Player Matchup

Kukulkan
Kukulkan
Gghgfdsddfghjjj
Kukulkan
Level 58
God Stats
3W - 2L
1,547 SR
Queue Stats
22W - 36L
1,338 Elo+
Solo
Pele
Pele
NDO Stats
Pele
Level 59
God Stats
32W - 33L
1,622 SR
Queue Stats
372W - 444L
1,432 Elo+
Party 1
Hades
Hades
TheLisp3606
Hades
Level 120
God Stats
4W - 5L
1,288 SR
Queue Stats
253W - 304L
1,405 Elo+
Party 1
Horus
Horus
XGRCPugz
Horus
Level 46
God Stats
9W - 5L
1,681 SR
Queue Stats
149W - 168L
1,431 Elo+
Solo
Danzaburou
Danzaburou
iGreen x 710
Danzaburou
Level 115
God Stats
8W - 13L
1,523 SR
Queue Stats
273W - 267L
1,449 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,411 Elo+

VS

Team Averages
Level 94
1,418 SR
1,423 Elo+
Nu Wa
Nu Wa
PEPOPy
Nu Wa
Level 128
God Stats
1W - 2L
1,349 SR
Queue Stats
132W - 136L
1,494 Elo+
Solo
King Arthur
King Arthur
Tottulanu503
King Arthur
Level 93
God Stats
23W - 22L
1,423 SR
Queue Stats
274W - 280L
1,430 Elo+
Party 2
Ravana
Ravana
atoron44444
Ravana
Level 85
God Stats
11W - 4L
1,500 SR
Queue Stats
182W - 170L
1,437 Elo+
Party 2
Medusa
Medusa
drkskdmrk4u2
Medusa
Level 99
God Stats
3W - 6L
1,296 SR
Queue Stats
220W - 218L
1,396 Elo+
Solo
Cthulhu
Cthulhu
takomaru29
Cthulhu
Level 64
God Stats
22W - 14L
1,523 SR
Queue Stats
150W - 160L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 2 / 0
9,641
507
4,652
6,363
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
1 / 2 / 0
8,552
450
3,080
12,972
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 0
9,030
475
7,321
15,819
10,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
XGRCPugz
Horus
11
1 / 2 / 2
7,802
411
2,139
14,413
6,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
iGreen x 710
Danzaburou
12
0 / 6 / 4
7,890
415
9,113
18,339
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PEPOPy
Nu Wa
17
0 / 2 / 8
10,195
537
9,582
7,286
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Tottulanu503
King Arthur
18
2 / 1 / 0
10,698
563
10,347
11,939
7,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
17
6 / 1 / 4
10,162
535
9,430
8,375
2,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
4 / 2 / 3
8,664
456
8,095
11,844
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
takomaru29
Cthulhu
14
2 / 1 / 3
9,259
487
5,212
11,711
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
2
0
1.5
L
Pele
1
2
0
0.5
W
Nu Wa
PEPOPy
Nu Wa
0
2
8
2
L
1
2
0
0.5
W
King Arthur
Tottulanu503
King Arthur
2
1
0
2
L
Horus
XGRCPugz
Horus
1
2
2
1
W
Ravana
6
1
4
8
W
Medusa
4
2
3
2.75
L
Danzaburou
iGreen x 710
Danzaburou
0
6
4
0.33
W
Cthulhu
takomaru29
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
42,666
67,906
Taken
51,155
29,297
Mitigated
25,518
29,799
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,652
463
0
1,309
6,363
2,056
0
3,006
3,159
63,116
0
L
Pele
3,080
383
0
6,602
12,972
4,624
0
2,139
10,635
0
63,811
W
Nu Wa
PEPOPy
Nu Wa
9,582
2,220
0
2,006
7,286
2,511
1,089
2,256
5,030
66,257
0
L
7,321
778
34
8,533
15,819
10,142
230
800
14,693
54,610
0
W
King Arthur
Tottulanu503
King Arthur
10,347
870
0
4,918
11,939
7,891
0
6,985
4,954
0
73,567
L
Horus
XGRCPugz
Horus
2,139
907
948
4,281
14,413
6,594
65
4,482
9,785
0
12,138
W
Ravana
9,430
3,526
0
4,623
8,375
2,972
630
622
7,753
0
73,176
W
Medusa
8,095
3,528
0
6,417
11,844
3,711
1,722
297
11,547
0
56,019
L
Danzaburou
iGreen x 710
Danzaburou
9,113
4,010
0
8,092
18,339
5,881
490
3,531
14,630
0
54,564
W
Cthulhu
takomaru29
Cthulhu
5,212
427
551
2,873
11,711
8,433
366
1,813
9,898
35,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
48,978
471
Minions Killed
518
0
Camps Cleared
0
1,671,359
Distance Traveled
1,830,999
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,641
507
132
7
0
350,066
3
L
Pele
8,552
450
105
6
0
401,959
0
W
Nu Wa
10,195
537
122
6
0
352,623
6
L
Hades
9,030
475
135
7
0
302,603
0
W
King Arthur
10,698
563
150
8
0
348,546
4
L
Horus
7,802
411
22
1
0
331,472
1
W
Ravana
10,162
535
123
6
0
435,273
4
W
Medusa
8,664
456
71
4
0
336,567
2
L
Danzaburou
7,890
415
77
4
0
285,259
5
W
Cthulhu
9,259
487
52
3
0
357,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role