Player Matchup

Thanatos
Thanatos
Silver II
Angel3palacio
Thanatos
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
ClintStevens
Sobek
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,473 MMR
Solo
Thoth
Thoth
Gold V
Support0rTroll
Thoth
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
saainz
Skadi
Gold II
Level 147
God Stats
62W - 29L
1,903 SR
Queue Stats
281W - 277L
1,475 MMR
Solo
Aphrodite
Aphrodite
Gold IV
渡川あおば
Aphrodite
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,581 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,568 SR
1,387 MMR
Raijin
Raijin
Silver II
Cawell
Raijin
Silver II
Level 160
God Stats
16W - 16L
1,500 SR
Queue Stats
415W - 418L
1,522 MMR
Solo
Fenrir
Fenrir
Silver I
GodBleach
Fenrir
Silver I
Level 149
God Stats
2W - 5L
1,748 SR
Queue Stats
256W - 261L
1,496 MMR
Solo
Chronos
Chronos
Gold IV
Merc8ven
Chronos
Gold IV
Level 109
God Stats
3W - 4L
1,603 SR
Queue Stats
240W - 237L
1,457 MMR
Party 1
Nemesis
Nemesis
Gold IV
fryyourbrains
Nemesis
Gold IV
Level 64
God Stats
10W - 6L
1,723 SR
Queue Stats
25W - 23L
1,689 MMR
Party 1
Bellona
Bellona
Bronze IV
vivekananda
Bellona
Bronze IV
Level 66
God Stats
1W - 1L
1,265 SR
Queue Stats
23W - 54L
769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angel3palacio
Thanatos
17
14 / 3 / 4
11,892
626
11,163
13,038
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 13
11,119
585
4,977
11,780
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 2 / 5
10,857
571
7,479
10,040
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
saainz
Skadi
19
9 / 1 / 6
12,332
649
12,612
5,913
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
渡川あおば
Aphrodite
19
3 / 0 / 10
12,296
647
7,177
7,603
7,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ApolloNu WaScyllaSetCu Chulainn

VS

Bans
TsukuyomiKing ArthurDanzaburouTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cawell
Raijin
17
2 / 4 / 2
9,960
524
6,610
9,657
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
GodBleach
Fenrir
12
3 / 7 / 0
8,098
426
6,069
16,487
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Merc8ven
Chronos
14
0 / 6 / 1
8,259
435
3,193
11,078
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
10
0 / 10 / 0
6,704
353
5,354
12,514
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
vivekananda
Bellona
13
1 / 5 / 0
8,474
446
3,023
12,567
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
32
Kills
6
6
Deaths
32
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Angel3palacio
Thanatos
14
3
4
5.33
L
Raijin
Cawell
Raijin
2
4
2
0.75
W
3
0
13
9.5
L
Fenrir
GodBleach
Fenrir
3
7
0
0.43
L
Chronos
Merc8ven
Chronos
0
6
1
0.08
W
3
2
5
2.75
L
Nemesis
0
10
0
0
W
Skadi
saainz
Skadi
9
1
6
12
L
Bellona
vivekananda
Bellona
1
5
0
0.2
W
Aphrodite
渡川あおば
Aphrodite
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,408
Damage
24,249
48,374
Taken
62,303
31,941
Mitigated
30,006
27,389
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Angel3palacio
Thanatos
11,163
4,847
0
12,198
13,038
5,320
1,366
1,267
11,674
0
85,082
L
Raijin
Cawell
Raijin
6,610
524
0
1,067
9,657
3,286
0
4,296
5,089
76,242
0
W
4,977
594
0
3,620
11,780
12,980
111
2,546
9,164
20,058
0
L
Fenrir
GodBleach
Fenrir
6,069
974
0
3,040
16,487
8,044
0
3,470
12,951
0
30,629
L
Chronos
Merc8ven
Chronos
3,193
1,010
0
3,192
11,078
2,849
0
2,175
8,903
51,678
0
W
7,479
457
0
985
10,040
3,402
2,721
3,089
6,756
62,756
0
L
Nemesis
5,354
2,269
0
1,064
12,514
4,881
0
5,263
7,018
0
34,151
W
Skadi
saainz
Skadi
12,612
7,516
0
1,428
5,913
3,194
6,268
1,703
4,188
0
104,630
L
Bellona
vivekananda
Bellona
3,023
294
0
1,828
12,567
10,946
0
3,814
8,709
0
46,543
W
Aphrodite
渡川あおば
Aphrodite
7,177
749
2,807
6,351
7,603
7,045
1,614
860
6,567
72,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,496
Gold Earned
41,495
592
Minions Killed
476
0
Camps Cleared
0
1,910,841
Distance Traveled
1,677,307
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,892
626
113
6
0
404,532
2
L
Raijin
9,960
524
153
8
0
343,927
2
W
Sobek
11,119
585
24
1
0
409,252
8
L
Fenrir
8,098
426
49
3
0
350,512
4
L
Chronos
8,259
435
99
5
0
346,948
5
W
Thoth
10,857
571
131
7
0
380,521
2
L
Nemesis
6,704
353
65
3
0
324,312
1
W
Skadi
12,332
649
163
9
0
356,760
5
L
Bellona
8,474
446
110
6
0
311,608
3
W
Aphrodite
12,296
647
161
8
0
359,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role