Player Matchup

King Arthur
King Arthur
Clap God 3K
King Arthur
Level 29
God Stats
2W - 2L
1,438 SR
Queue Stats
34W - 28L
1,445 Elo+
Solo
Hades
Hades
Lampoonlolz XD
Hades
Level 24
God Stats
1W - 0L
1,807 SR
Queue Stats
3W - 6L
1,150 Elo+
Party 1
Amaterasu
Amaterasu
Shockmaw-dragon
Amaterasu
Level 28
God Stats
107W - 113L
1,456 SR
Queue Stats
414W - 468L
1,346 Elo+
Solo
Pele
Pele
XxGhostxX8418
Pele
Level 9
God Stats
2W - 2L
1,336 SR
Queue Stats
2W - 3L
1,130 Elo+
Party 1
Hachiman
Hachiman
jakey959
Hachiman
Level 18
God Stats
2W - 3L
1,261 SR
Queue Stats
2W - 3L
1,129 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,240 Elo+

VS

Team Averages
Level 16
1,503 SR
1,396 Elo+
Guan Yu
Guan Yu
Arthur8571
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Geb
Geb
SilverSpirit436
Geb
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,620 Elo+
Solo
Cerberus
Cerberus
You-Ever
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Aphrodite
Aphrodite
bof10_Q8-_-
Aphrodite
Level 26
God Stats
1W - 2L
1,422 SR
Queue Stats
44W - 51L
1,307 Elo+
Solo
Scylla
Scylla
sewi97
Scylla
Level 27
God Stats
17W - 12L
1,594 SR
Queue Stats
30W - 29L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clap God 3K
King Arthur
18
3 / 1 / 1
11,903
458
14,051
23,333
21,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 12 / 4
10,434
401
18,467
24,908
12,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Shockmaw-dragon
Amaterasu
20
12 / 4 / 6
13,967
537
24,164
33,478
17,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 11 / 8
10,686
411
7,980
22,357
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
jakey959
Hachiman
15
3 / 12 / 6
10,739
413
14,689
23,195
7,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arthur8571
Guan Yu
17
5 / 13 / 5
11,470
441
8,781
31,555
20,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 10 / 10
13,035
501
20,871
28,816
28,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
You-Ever
Cerberus
19
12 / 1 / 10
13,515
520
18,565
31,455
48,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
bof10_Q8-_-
Aphrodite
18
8 / 4 / 7
12,037
463
24,169
22,430
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
sewi97
Scylla
17
4 / 0 / 3
11,102
427
11,826
10,231
3,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
24
Kills
39
40
Deaths
28
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arthur8571
Guan Yu
5
13
5
0.58
W
King Arthur
Clap God 3K
King Arthur
3
1
1
3.5
W
5
12
4
0.58
W
Amaterasu
Shockmaw-dragon
Amaterasu
12
4
6
3.75
L
10
10
10
1.5
W
1
11
8
0.45
L
Cerberus
You-Ever
Cerberus
12
1
10
17
L
Aphrodite
bof10_Q8-_-
Aphrodite
8
4
7
2.88
W
Hachiman
jakey959
Hachiman
3
12
6
0.5
L
Scylla
sewi97
Scylla
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,351
Damage
84,212
127,271
Taken
124,487
66,148
Mitigated
110,914
40,922
Healing
45,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arthur8571
Guan Yu
8,781
3,034
1,241
8,306
31,555
20,526
2,495
2,837
28,303
0
47,333
W
King Arthur
Clap God 3K
King Arthur
14,051
960
0
10,231
23,333
21,743
288
15,559
7,676
0
67,239
W
18,467
1,626
759
3,098
24,908
12,286
1,580
15,847
8,986
51,118
0
W
Amaterasu
Shockmaw-dragon
Amaterasu
24,164
12,632
0
15,452
33,478
17,628
523
25,701
7,405
0
72,360
L
20,871
3,778
0
1,040
28,816
28,678
1,156
5,035
23,470
63,186
0
W
7,980
4,241
0
6,269
22,357
7,102
1,393
8,970
13,287
0
48,716
L
Cerberus
You-Ever
Cerberus
18,565
1,948
957
11,945
31,455
48,051
2,218
2,893
27,385
64,141
0
L
Aphrodite
bof10_Q8-_-
Aphrodite
24,169
2,898
5,242
13,442
22,430
9,809
732
5,691
16,268
63,047
0
W
Hachiman
jakey959
Hachiman
14,689
12,080
0
5,113
23,195
7,389
3,859
9,354
13,741
0
66,188
L
Scylla
sewi97
Scylla
11,826
628
66
2,821
10,231
3,850
1,260
651
9,480
66,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
61,159
436
Minions Killed
443
0
Camps Cleared
0
2,089,687
Distance Traveled
2,026,239
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,470
441
93
4
0
403,169
2
W
King Arthur
11,903
458
123
5
0
455,843
0
W
Hades
10,434
401
56
2
0
331,694
4
W
Amaterasu
13,967
537
104
4
0
465,878
0
L
Geb
13,035
501
72
3
0
447,551
0
W
Pele
10,686
411
65
3
0
474,933
0
L
Cerberus
13,515
520
101
4
0
460,374
6
L
Aphrodite
12,037
463
86
3
0
392,796
8
W
Hachiman
10,739
413
88
3
0
361,339
1
L
Scylla
11,102
427
91
4
0
322,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role