Player Matchup

Sol
Sol
AAKNK
Sol
Level 22
God Stats
105W - 113L
1,429 SR
Queue Stats
113W - 122L
1,364 Elo+
Solo
Heimdallr
Heimdallr
DirtyBarb
Heimdallr
Level 17
God Stats
26W - 30L
1,523 SR
Queue Stats
403W - 353L
1,497 Elo+
Solo
Aphrodite
Aphrodite
LoOn3yRoeNeY
Aphrodite
Level 25
God Stats
24W - 16L
1,571 SR
Queue Stats
110W - 132L
1,417 Elo+
Party 1
Artemis
Artemis
TheAnimalRick
Artemis
Level 26
God Stats
22W - 28L
1,569 SR
Queue Stats
55W - 89L
1,420 Elo+
Party 1
Mercury
Mercury
eblo-tupoe-gavno
Mercury
Level 29
God Stats
9W - 9L
1,448 SR
Queue Stats
59W - 68L
1,396 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,419 Elo+

VS

Team Averages
Level 12
1,546 SR
1,499 Elo+
Ah Puch
Ah Puch
BLEIZE001
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 51L
1,451 Elo+
Solo
Ganesha
Ganesha
Franklin3006
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
TheKing_alpha7
Apollo
Level 23
God Stats
28W - 15L
1,731 SR
Queue Stats
135W - 121L
1,541 Elo+
Solo
Loki
Loki
assul18
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
watery-surround
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
10
4 / 1 / 5
6,634
663
2,057
2,996
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
DirtyBarb
Heimdallr
9
4 / 2 / 2
5,689
569
2,005
6,443
2,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Aphrodite
LoOn3yRoeNeY
Aphrodite
9
1 / 1 / 6
6,089
609
1,872
4,726
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
9
3 / 0 / 3
5,598
560
3,364
3,916
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 1 / 3
6,831
683
1,979
5,889
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BLEIZE001
Ah Puch
10
3 / 6 / 1
6,053
605
7,283
5,575
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Franklin3006
Ganesha
4
0 / 9 / 0
3,932
393
57
7,670
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 0
5,092
509
841
3,256
882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
assul18
Loki
1
0 / 1 / 0
3,536
354
86
539
52
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 5 / 0
3,664
366
191
3,523
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
5
5
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
AAKNK
Sol
4
1
5
6.5
L
Ah Puch
BLEIZE001
Ah Puch
3
6
1
0.58
W
Heimdallr
DirtyBarb
Heimdallr
4
2
2
2.5
L
Ganesha
Franklin3006
Ganesha
0
9
0
0
W
Aphrodite
LoOn3yRoeNeY
Aphrodite
1
1
6
4
W
Artemis
3
0
3
4.5
L
2
2
0
1
L
Loki
assul18
Loki
0
1
0
0
W
6
1
3
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
8,458
23,970
Taken
20,563
8,596
Mitigated
7,261
12,910
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AAKNK
Sol
2,057
761
0
1,292
2,996
1,416
487
936
2,060
25,262
2,847
L
Ah Puch
BLEIZE001
Ah Puch
7,283
401
0
238
5,575
1,534
343
765
4,810
31,209
0
W
Heimdallr
DirtyBarb
Heimdallr
2,005
553
0
2,454
6,443
2,172
486
2,507
3,936
0
20,317
L
Ganesha
Franklin3006
Ganesha
57
57
0
72
7,670
2,813
0
2,227
5,443
2,436
0
W
Aphrodite
LoOn3yRoeNeY
Aphrodite
1,872
747
1,276
2,921
4,726
1,912
809
1,288
3,438
22,948
0
W
Artemis
3,364
1,808
0
1,372
3,916
1,246
1,310
1,859
2,057
0
12,797
L
841
235
0
1,034
3,256
882
334
603
2,653
0
12,131
L
Loki
assul18
Loki
86
0
0
0
539
52
0
229
310
0
836
W
1,979
1,051
111
3,484
5,889
1,850
254
750
5,114
0
36,702
L
191
60
0
25
3,523
1,980
108
0
3,523
0
2,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
22,277
250
Minions Killed
79
0
Camps Cleared
0
898,096
Distance Traveled
619,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,634
663
62
6
0
205,485
0
L
Ah Puch
6,053
605
50
5
0
208,823
2
W
Heimdallr
5,689
569
36
4
0
169,255
0
L
Ganesha
3,932
393
1
0
0
161,836
0
W
Aphrodite
6,089
609
37
4
0
173,341
4
W
Artemis
5,598
560
33
3
0
166,774
0
L
Apollo
5,092
509
22
2
0
129,280
1
L
Loki
3,536
354
1
0
0
23,545
0
W
Mercury
6,831
683
82
8
0
183,241
0
L
Bellona
3,664
366
5
1
0
95,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role