Player Matchup

Geb
Geb
Birscurse
Geb
Level 102
God Stats
0W - 2L
1,267 SR
Queue Stats
54W - 43L
1,442 Elo+
Party 1
Merlin
Merlin
CyTeHep4uk
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,240 Elo+
Solo
Set
Set
SourceーofーSoul
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,387 Elo+
Solo
Scylla
Scylla
Vladv01
Scylla
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
Wazapper
Heimdallr
Level 66
God Stats
4W - 2L
1,931 SR
Queue Stats
36W - 29L
1,476 Elo+
Party 1
Team Averages
Level 46
1,540 SR
1,399 Elo+

VS

Team Averages
Level 63
1,496 SR
1,609 Elo+
Hun Batz
Hun Batz
Andreas220
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 2
Olorun
Olorun
CptMLF
Olorun
Level 16
God Stats
2W - 0L
1,479 SR
Queue Stats
79W - 88L
1,745 Elo+
Solo
Ah Puch
Ah Puch
Grzesior
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,920 Elo+
Party 2
Da Ji
Da Ji
MariQ
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
XAlphaCrimsonX
Janus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 13
10,834
637
14,703
19,564
21,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
CyTeHep4uk
Merlin
20
10 / 4 / 4
13,546
797
25,289
13,720
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 8
10,006
589
7,184
17,888
6,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Vladv01
Scylla
17
3 / 10 / 11
10,470
616
8,456
14,370
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Wazapper
Heimdallr
19
5 / 5 / 12
11,889
699
18,435
18,382
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andreas220
Hun Batz
15
1 / 4 / 17
10,214
601
2,986
12,802
4,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
CptMLF
Olorun
20
1 / 3 / 24
11,988
705
8,509
19,225
9,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Grzesior
Ah Puch
20
13 / 3 / 19
14,049
826
35,093
17,542
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
MariQ
Da Ji
19
9 / 7 / 18
12,306
724
11,853
18,352
12,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 4 / 14
13,586
799
17,541
17,147
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
21
Kills
34
34
Deaths
21
48
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Andreas220
Hun Batz
1
4
17
2.38
L
3
5
13
1.9
W
Olorun
CptMLF
Olorun
1
3
24
4.33
L
Merlin
CyTeHep4uk
Merlin
10
4
4
3
W
Ah Puch
Grzesior
Ah Puch
13
3
19
7.5
W
Da Ji
MariQ
Da Ji
9
7
18
2.57
L
0
10
8
0.4
L
Scylla
Vladv01
Scylla
3
10
11
0.85
L
Heimdallr
Wazapper
Heimdallr
5
5
12
2.2
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,067
Damage
75,982
83,924
Taken
85,068
45,824
Mitigated
39,875
28,097
Healing
44,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Andreas220
Hun Batz
2,986
791
678
341
12,802
4,754
473
7,528
5,218
0
8,483
L
14,703
1,125
3,578
2,823
19,564
21,854
153
10,635
8,658
20,320
0
W
Olorun
CptMLF
Olorun
8,509
3,408
14,520
9,710
19,225
9,110
1,478
10,776
8,231
39,624
0
L
Merlin
CyTeHep4uk
Merlin
25,289
324
4,942
5,091
13,720
5,170
0
9,735
3,541
62,653
0
W
Ah Puch
Grzesior
Ah Puch
35,093
1,433
3,450
4,422
17,542
7,002
1,000
9,171
8,237
51,362
0
W
Da Ji
MariQ
Da Ji
11,853
2,301
3,133
2,144
18,352
12,388
1,127
9,671
8,422
0
15,664
L
7,184
2,426
0
3,056
17,888
6,996
799
12,677
4,593
0
17,216
L
Scylla
Vladv01
Scylla
8,456
1,370
0
0
14,370
4,675
0
11,050
2,872
14,348
0
L
Heimdallr
Wazapper
Heimdallr
18,435
4,315
3,105
5,502
18,382
7,129
1,622
14,821
3,117
0
31,471
W
17,541
1,859
2,166
3,849
17,147
6,621
1,124
10,709
6,373
48,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,745
Gold Earned
62,143
184
Minions Killed
185
0
Camps Cleared
0
1,509,778
Distance Traveled
1,538,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,214
601
10
1
0
263,470
0
L
Geb
10,834
637
10
1
0
324,000
1
W
Olorun
11,988
705
53
3
0
349,920
1
L
Merlin
13,546
797
73
4
0
339,947
0
W
Ah Puch
14,049
826
40
2
0
313,144
0
W
Da Ji
12,306
724
14
1
0
290,346
1
L
Set
10,006
589
22
1
0
258,394
1
L
Scylla
10,470
616
25
1
0
262,143
0
L
Heimdallr
11,889
699
54
3
0
325,294
0
W
Janus
13,586
799
68
4
0
321,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role