Player Matchup

Sol
Sol
Juicy6017
Sol
Level 29
God Stats
16W - 15L
1,644 SR
Queue Stats
85W - 75L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Nav1s Kent
Cthulhu
Level 18
God Stats
1W - 2L
1,272 SR
Queue Stats
32W - 22L
1,369 Elo+
Solo
Izanami
Izanami
ProjectGecko321
Izanami
Level 24
God Stats
6W - 8L
1,473 SR
Queue Stats
24W - 31L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
stonrgirl128
Aphrodite
Level 18
God Stats
38W - 21L
1,919 SR
Queue Stats
431W - 432L
1,368 Elo+
Solo
Neith
Neith
swandive19
Neith
Level 27
God Stats
4W - 10L
1,345 SR
Queue Stats
109W - 153L
1,418 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,415 Elo+

VS

Team Averages
Level 26
1,466 SR
1,327 Elo+
Olorun
Olorun
Dwelk
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Yemoja
Yemoja
Gigi1317
Yemoja
Level 28
God Stats
2W - 4L
1,365 SR
Queue Stats
97W - 89L
1,392 Elo+
Solo
Jing Wei
Jing Wei
Solid_Eg
Jing Wei
Level 29
God Stats
43W - 44L
1,539 SR
Queue Stats
279W - 316L
1,510 Elo+
Solo
Scylla
Scylla
さんたSAN
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,146 Elo+
Party 1
Arachne
Arachne
アイムル
Arachne
Level 27
God Stats
7W - 8L
1,425 SR
Queue Stats
25W - 17L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 20
11,978
998
16,984
14,452
6,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nav1s Kent
Cthulhu
18
9 / 7 / 15
12,318
1,027
26,825
21,073
10,980
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
10 / 1 / 14
12,362
1,030
17,081
9,937
4,234
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
stonrgirl128
Aphrodite
17
2 / 0 / 17
10,681
890
4,911
8,979
5,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
19
5 / 0 / 17
12,240
1,020
11,736
9,562
4,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

204

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dwelk
Olorun
17
1 / 6 / 6
10,562
880
16,294
20,611
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Gigi1317
Yemoja
17
2 / 4 / 5
12,028
1,002
6,255
11,869
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Solid_Eg
Jing Wei
17
6 / 2 / 3
12,060
1,005
21,879
17,963
7,177
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
0 / 9 / 5
10,139
845
4,999
13,594
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
アイムル
Arachne
16
0 / 9 / 5
10,092
841
10,485
20,644
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
30
Kills
9
9
Deaths
30
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dwelk
Olorun
1
6
6
0.67
L
Yemoja
Gigi1317
Yemoja
2
4
5
1.13
W
4
1
20
14
W
Cthulhu
Nav1s Kent
Cthulhu
9
7
15
2.36
W
10
1
14
17
L
Jing Wei
Solid_Eg
Jing Wei
6
2
3
3.75
W
Aphrodite
stonrgirl128
Aphrodite
2
0
17
10.5
W
Neith
5
0
17
13.5
L
Scylla
0
9
5
0.28
L
Arachne
アイムル
Arachne
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,537
Damage
59,912
64,003
Taken
84,681
31,812
Mitigated
42,710
16,130
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dwelk
Olorun
16,294
9,437
400
7,293
20,611
9,697
0
11,451
9,160
40,074
0
L
Yemoja
Gigi1317
Yemoja
6,255
892
2,298
1,081
11,869
10,896
0
7,275
4,594
32,304
0
W
16,984
5,803
520
2,672
14,452
6,349
0
4,607
9,845
36,060
0
W
Cthulhu
Nav1s Kent
Cthulhu
26,825
4,756
783
306
21,073
10,980
0
9,565
11,508
40,044
0
W
17,081
14,588
0
0
9,937
4,234
0
5,881
4,056
0
52,341
L
Jing Wei
Solid_Eg
Jing Wei
21,879
19,456
0
0
17,963
7,177
0
12,133
5,830
0
45,881
W
Aphrodite
stonrgirl128
Aphrodite
4,911
574
4,857
2,835
8,979
5,648
0
3,680
5,299
12,781
0
W
Neith
11,736
7,326
0
4,157
9,562
4,601
0
3,815
5,747
0
38,359
L
Scylla
4,999
1,711
0
0
13,594
5,535
0
7,452
6,142
14,396
0
L
Arachne
アイムル
Arachne
10,485
6,679
0
2,273
20,644
9,405
0
10,409
10,235
0
23,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,579
Gold Earned
54,881
269
Minions Killed
215
4
Camps Cleared
5
1,051,702
Distance Traveled
1,061,122
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,562
880
64
5
0
188,890
1
L
Yemoja
12,028
1,002
51
4
3
214,423
0
W
Sol
11,978
998
47
4
0
235,401
1
W
Cthulhu
12,318
1,027
42
4
0
188,228
0
W
Izanami
12,362
1,030
94
8
1
197,789
0
L
Jing Wei
12,060
1,005
54
5
1
237,607
0
W
Aphrodite
10,681
890
22
2
1
243,255
0
W
Neith
12,240
1,020
64
5
2
187,029
0
L
Scylla
10,139
845
23
2
0
175,339
0
L
Arachne
10,092
841
23
2
1
244,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role