Player Matchup

Loki
Loki
DeviIsHalo
Loki
Level 21
God Stats
4W - 5L
1,751 SR
Queue Stats
87W - 106L
1,477 Elo+
Party 3
The Morrigan
The Morrigan
MrJumbles714
The Morrigan
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 244L
1,391 Elo+
Solo
Cabrakan
Cabrakan
RagingSoul233
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XDawsmXD13
Danzaburou
Level 130
God Stats
1W - 3L
1,433 SR
Queue Stats
121W - 147L
1,480 Elo+
Party 3
Hera
Hera
halfpint914
Hera
Level 22
God Stats
7W - 4L
1,913 SR
Queue Stats
22W - 12L
1,631 Elo+
Party 1
Team Averages
Level 72
1,619 SR
1,496 Elo+

VS

Team Averages
Level 54
1,539 SR
1,544 Elo+
Tyr
Tyr
Antora
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,498 Elo+
Party 2
Ra
Ra
Dewskiツ
Ra
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 59L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Evan20k
Cthulhu
Level 67
God Stats
69W - 43L
1,694 SR
Queue Stats
146W - 131L
1,550 Elo+
Party 2
Horus
Horus
RandomNoob12
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 2
Loki
Loki
sandeep101
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,792
816
6,084
13,398
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
MrJumbles714
The Morrigan
16
0 / 2 / 3
10,230
853
6,928
7,626
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
RagingSoul233
Cabrakan
16
1 / 1 / 3
11,055
921
7,254
16,036
21,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
XDawsmXD13
Danzaburou
15
1 / 2 / 2
10,094
841
13,505
9,333
3,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 3 / 1
10,455
871
9,194
10,292
4,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

193

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Antora
Tyr
16
2 / 1 / 6
10,412
868
7,404
13,164
15,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 0 / 5
11,805
984
14,912
3,498
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Evan20k
Cthulhu
17
2 / 0 / 7
10,781
898
19,745
8,905
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 8
11,014
918
6,718
17,168
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 0 / 7
10,885
907
3,071
6,333
2,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
4
Kills
12
12
Deaths
4
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
Antora
Tyr
2
1
6
5
L
0
4
3
0.38
W
5
0
5
7.5
W
Cthulhu
Evan20k
Cthulhu
2
0
7
5.5
L
The Morrigan
MrJumbles714
The Morrigan
0
2
3
0.75
L
Cabrakan
RagingSoul233
Cabrakan
1
1
3
2.5
W
1
3
8
1.67
L
Danzaburou
XDawsmXD13
Danzaburou
1
2
2
1
L
2
3
1
0.83
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,965
Damage
51,850
56,685
Taken
49,068
38,917
Mitigated
51,697
6,296
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Antora
Tyr
7,404
1,746
0
1,870
13,164
15,945
0
5,721
7,443
0
13,521
L
6,084
988
0
740
13,398
5,418
0
6,693
6,389
0
26,607
W
14,912
753
3,541
1,569
3,498
1,598
0
1,145
2,353
55,539
0
W
Cthulhu
Evan20k
Cthulhu
19,745
407
1,260
832
8,905
12,055
0
5,082
3,823
34,851
0
L
The Morrigan
MrJumbles714
The Morrigan
6,928
1,248
231
231
7,626
3,295
0
5,780
1,578
42,402
573
L
Cabrakan
RagingSoul233
Cabrakan
7,254
877
328
1,811
16,036
21,996
0
8,637
6,675
12,167
0
W
6,718
2,120
2,852
6,048
17,168
19,536
0
10,185
6,983
0
13,817
L
Danzaburou
XDawsmXD13
Danzaburou
13,505
4,223
0
1,257
9,333
3,552
0
5,950
2,987
0
26,866
L
9,194
3,007
211
1,487
10,292
4,656
0
5,997
3,968
30,822
0
W
3,071
182
0
1,071
6,333
2,563
0
1,663
4,670
0
34,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
54,897
203
Minions Killed
232
9
Camps Cleared
8
1,128,006
Distance Traveled
1,306,960
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,412
868
8
1
1
256,996
0
L
Loki
9,792
816
22
2
2
249,169
0
W
Ra
11,805
984
123
10
2
268,307
0
W
Cthulhu
10,781
898
32
3
1
276,288
1
L
The Morrigan
10,230
853
81
7
3
197,395
1
L
Cabrakan
11,055
921
9
1
0
228,640
0
W
Horus
11,014
918
17
1
1
253,795
1
L
Danzaburou
10,094
841
39
3
3
247,287
2
L
Hera
10,455
871
52
4
1
205,515
0
W
Loki
10,885
907
52
4
3
251,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role