Player Matchup

Chang'e
Chang'e
Ivanović
Chang'e
Level 55
God Stats
7W - 4L
1,693 SR
Queue Stats
11W - 9L
1,513 Elo+
Solo
Mercury
Mercury
MasquaradeZ
Mercury
Level 99
God Stats
23W - 20L
1,521 SR
Queue Stats
131W - 130L
1,436 Elo+
Solo
Scylla
Scylla
Rokword2137
Scylla
Level 65
God Stats
12W - 10L
1,639 SR
Queue Stats
394W - 357L
1,454 Elo+
Solo
Medusa
Medusa
S0Sn
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StruenB
Guan Yu
Level 72
God Stats
54W - 53L
1,545 SR
Queue Stats
606W - 626L
1,448 Elo+
Solo
Team Averages
Level 80
1,580 SR
1,470 Elo+

VS

Team Averages
Level 52
1,577 SR
1,518 Elo+
Fenrir
Fenrir
M16Mihai
Fenrir
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 29L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
SupremePrimarch
Amaterasu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 209L
1,452 Elo+
Solo
Anubis
Anubis
denisstaicu11
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
jadoradevarat
Danzaburou
Level 48
God Stats
2W - 2L
1,612 SR
Queue Stats
11W - 18L
1,489 Elo+
Party 1
Khepri
Khepri
oDaicU_Alin23
Khepri
Level 64
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ivanović
Chang'e
8
2 / 1 / 7
5,126
513
5,265
4,975
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MasquaradeZ
Mercury
10
1 / 1 / 2
5,557
556
3,358
5,409
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
10
1 / 1 / 0
5,553
555
4,051
4,341
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
S0Sn
Medusa
9
8 / 1 / 1
5,769
577
8,855
5,128
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
StruenB
Guan Yu
11
3 / 0 / 0
6,333
633
4,486
6,471
2,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M16Mihai
Fenrir
7
1 / 4 / 0
4,742
474
1,938
6,985
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SupremePrimarch
Amaterasu
8
1 / 3 / 0
5,210
521
3,089
8,480
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,635
564
4,536
5,749
2,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
jadoradevarat
Danzaburou
7
0 / 5 / 1
4,635
464
2,770
6,827
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 2
4,630
463
1,329
6,087
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
4
4
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ivanović
Chang'e
2
1
7
5.5
L
Fenrir
M16Mihai
Fenrir
1
4
0
0.25
W
Mercury
MasquaradeZ
Mercury
1
1
2
2
W
Scylla
1
1
0
1
W
Medusa
S0Sn
Medusa
8
1
1
8.5
W
Guan Yu
StruenB
Guan Yu
3
0
0
3
L
Amaterasu
SupremePrimarch
Amaterasu
1
3
0
0.33
L
2
1
1
2.5
L
Danzaburou
jadoradevarat
Danzaburou
0
5
1
0.1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
13,662
26,324
Taken
34,128
9,141
Mitigated
13,593
10,751
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ivanović
Chang'e
5,265
800
980
1,921
4,975
2,552
87
1,782
3,193
19,115
0
L
Fenrir
M16Mihai
Fenrir
1,938
744
0
1,374
6,985
2,288
0
1,024
5,901
0
15,750
W
Mercury
MasquaradeZ
Mercury
3,358
1,659
0
3,020
5,409
1,503
0
0
5,409
0
32,350
W
Scylla
4,051
1,015
0
1,104
4,341
1,015
0
2,411
1,930
28,395
0
W
Medusa
S0Sn
Medusa
8,855
4,824
0
1,265
5,128
1,526
689
1,672
3,456
0
24,433
W
Guan Yu
StruenB
Guan Yu
4,486
680
60
2,401
6,471
2,545
20
0
6,471
0
35,041
L
Amaterasu
SupremePrimarch
Amaterasu
3,089
1,248
0
3,069
8,480
2,903
0
0
8,480
0
19,339
L
4,536
503
0
1,237
5,749
2,543
0
3,326
2,205
27,816
0
L
Danzaburou
jadoradevarat
Danzaburou
2,770
879
0
1,545
6,827
2,198
0
2,208
4,619
0
18,631
L
1,329
216
178
1,468
6,087
3,661
0
2,452
3,607
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
24,852
278
Minions Killed
179
0
Camps Cleared
0
968,229
Distance Traveled
840,384
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,126
513
19
2
0
167,175
1
L
Fenrir
4,742
474
30
3
0
196,454
0
W
Mercury
5,557
556
72
7
0
236,061
1
W
Scylla
5,553
555
65
7
0
183,770
2
W
Medusa
5,769
577
49
5
0
167,264
1
W
Guan Yu
6,333
633
73
7
0
213,959
2
L
Amaterasu
5,210
521
48
5
0
168,022
0
L
Anubis
5,635
564
48
5
0
168,954
4
L
Danzaburou
4,635
464
37
4
0
154,576
1
L
Khepri
4,630
463
16
2
0
152,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role