
Nu Wa
Level 17
God Stats
6W - 5L
1,620 SR
Queue Stats
119W - 118L
1,401 Elo+
Solo
Jing Wei
Jing Wei
丶丶猫丶丶
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 7
1,524 SR
1,480 Elo+

VS

Team Averages
Level 22
1,485 SR
1,301 Elo+
Hun Batz
Hun Batz
Inirses
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,470 Elo+
Party 1
Sol
Sol
PokemonuTreneris
Sol
Level 16
God Stats
4W - 3L
1,612 SR
Queue Stats
16W - 18L
1,426 Elo+
Party 1
Olorun
Olorun
SmaitSvalker
Olorun
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 16L
1,090 Elo+
Party 2
Nike
Nike
figis
Nike
Level 29
God Stats
3W - 2L
1,612 SR
Queue Stats
23W - 16L
1,583 Elo+
Party 1
Neith
Neith
Базаконцентрация
Neith
Level 18
God Stats
0W - 4L
1,200 SR
Queue Stats
2W - 18L
937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EAOG94
Yemoja
13
1 / 7 / 4
9,822
446
3,748
12,230
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
1 / 2 / 5
11,538
524
2,676
13,081
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
R41N3R1
Guan Yu
20
3 / 2 / 5
12,710
578
9,214
20,409
14,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Rubex0801
Nu Wa
17
10 / 3 / 3
12,485
568
27,851
13,221
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
7 / 4 / 5
12,141
552
13,295
19,131
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Inirses
Hun Batz
17
9 / 9 / 2
11,114
505
15,201
20,904
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 5
9,545
434
13,235
17,417
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
2
0 / 1 / 0
5,800
264
0
1,778
309
Nike
figis
Nike
17
4 / 6 / 3
10,281
467
16,146
27,902
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
5,707
259
0
1,655
417

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
17
18
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
EAOG94
Yemoja
1
7
4
0.43
W
1
2
5
1.75
L
Hun Batz
Inirses
Hun Batz
9
9
2
1.11
L
4
7
5
0.93
W
Guan Yu
R41N3R1
Guan Yu
3
2
5
2.75
W
Nu Wa
Rubex0801
Nu Wa
10
3
3
3.83
L
Olorun
0
1
0
0
L
Nike
figis
Nike
4
6
3
0.92
W
Jing Wei
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,784
Damage
44,582
78,072
Taken
69,656
36,710
Mitigated
28,315
28,334
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
EAOG94
Yemoja
3,748
1,737
1,886
1,456
12,230
5,810
951
3,074
9,106
21,324
0
W
2,676
1,169
0
4,259
13,081
4,394
4,918
1,981
11,075
0
72,404
L
Hun Batz
Inirses
Hun Batz
15,201
5,681
0
3,131
20,904
7,497
892
5,513
15,055
0
63,475
L
13,235
2,846
0
6,270
17,417
4,407
0
11,379
5,338
68,072
0
W
Guan Yu
R41N3R1
Guan Yu
9,214
2,210
1,595
10,877
20,409
14,899
2,500
487
19,272
0
71,008
W
Nu Wa
Rubex0801
Nu Wa
27,851
6,165
44
1,695
13,221
4,906
2,054
5,987
7,084
63,859
0
L
Olorun
0
0
0
0
1,778
309
0
1,584
0
0
0
L
Nike
figis
Nike
16,146
3,106
0
5,166
27,902
15,685
42
9,830
17,039
1,116
67,303
L
0
0
0
0
1,655
417
0
1,481
0
0
0
W
Jing Wei
13,295
11,395
0
6,522
19,131
6,701
2,043
2,804
16,277
0
70,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,696
Gold Earned
42,447
491
Minions Killed
294
0
Camps Cleared
0
2,070,079
Distance Traveled
1,063,722
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,822
446
33
2
0
335,491
1
W
Loki
11,538
524
129
6
0
437,807
1
L
Hun Batz
11,114
505
104
5
0
347,124
0
L
Sol
9,545
434
85
4
0
347,987
4
W
Guan Yu
12,710
578
162
7
0
452,957
2
W
Nu Wa
12,485
568
77
4
0
397,473
0
L
Olorun
5,800
264
0
0
0
0
0
L
Nike
10,281
467
105
5
0
368,611
3
L
Neith
5,707
259
0
0
0
0
0
W
Jing Wei
12,141
552
90
4
0
446,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role