Player Matchup

Chronos
Chronos
Gold IV
FERGIE JENKINS
Chronos
Gold IV
Level 140
God Stats
7W - 5L
1,728 SR
Queue Stats
57W - 54L
1,418 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Godly Finessed
Danzaburou
Gold II
Level 147
God Stats
9W - 5L
1,688 SR
Queue Stats
174W - 164L
1,510 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
TaylorGang979
Nu Wa
Gold IV
Level 129
God Stats
7W - 6L
1,668 SR
Queue Stats
289W - 284L
1,426 MMR
Party 1
King Arthur
King Arthur
Gold IV
TheAlphaPaladin
King Arthur
Gold IV
Level 118
God Stats
3W - 2L
1,747 SR
Queue Stats
291W - 285L
1,372 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
igrowmedicinal
Erlang Shen
Gold V
Level 90
God Stats
7W - 3L
1,711 SR
Queue Stats
11W - 19L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,708 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,544 SR
1,436 MMR
Mulan
Mulan
Gold V
BoutkakLuv
Mulan
Gold V
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
298W - 314L
1,366 MMR
Solo
Hachiman
Hachiman
Bronze III
EVG_N1GHTMAR3
Hachiman
Bronze III
Level 32
God Stats
1W - 7L
1,486 SR
Queue Stats
3W - 12L
1,400 MMR
Solo
Hel
Hel
Silver I
Hectxor
Hel
Silver I
Level 107
God Stats
7W - 6L
1,447 SR
Queue Stats
176W - 191L
1,372 MMR
Solo
Hades
Hades
Gold V
Jack_Ouroboroz
Hades
Gold V
Level 149
God Stats
2W - 1L
1,664 SR
Queue Stats
63W - 71L
1,504 MMR
Party 3
Susano
Susano
Gold IV
YggXD
Susano
Gold IV
Level 160
God Stats
25W - 23L
1,622 SR
Queue Stats
183W - 186L
1,538 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 10
12,609
573
7,463
20,848
7,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Godly Finessed
Danzaburou
20
20 / 5 / 7
16,097
732
32,930
21,473
11,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 2 / 17
13,901
632
21,939
9,287
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheAlphaPaladin
King Arthur
16
3 / 9 / 10
11,873
540
12,085
20,398
21,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
igrowmedicinal
Erlang Shen
19
7 / 3 / 7
13,328
606
17,349
19,698
11,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuBakasuraArtioSetSylvanus

VS

Bans
TsukuyomiKumbhakarnaGaneshaYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 9 / 6
10,382
472
9,856
27,980
11,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
EVG_N1GHTMAR3
Hachiman
15
1 / 9 / 6
9,007
409
2,444
17,210
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
4 / 9 / 8
10,522
478
10,218
20,042
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 7 / 9
12,397
564
14,491
21,915
9,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
YggXD
Susano
19
12 / 6 / 6
12,902
586
15,529
23,383
8,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
40
Kills
26
26
Deaths
40
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
9
6
0.67
L
Hachiman
EVG_N1GHTMAR3
Hachiman
1
9
6
0.44
W
3
7
10
1.14
W
Danzaburou
Godly Finessed
Danzaburou
20
5
7
4.7
L
Hel
4
9
8
0.89
L
6
7
9
1.5
W
7
2
17
7.75
W
King Arthur
TheAlphaPaladin
King Arthur
3
9
10
0.89
L
Susano
YggXD
Susano
12
6
6
2.5
W
Erlang Shen
igrowmedicinal
Erlang Shen
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,766
Damage
52,538
91,704
Taken
110,530
55,081
Mitigated
47,284
20,172
Healing
29,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
9,856
2,202
0
7,382
27,980
11,168
154
5,738
21,626
0
55,134
L
Hachiman
EVG_N1GHTMAR3
Hachiman
2,444
1,706
530
2,075
17,210
3,847
0
5,624
11,328
0
30,452
W
7,463
2,880
0
2,933
20,848
7,766
5,609
7,159
13,689
80,290
0
W
Danzaburou
Godly Finessed
Danzaburou
32,930
19,571
0
9,893
21,473
11,203
7,801
5,692
15,781
0
133,933
L
Hel
10,218
1,095
3,316
7,075
20,042
13,945
0
4,750
14,865
40,435
0
L
14,491
817
383
5,451
21,915
9,627
0
6,689
14,561
80,482
0
W
21,939
2,820
0
1,128
9,287
3,089
1,997
3,609
5,678
81,649
0
W
King Arthur
TheAlphaPaladin
King Arthur
12,085
875
0
2,448
20,398
21,670
102
5,173
15,225
0
55,379
L
Susano
YggXD
Susano
15,529
5,230
0
3,562
23,383
8,697
680
5,213
17,750
0
71,828
W
Erlang Shen
igrowmedicinal
Erlang Shen
17,349
10,068
0
3,770
19,698
11,353
0
6,548
12,447
0
93,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,808
Gold Earned
55,210
586
Minions Killed
478
0
Camps Cleared
0
2,081,786
Distance Traveled
1,898,520
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,382
472
103
5
0
308,286
7
L
Hachiman
9,007
409
54
2
0
362,942
3
W
Chronos
12,609
573
120
5
0
389,070
0
W
Danzaburou
16,097
732
148
7
0
398,643
2
L
Hel
10,522
478
59
3
0
399,800
1
L
Hades
12,397
564
142
6
0
383,843
2
W
Nu Wa
13,901
632
123
6
0
414,548
2
W
King Arthur
11,873
540
92
4
0
396,615
5
L
Susano
12,902
586
120
5
0
443,649
0
W
Erlang Shen
13,328
606
103
5
0
482,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role