Player Matchup

Ra
Ra
NiGhtMaRE_64R
Ra
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 77L
1,641 Elo+
Party 1
Bacchus
Bacchus
albert8lh
Bacchus
Level 105
God Stats
7W - 8L
1,195 SR
Queue Stats
152W - 124L
1,642 Elo+
Party 1
Bastet
Bastet
gerard_kny18
Bastet
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 32L
1,479 Elo+
Party 1
Team Averages
Level 86
1,398 SR
1,588 Elo+

VS

Team Averages
Level 65
1,442 SR
1,501 Elo+
Danzaburou
Danzaburou
BeheldOpossum99
Danzaburou
Level 46
God Stats
56W - 25L
1,724 SR
Queue Stats
73W - 66L
1,526 Elo+
Solo
Achilles
Achilles
JohnyMTW
Achilles
Level 60
God Stats
3W - 6L
1,102 SR
Queue Stats
153W - 157L
1,496 Elo+
Solo
Chang'e
Chang'e
inmortela
Chang'e
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 82L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 7
10,611
624
10,451
14,865
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
albert8lh
Bacchus
16
7 / 3 / 4
12,750
750
16,345
21,693
33,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
12
3 / 9 / 5
10,624
625
7,008
15,432
6,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeheldOpossum99
Danzaburou
16
9 / 3 / 8
13,465
792
15,380
11,367
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
JohnyMTW
Achilles
15
6 / 5 / 14
12,095
711
17,947
20,928
23,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
inmortela
Chang'e
15
6 / 3 / 12
12,252
721
11,984
14,299
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
21
21
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeheldOpossum99
Danzaburou
9
3
8
4.33
W
Achilles
JohnyMTW
Achilles
6
5
14
2.6
L
1
9
7
0.5
L
Bacchus
albert8lh
Bacchus
7
3
4
3
L
Bastet
3
9
5
0.61
W
Chang'e
inmortela
Chang'e
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
45,311
51,990
Taken
46,594
46,028
Mitigated
31,858
10,821
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeheldOpossum99
Danzaburou
15,380
6,373
0
2,734
11,367
3,990
1,417
8,841
2,314
0
68,735
W
Achilles
JohnyMTW
Achilles
17,947
5,434
1,600
3,656
20,928
23,303
1,249
9,646
10,911
0
45,802
L
10,451
256
1,759
2,549
14,865
6,518
198
3,323
11,258
78,485
0
L
Bacchus
albert8lh
Bacchus
16,345
1,084
0
5,173
21,693
33,270
0
4,951
16,315
38,759
0
L
Bastet
7,008
2,274
0
1,340
15,432
6,240
0
2,819
12,379
0
16,817
W
Chang'e
inmortela
Chang'e
11,984
383
3,199
6,042
14,299
4,565
1,125
7,706
6,409
46,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
37,812
178
Minions Killed
196
0
Camps Cleared
0
891,811
Distance Traveled
911,033
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,465
792
94
6
0
289,371
0
W
Achilles
12,095
711
40
2
0
297,587
1
L
Ra
10,611
624
126
7
0
279,226
0
L
Bacchus
12,750
750
33
2
0
314,828
6
L
Bastet
10,624
625
19
1
0
297,757
0
W
Chang'e
12,252
721
62
4
0
324,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role