Player Matchup

Cthulhu
Cthulhu
FuryFurious
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GskCleitom
Heimdallr
Level 69
God Stats
27W - 11L
1,727 SR
Queue Stats
53W - 49L
1,547 Elo+
Solo
Ravana
Ravana
Mrcuja
Ravana
Level 121
God Stats
7W - 4L
1,611 SR
Queue Stats
46W - 36L
1,526 Elo+
Solo
Sylvanus
Sylvanus
QuemLerÉviado
Sylvanus
Level 108
God Stats
4W - 4L
1,605 SR
Queue Stats
25W - 29L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
ZeusDoAcre
Baron Samedi
Level 123
God Stats
25W - 17L
1,634 SR
Queue Stats
104W - 96L
1,497 Elo+
Solo
Team Averages
Level 108
1,615 SR
1,506 Elo+

VS

Team Averages
Level 98
1,519 SR
1,475 Elo+
Danzaburou
Danzaburou
FORCINITIUS
Danzaburou
Level 143
God Stats
10W - 9L
1,413 SR
Queue Stats
670W - 653L
1,440 Elo+
Solo
Ares
Ares
Guitoledo93
Ares
Level 75
God Stats
20W - 21L
1,408 SR
Queue Stats
580W - 567L
1,496 Elo+
Solo
Chang'e
Chang'e
Leonx17
Chang'e
Level 89
God Stats
7W - 5L
1,733 SR
Queue Stats
79W - 61L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Matias-Wesker
Erlang Shen
Level 76
God Stats
6W - 4L
1,512 SR
Queue Stats
109W - 99L
1,499 Elo+
Solo
Cupid
Cupid
alex99eltorre
Cupid
Level 105
God Stats
17W - 17L
1,529 SR
Queue Stats
136W - 145L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FuryFurious
Cthulhu
12
0 / 3 / 1
6,971
498
7,772
11,393
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GskCleitom
Heimdallr
13
2 / 5 / 0
7,051
504
5,821
11,595
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Mrcuja
Ravana
12
2 / 3 / 0
7,081
506
3,099
7,814
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
9
1 / 4 / 0
6,035
431
4,085
9,193
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
ZeusDoAcre
Baron Samedi
11
1 / 5 / 0
6,815
487
6,340
11,280
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FORCINITIUS
Danzaburou
14
3 / 1 / 1
8,317
594
8,471
11,297
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 7
7,624
545
4,093
11,017
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Leonx17
Chang'e
14
3 / 1 / 5
8,693
621
6,458
8,179
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Matias-Wesker
Erlang Shen
15
9 / 1 / 3
9,420
673
9,992
10,105
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 4
7,870
562
6,717
8,591
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
20
20
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FORCINITIUS
Danzaburou
3
1
1
3.5
L
Cthulhu
FuryFurious
Cthulhu
0
3
1
0.17
L
Heimdallr
GskCleitom
Heimdallr
2
5
0
0.4
W
3
1
7
6.5
W
Chang'e
Leonx17
Chang'e
3
1
5
5.5
W
Erlang Shen
Matias-Wesker
Erlang Shen
9
1
3
10.5
L
Ravana
Mrcuja
Ravana
2
3
0
0.67
L
Sylvanus
1
4
0
0.25
L
Baron Samedi
ZeusDoAcre
Baron Samedi
1
5
0
0.2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
35,731
51,275
Taken
49,189
23,978
Mitigated
23,692
15,961
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FORCINITIUS
Danzaburou
8,471
3,560
0
5,644
11,297
4,136
2,516
5,354
5,443
0
47,806
L
Cthulhu
FuryFurious
Cthulhu
7,772
407
0
1,855
11,393
9,738
0
641
10,752
42,618
0
L
Heimdallr
GskCleitom
Heimdallr
5,821
2,150
0
4,340
11,595
3,617
184
2,528
9,023
0
39,148
W
4,093
495
0
3,343
11,017
7,630
165
5,120
5,737
21,024
0
W
Chang'e
Leonx17
Chang'e
6,458
1,344
1,271
3,362
8,179
2,812
0
2,481
5,410
52,200
0
W
Erlang Shen
Matias-Wesker
Erlang Shen
9,992
5,627
0
2,063
10,105
5,985
41
1,862
8,081
0
59,014
L
Ravana
Mrcuja
Ravana
3,099
577
0
3,210
7,814
2,540
0
141
7,663
0
41,029
L
Sylvanus
4,085
1,159
730
2,198
9,193
3,745
0
2,450
6,709
15,286
0
L
Baron Samedi
ZeusDoAcre
Baron Samedi
6,340
725
35
3,593
11,280
4,338
0
4,447
6,577
35,583
0
W
6,717
2,432
0
3,092
8,591
3,129
370
2,235
6,321
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
41,924
329
Minions Killed
402
0
Camps Cleared
0
1,143,294
Distance Traveled
1,425,260
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,317
594
89
6
0
265,743
0
L
Cthulhu
6,971
498
75
5
0
241,035
1
L
Heimdallr
7,051
504
60
4
0
217,094
2
W
Ares
7,624
545
27
2
0
296,411
1
W
Chang'e
8,693
621
111
8
0
288,418
1
W
Erlang Shen
9,420
673
84
6
0
309,948
1
L
Ravana
7,081
506
92
7
0
279,470
3
L
Sylvanus
6,035
431
24
2
0
175,681
5
L
Baron Samedi
6,815
487
78
6
0
230,014
3
W
Cupid
7,870
562
91
7
0
264,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role