Player Matchup

Kuzenbo
Kuzenbo
BigWesselk2013
Kuzenbo
Level 73
God Stats
0W - 1L
1,725 SR
Queue Stats
50W - 24L
1,766 Elo+
Party 1
Zeus
Zeus
MadHatter_Loki
Zeus
Level 47
God Stats
0W - 2L
1,214 SR
Queue Stats
52W - 30L
1,740 Elo+
Party 1
Pele
Pele
Weseykone
Pele
Level 29
God Stats
5W - 3L
1,719 SR
Queue Stats
50W - 24L
1,775 Elo+
Party 1
Team Averages
Level 50
1,553 SR
1,760 Elo+

VS

Team Averages
Level 28
1,463 SR
1,537 Elo+
Neith
Neith
Knowyei
Neith
Level 26
God Stats
22W - 23L
1,413 SR
Queue Stats
160W - 186L
1,448 Elo+
Solo
Ares
Ares
ballaBulan
Ares
Level 28
God Stats
2W - 5L
1,309 SR
Queue Stats
401W - 456L
1,507 Elo+
Solo
Chaac
Chaac
fragment_absolu
Chaac
Level 29
God Stats
3W - 2L
1,667 SR
Queue Stats
6W - 3L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,018
573
5,269
14,893
15,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 1
9,235
660
10,261
8,933
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
12
2 / 3 / 3
8,786
628
3,909
9,764
3,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Knowyei
Neith
15
6 / 1 / 6
10,668
762
11,914
8,266
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
1 / 4 / 4
9,134
652
4,776
10,073
8,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 4
10,440
746
12,563
10,931
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
13
13
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Neith
Knowyei
Neith
6
1
6
9
L
3
5
1
0.7
L
Pele
2
3
3
1.17
W
1
4
4
0.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
29,253
33,590
Taken
29,270
22,147
Mitigated
17,884
2,920
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,269
1,773
619
1,088
14,893
15,721
0
2,122
12,771
11,921
0
W
Neith
Knowyei
Neith
11,914
5,275
0
3,549
8,266
2,901
2,881
4,586
3,680
0
59,883
L
10,261
736
0
0
8,933
2,974
0
1,384
7,549
57,607
0
L
Pele
3,909
515
0
1,213
9,764
3,452
0
1,382
8,382
0
25,931
W
4,776
336
0
0
10,073
8,951
28
5,166
4,907
38,050
0
W
12,563
3,356
0
5,604
10,931
6,032
180
5,914
5,017
0
37,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
30,242
151
Minions Killed
207
0
Camps Cleared
0
766,772
Distance Traveled
715,572
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,018
573
13
1
0
259,354
1
W
Neith
10,668
762
117
8
0
242,185
2
L
Zeus
9,235
660
102
7
0
227,328
2
L
Pele
8,786
628
36
3
0
280,090
1
W
Ares
9,134
652
39
3
0
193,962
2
W
Chaac
10,440
746
51
4
0
279,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role