Player Matchup

Anubis
Anubis
HarmfulHaul
Anubis
Level 22
God Stats
30W - 25L
1,463 SR
Queue Stats
74W - 67L
1,475 Elo+
Solo
Bellona
Bellona
Ravnn OrG
Bellona
Level 15
God Stats
5W - 4L
1,457 SR
Queue Stats
5W - 4L
1,438 Elo+
Solo
Xing Tian
Xing Tian
SeigneurPastabox
Xing Tian
Level 8
God Stats
9W - 2L
1,613 SR
Queue Stats
11W - 8L
1,450 Elo+
Party 2
Fenrir
Fenrir
SteevenYTB
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
shadow72800
Ra
Level 27
God Stats
2W - 2L
1,264 SR
Queue Stats
62W - 55L
1,464 Elo+
Party 2
Team Averages
Level 16
1,459 SR
1,465 Elo+

VS

Team Averages
Level 9
1,483 SR
1,458 Elo+
Bellona
Bellona
ImSweatTK
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jxmx46
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Agni
Agni
K1LL3_N00BS
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,595 Elo+
Solo
Kali
Kali
gavlantv
Kali
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,336 Elo+
Solo
Danzaburou
Danzaburou
ormaeczea116uu
Danzaburou
Level 16
God Stats
30W - 24L
1,414 SR
Queue Stats
50W - 56L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 3 / 15
14,873
1,062
23,592
18,289
10,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ravnn OrG
Bellona
19
5 / 2 / 8
13,578
970
11,632
15,893
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
20
4 / 2 / 18
15,306
1,093
17,061
22,827
31,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
SteevenYTB
Fenrir
19
3 / 5 / 7
12,248
875
8,840
14,381
8,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 6 / 8
14,839
1,060
16,317
14,523
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImSweatTK
Bellona
14
0 / 0 / 0
8,580
613
0
0
0
Cu Chulainn
Jxmx46
Cu Chulainn
15
0 / 4 / 1
10,403
743
1,676
5,111
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
5 / 6 / 11
15,811
1,129
28,137
23,841
8,943
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
20
2 / 11 / 10
13,400
957
15,853
26,924
9,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ormaeczea116uu
Danzaburou
20
11 / 8 / 6
16,056
1,147
29,659
26,908
10,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
29
Kills
18
18
Deaths
29
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
15
4.83
L
Bellona
ImSweatTK
Bellona
0
0
0
0
L
Cu Chulainn
Jxmx46
Cu Chulainn
0
4
1
0.13
L
5
6
11
1.75
W
Bellona
Ravnn OrG
Bellona
5
2
8
4.5
W
Xing Tian
4
2
18
6.5
W
Fenrir
SteevenYTB
Fenrir
3
5
7
1.3
L
Kali
2
11
10
0.64
L
Danzaburou
ormaeczea116uu
Danzaburou
11
8
6
1.75
W
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,442
Damage
75,325
85,913
Taken
82,784
72,870
Mitigated
30,357
23,032
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
23,592
2,124
0
11,364
18,289
10,057
0
3,812
14,276
60,848
0
L
Bellona
ImSweatTK
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Jxmx46
Cu Chulainn
1,676
284
0
100
5,111
2,036
0
2,744
2,267
0
3,506
L
28,137
2,608
0
1,372
23,841
8,943
0
14,422
9,269
79,594
0
W
Bellona
Ravnn OrG
Bellona
11,632
4,642
0
643
15,893
16,194
0
6,885
8,487
0
31,897
W
Xing Tian
17,061
1,986
0
2,036
22,827
31,699
0
5,046
17,270
31,904
0
W
Fenrir
SteevenYTB
Fenrir
8,840
1,563
0
873
14,381
8,732
0
4,187
9,950
0
18,140
L
Kali
15,853
7,724
0
4,788
26,924
9,116
0
18,756
8,018
0
31,977
L
Danzaburou
ormaeczea116uu
Danzaburou
29,659
19,314
0
762
26,908
10,262
0
21,048
5,660
0
52,236
W
16,317
1,094
4,047
4,069
14,523
6,188
0
6,659
7,593
42,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,844
Gold Earned
64,250
268
Minions Killed
232
7
Camps Cleared
3
1,250,067
Distance Traveled
746,346
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,873
1,062
88
6
3
207,059
0
L
Bellona
8,580
613
0
0
0
0
0
L
Cu Chulainn
10,403
743
3
0
0
52,563
0
L
Agni
15,811
1,129
142
10
1
245,865
1
W
Bellona
13,578
970
62
4
1
285,420
0
W
Xing Tian
15,306
1,093
33
2
0
295,618
0
W
Fenrir
12,248
875
12
1
2
228,142
1
L
Kali
13,400
957
31
2
2
214,816
2
L
Danzaburou
16,056
1,147
56
4
0
233,102
0
W
Ra
14,839
1,060
73
5
1
233,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role